.. |
api-lib.js
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fixed image loading - tests passing
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2016-11-03 14:33:14 +01:00 |
game-lib-a.js
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fixes from integration tests
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2016-10-26 16:13:18 +02:00 |
game-lib-bone-weight.js
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gulp build - now start to fix
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2016-10-14 12:32:53 +02:00 |
game-lib-bone.js
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gulp build - now start to fix
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2016-10-14 12:32:53 +02:00 |
game-lib-broadphase.js
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all stable - no physics yet
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2016-10-31 09:30:03 +01:00 |
game-lib-color.js
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start to fix - at 'Heightmap'
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2016-10-14 13:08:22 +02:00 |
game-lib-component-camera.js
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comments
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2016-11-10 13:47:40 +01:00 |
game-lib-component-colorflash.js
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naive extension of classes.
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2016-11-01 10:30:55 +01:00 |
game-lib-component-fly-controls.js
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changes:
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2016-11-04 14:57:48 +01:00 |
game-lib-component-follow.js
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comments
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2016-11-10 13:47:40 +01:00 |
game-lib-component-interface.js
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backup
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2016-11-01 16:08:22 +01:00 |
game-lib-component-look-at.js
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if-guards for 3d-editor
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2016-11-09 12:37:46 +01:00 |
game-lib-component-mesh-permutation.js
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if-guards for 3d-editor
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2016-11-09 12:37:46 +01:00 |
game-lib-component-raycast-vehicle-controls.js
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lerped steering
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2016-11-11 10:10:43 +01:00 |
game-lib-component-trigger-box-box.js
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added waypoint system.
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2016-11-14 14:14:51 +01:00 |
game-lib-component-trigger-box-sphere.js
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added waypoint system.
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2016-11-14 14:14:51 +01:00 |
game-lib-component-trigger-sphere-sphere.js
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added waypoint system.
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2016-11-14 14:14:51 +01:00 |
game-lib-engine.js
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start to fix - at 'Heightmap'
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2016-10-14 13:08:22 +02:00 |
game-lib-entity.js
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changes:
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2016-11-04 14:57:48 +01:00 |
game-lib-fly-controls.js
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start to fix - at 'Heightmap'
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2016-10-14 13:08:22 +02:00 |
game-lib-game.js
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3d text,
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2016-11-11 16:25:39 +01:00 |
game-lib-graphics.js
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modular refactoring
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2016-10-25 17:57:32 +02:00 |
game-lib-heightmap.js
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updates to new structure
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2016-10-28 11:47:50 +02:00 |
game-lib-image.js
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gulp build - now start to fix
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2016-10-14 12:32:53 +02:00 |
game-lib-light.js
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gulp build - now start to fix
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2016-10-14 12:32:53 +02:00 |
game-lib-material.js
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fixed image loading - tests passing
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2016-11-03 14:33:14 +01:00 |
game-lib-matrix-3.js
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gulp build - now start to fix
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2016-10-14 12:32:53 +02:00 |
game-lib-matrix-4.js
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gulp build - now start to fix
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2016-10-14 12:32:53 +02:00 |
game-lib-mesh.js
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start messing around with texture loading
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2016-11-01 14:11:10 +01:00 |
game-lib-physics.js
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gulp build - now start to fix
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2016-10-14 12:32:53 +02:00 |
game-lib-poly-vertex.js
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gulp build - now start to fix
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2016-10-14 12:32:53 +02:00 |
game-lib-raycast-vehicle.js
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vehicle controls.
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2016-11-04 10:58:48 +01:00 |
game-lib-raycast-wheel.js
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ray cast vehicle.
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2016-11-03 11:57:05 +01:00 |
game-lib-rigid-body-vehicle.js
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random IDs
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2016-10-28 15:28:34 +02:00 |
game-lib-rigid-body.js
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changes:
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2016-11-04 14:57:48 +01:00 |
game-lib-rigid-wheel.js
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random IDs
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2016-10-28 15:28:34 +02:00 |
game-lib-scene.js
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3d text,
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2016-11-11 16:25:39 +01:00 |
game-lib-shape.js
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- added a modified version of cannon.js
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2016-11-10 11:09:55 +01:00 |
game-lib-skeleton.js
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gulp build - now start to fix
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2016-10-14 12:32:53 +02:00 |
game-lib-sky-box.js
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updates to new structure
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2016-10-28 11:47:50 +02:00 |
game-lib-solver.js
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all stable - no physics yet
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2016-10-31 09:30:03 +01:00 |
game-lib-texture.js
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fixed image loading - tests passing
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2016-11-03 14:33:14 +01:00 |
game-lib-tools.js
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random IDs
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2016-10-28 15:28:34 +02:00 |
game-lib-triangle-edge.js
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gulp build - now start to fix
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2016-10-14 12:32:53 +02:00 |
game-lib-triangle-face.js
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gulp build - now start to fix
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2016-10-14 12:32:53 +02:00 |
game-lib-utils.js
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ray cast vehicle.
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2016-11-03 11:57:05 +01:00 |
game-lib-vector-2.js
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gulp build - now start to fix
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2016-10-14 12:32:53 +02:00 |
game-lib-vector-3.js
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smooth follow components
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2016-11-08 11:13:55 +01:00 |
game-lib-vector-4.js
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start writing tests
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2016-10-18 13:37:38 +02:00 |
game-lib-vertex.js
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gulp build - now start to fix
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2016-10-14 12:32:53 +02:00 |
game-lib-world.js
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smooth follow components
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2016-11-08 11:13:55 +01:00 |
game-lib-z.js
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gulp build - now start to fix
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2016-10-14 12:32:53 +02:00 |
index.js
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gulp build - now start to fix
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2016-10-14 12:32:53 +02:00 |