r3-legacy/src/game-lib-d3-api-raycaster.js

47 lines
1.0 KiB
JavaScript

/**
* Raycaster for GameLib.D3
* @param id
* @param name
* @param position GameLib.API.Vector3
* @param direction GameLib.API.Vector3
* @param parentEntity
* @constructor
*/
GameLib.D3.API.Raycaster = function(
id,
name,
parentEntity,
position,
direction
) {
if (GameLib.Utils.UndefinedOrNull(id)) {
id = GameLib.Utils.RandomId();
}
this.id = id;
if (GameLib.Utils.UndefinedOrNull(name)) {
name = 'Raycaster (' + this.id + ')';
}
this.name = name;
if (GameLib.Utils.UndefinedOrNull(position)) {
position = new GameLib.API.Vector3();
}
this.position = position;
if (GameLib.Utils.UndefinedOrNull(direction)) {
direction = new GameLib.API.Vector3(0, -1, 0);
}
this.direction = direction;
GameLib.API.Component.call(
this,
GameLib.Component.RAYCASTER,
parentEntity
);
};
GameLib.D3.API.Raycaster.prototype = Object.create(GameLib.API.Component.prototype);
GameLib.D3.API.Raycaster.prototype.constructor = GameLib.D3.API.Raycaster;