53 lines
1.3 KiB
JavaScript
53 lines
1.3 KiB
JavaScript
/**
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* Raw ImageFactory API object - should always correspond with the ImageFactory Schema
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* @param id
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* @param name
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* @param baseUrl String
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* @param parentEntity
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* @constructor
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*/
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GameLib.D3.API.ImageFactory = function(
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id,
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name,
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baseUrl,
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parentEntity
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) {
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if (GameLib.Utils.UndefinedOrNull(id)) {
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id = GameLib.Utils.RandomId();
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}
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this.id = id;
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if (GameLib.Utils.UndefinedOrNull(name)) {
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name = 'ImageFactory (' + this.id + ')';
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}
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this.name = name;
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if (GameLib.Utils.UndefinedOrNull(baseUrl)) {
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baseUrl = '';
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console.warn('No baseURL defined for image factory');
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}
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this.baseUrl = baseUrl;
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if (GameLib.Utils.UndefinedOrNull(parentEntity)) {
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parentEntity = null;
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}
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this.parentEntity = parentEntity;
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};
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GameLib.D3.API.ImageFactory.prototype = Object.create(GameLib.Component.prototype);
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GameLib.D3.API.ImageFactory.prototype.constructor = GameLib.D3.API.ImageFactory;
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/**
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* Returns an API ImageFactory from an Object ImageFactory
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* @param objectImageFactory
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* @constructor
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*/
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GameLib.D3.API.ImageFactory.FromObject = function(objectImageFactory) {
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return new GameLib.D3.API.ImageFactory(
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objectImageFactory.id,
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objectImageFactory.name,
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objectImageFactory.baseUrl,
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objectImageFactory.parentEntity
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);
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};
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