r3-legacy/src
Theunis J. Botha f6f1c8a628 clear color 2017-06-07 11:32:52 +02:00
..
game-lib-a-0.js no graphics for something 2017-05-10 15:56:27 +02:00
game-lib-a-1-event.js parent scenes change - helpers are now components - intersects are now per scene / camera and sorted to distance 2017-06-04 14:36:13 +02:00
game-lib-a-api-component.js many nice refactorings, publisher and subscriber patterns, grids 2017-06-01 16:58:22 +02:00
game-lib-a-component-a.js multiple viewports (finally) - start with clone 2017-06-05 12:00:54 +02:00
game-lib-api-color.js texture refactoring done 2017-01-06 16:53:53 +01:00
game-lib-api-dom-element.js systems to doms 2017-01-20 13:40:27 +01:00
game-lib-api-entity-manager.js input controls again 2017-05-11 17:52:33 +02:00
game-lib-api-entity.js render scenes for viewports if defined 2017-06-06 11:25:02 +02:00
game-lib-api-matrix4.js game objects to API 2017-01-18 16:03:44 +01:00
game-lib-api-mouse.js Everything can be anything 2017-01-19 17:50:11 +01:00
game-lib-api-quaternion-a.js materials and textures stuff needs updates 2017-01-31 11:38:47 +01:00
game-lib-api-quaternion-points.js ecs refactor start 2016-12-15 14:53:39 +01:00
game-lib-api-system.js GUI system 2017-05-22 11:34:18 +02:00
game-lib-api-vector2.js constructor updates - inheritance getting stable 2017-01-17 13:24:45 +01:00
game-lib-api-vector3.js streamlined object to api to runtime 2017-01-05 19:34:28 +01:00
game-lib-api-vector4.js game objects to API 2017-01-18 16:03:44 +01:00
game-lib-color.js toApiObject 2017-05-16 14:51:57 +02:00
game-lib-d3-api-bone-weight.js texture refactoring done 2017-01-06 16:53:53 +01:00
game-lib-d3-api-bone.js streamlined object to api to runtime 2017-01-05 19:34:28 +01:00
game-lib-d3-api-camera.js v2_v3 updates 2017-01-31 15:23:38 +01:00
game-lib-d3-api-composer.js editor to API 2017-01-10 17:04:30 +01:00
game-lib-d3-api-custom-code.js SHIT 2017-01-13 16:19:51 +01:00
game-lib-d3-api-follow.js texture refactoring done 2017-01-06 16:53:53 +01:00
game-lib-d3-api-image-factory.js getting therer -- deep linking objects 2017-02-01 16:09:34 +01:00
game-lib-d3-api-input-a.js more components 2016-12-19 17:44:15 +01:00
game-lib-d3-api-input-drive.js selected objects start 2017-01-12 17:40:17 +01:00
game-lib-d3-api-input-editor.js many nice refactorings, publisher and subscriber patterns, grids 2017-06-01 16:58:22 +02:00
game-lib-d3-api-input-fly.bak texture refactoring done 2017-01-06 16:53:53 +01:00
game-lib-d3-api-light.js input controls again 2017-05-11 17:52:33 +02:00
game-lib-d3-api-look-at.js texture refactoring done 2017-01-06 16:53:53 +01:00
game-lib-d3-api-material.js some gui stuff 2017-05-22 15:42:05 +02:00
game-lib-d3-api-mesh.js v2_v3 updates 2017-01-31 15:23:38 +01:00
game-lib-d3-api-pass.js Everything can be anything 2017-01-19 17:50:11 +01:00
game-lib-d3-api-path-following.js Everything can be anything 2017-01-19 17:50:11 +01:00
game-lib-d3-api-raycaster.js need to remove scenes from renderers 2017-01-09 15:20:48 +01:00
game-lib-d3-api-render-target.js Everything can be anything 2017-01-19 17:50:11 +01:00
game-lib-d3-api-renderer.js clear color 2017-06-07 11:32:52 +02:00
game-lib-d3-api-scene.js many nice refactorings, publisher and subscriber patterns, grids 2017-06-01 16:58:22 +02:00
game-lib-d3-api-skeleton.js Everything can be anything 2017-01-19 17:50:11 +01:00
game-lib-d3-api-spline.js texture refactoring done 2017-01-06 16:53:53 +01:00
game-lib-d3-api-texture.js some gui stuff 2017-05-22 15:42:05 +02:00
game-lib-d3-api-vertex.js texture refactoring done 2017-01-06 16:53:53 +01:00
game-lib-d3-api-viewport.js render scenes for viewports if defined 2017-06-06 11:25:02 +02:00
game-lib-d3-bone-weight.js toApiObject 2017-05-16 14:51:57 +02:00
game-lib-d3-bone.js toApiObject 2017-05-16 14:51:57 +02:00
game-lib-d3-camera.js many nice refactorings, publisher and subscriber patterns, grids 2017-06-01 16:58:22 +02:00
game-lib-d3-coder.js migration start 2017-01-17 17:16:10 +01:00
game-lib-d3-composer.js toApiObject 2017-05-16 14:51:57 +02:00
game-lib-d3-custom-code.js toApiObject 2017-05-16 14:51:57 +02:00
game-lib-d3-follow.js toApiObject 2017-05-16 14:51:57 +02:00
game-lib-d3-graphics.js migration start 2017-01-17 17:16:10 +01:00
game-lib-d3-helper.js parent scenes change - helpers are now components - intersects are now per scene / camera and sorted to distance 2017-06-04 14:36:13 +02:00
game-lib-d3-image-factory.js texture and number 2017-05-22 20:38:00 +02:00
game-lib-d3-image.js smart object creation - image factory override 2017-05-11 04:48:02 +02:00
game-lib-d3-input-a.js more components 2016-12-19 17:44:15 +01:00
game-lib-d3-input-drive.js toApiObject 2017-05-16 14:51:57 +02:00
game-lib-d3-input-editor.js parent scenes change - helpers are now components - intersects are now per scene / camera and sorted to distance 2017-06-04 14:36:13 +02:00
game-lib-d3-light.js toApiObject 2017-05-16 14:51:57 +02:00
game-lib-d3-look-at.js toApiObject 2017-05-16 14:51:57 +02:00
game-lib-d3-material.js some gui stuff 2017-05-22 15:42:05 +02:00
game-lib-d3-mesh-0.js sphere meshes 2017-06-02 13:52:29 +02:00
game-lib-d3-mesh-sphere.js sphere meshes 2017-06-02 13:52:29 +02:00
game-lib-d3-pass.js toApiObject 2017-05-16 14:51:57 +02:00
game-lib-d3-path-following.js toApiObject 2017-05-16 14:51:57 +02:00
game-lib-d3-poly-vertex.js ecs refactor start 2016-12-15 14:53:39 +01:00
game-lib-d3-raycaster.js parent scenes change - helpers are now components - intersects are now per scene / camera and sorted to distance 2017-06-04 14:36:13 +02:00
game-lib-d3-render-target.js toApiObject 2017-05-16 14:51:57 +02:00
game-lib-d3-renderer.js clear color 2017-06-07 11:32:52 +02:00
game-lib-d3-scene.js sphere meshes 2017-06-02 13:52:29 +02:00
game-lib-d3-selected-object.js Everything can be anything 2017-01-19 17:50:11 +01:00
game-lib-d3-skeleton.js toApiObject 2017-05-16 14:51:57 +02:00
game-lib-d3-spline.js toApiObject 2017-05-16 14:51:57 +02:00
game-lib-d3-stats.js GUI system 2017-05-22 11:34:18 +02:00
game-lib-d3-texture.js texture and number 2017-05-22 20:38:00 +02:00
game-lib-d3-triangle-edge.js ecs refactor start 2016-12-15 14:53:39 +01:00
game-lib-d3-triangle-face.js texture refactoring done 2017-01-06 16:53:53 +01:00
game-lib-d3-vertex.js toApiObject 2017-05-16 14:51:57 +02:00
game-lib-d3-viewport.js render scenes for viewports if defined 2017-06-06 11:25:02 +02:00
game-lib-dom-element.js toApiObject 2017-05-16 14:51:57 +02:00
game-lib-dom.js selected objects start 2017-01-12 17:40:17 +01:00
game-lib-entity-manager.js multiple viewports (finally) - start with clone 2017-06-05 12:00:54 +02:00
game-lib-entity.js render scenes for viewports if defined 2017-06-06 11:25:02 +02:00
game-lib-gui.js render scenes for viewports if defined 2017-06-06 11:25:02 +02:00
game-lib-matrix-4.js toApiObject 2017-05-16 14:51:57 +02:00
game-lib-mouse.js toApiObject 2017-05-16 14:51:57 +02:00
game-lib-quaternion.js toApiObject 2017-05-16 14:51:57 +02:00
game-lib-system.js render scenes for viewports if defined 2017-06-06 11:25:02 +02:00
game-lib-utils.js parent scenes change - helpers are now components - intersects are now per scene / camera and sorted to distance 2017-06-04 14:36:13 +02:00
game-lib-vector2.js toApiObject 2017-05-16 14:51:57 +02:00
game-lib-vector3.js toApiObject 2017-05-16 14:51:57 +02:00
game-lib-vector4.js toApiObject 2017-05-16 14:51:57 +02:00
game-lib-z.js smart object creation - image factory override 2017-05-11 04:48:02 +02:00