r3-legacy/src/r3-d3-api-shader-0.js

33 lines
931 B
JavaScript

/**
* R3.D3.API.Shader
* @param apiComponent
* @param code
* @constructor
*/
R3.D3.API.Shader = function(
apiComponent,
code
) {
__API_COMPONENT__;
if (R3.Utils.UndefinedOrNull(apiComponent.code)) {
switch (this.componentType) {
case R3.Component.SHADER_VERTEX:
apiComponent.code = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}";
break;
case R3.Component.SHADER_FRAGMENT:
apiComponent.code = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}";
break;
default :
apiComponent.code = '//shader type not detected';
break;
}
}
this.code = apiComponent.code;
};
R3.D3.API.Shader.prototype = Object.create(R3.API.Component.prototype);
R3.D3.API.Shader.prototype.constructor = R3.D3.API.Shader;