78 lines
1.7 KiB
JavaScript
78 lines
1.7 KiB
JavaScript
/**
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* Mesh Superset - The apiMesh properties get moved into the Mesh object itself, and then the instance is created
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* @param graphics R3.GraphicsRuntime
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* @param apiMeshLine
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* @constructor
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*/
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R3.D3.Mesh.Line = function (
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graphics,
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apiMeshLine
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) {
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this.graphics = graphics;
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this.graphics.isNotThreeThrow();
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if (R3.Utils.UndefinedOrNull(apiMeshLine)) {
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apiMeshLine = {
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meshType: R3.D3.API.Mesh.MESH_TYPE_LINE
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};
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}
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R3.D3.API.Mesh.Line.call(
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this,
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apiMeshLine,
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apiMeshLine.lineWidth
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);
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R3.D3.Mesh.call(
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this,
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this.graphics,
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this
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);
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};
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R3.D3.Mesh.Line.prototype = Object.create(R3.D3.Mesh.prototype);
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R3.D3.Mesh.Line.prototype.constructor = R3.D3.Mesh.Line;
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R3.D3.Mesh.Line.prototype.createInstance = function() {
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var geometry = new THREE.Geometry();
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geometry.vertices.push(
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this.vertices.map(
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function(vertex){
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return vertex.instance;
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}
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)
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);
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this.instance = new THREE.Line(geometry);
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R3.D3.Mesh.prototype.createInstance.call(this);
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this.instance.userData.lineWidth = this.lineWidth;
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};
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R3.D3.Mesh.Line.prototype.updateInstance = function(property) {
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this.instance.linewidth = this.lineWidth;
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R3.D3.Mesh.prototype.updateInstance.call(this, property);
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};
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/**
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* Converts a R3.D3.Mesh.Line to a R3.D3.API.Mesh.Line
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* @returns {R3.D3.API.Mesh.Line}
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*/
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R3.D3.Mesh.Line.prototype.toApiObject = function() {
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var apiMesh = R3.D3.Mesh.prototype.toApiObject.call(this);
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var apiMeshLine = new R3.D3.API.Mesh.Line(
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apiMesh,
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this.lineWidth
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);
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return apiMeshLine;
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};
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