Update: CC - Entity Loaded - Moorcow (hv7vehw7se.js) 679 bytes modified

beta.r3js.org
-=yb4f310 2018-03-07 08:05:49 +01:00
parent 05e626d91c
commit 14aaf68a63
1 changed files with 31 additions and 0 deletions

View File

@ -1428,6 +1428,37 @@ burningTreeParticleEngine.position.y += mesh.geometry.boundingBox.max.y + 5;
burningTreeParticleEngine.updateInstance('position');
this.treeLarge.burningTreeParticleEngine = burningTreeParticleEngine;
for (var x = -200; x < 200; x += 10) {
var random = GameLib.Utils.GetRandomIntInclusive(1, 3);
if (random === 1) {
mesh = treeSmall.clone();
}
if (random === 2) {
mesh = treeMedium.clone();
}
if (random === 3) {
mesh = treeLarge.clone();
}
material = materialTreesAndRocks.clone();
mesh.materials = [material];
mesh.position.x = x;
mesh.position.z = -185 + Math.random() * 10;
mesh.rotation.x = 0;
mesh.rotation.y = Math.random() * 3;
mesh.rotation.z = 0;
mesh.scale.x = 5;
mesh.scale.y = 5;
mesh.scale.z = 5;
mesh.updateInstance('materials');
mesh.updateInstance('position');
mesh.updateInstance('rotation');
mesh.updateInstance('scale');
}
this.treeSmall.visible = false;
this.treeSmall.updateInstance('visible');