Update: CC - Snake FS - Entity Loaded (21g30t1e75.js) 227 bytes modified
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dbd977ad92
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23121376d9
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@ -1895,6 +1895,14 @@ GameLib.Event.Subscribe(
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this.explodeTime = 0;
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this.speedTimer = 0;
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GameLib.Event.Emit(
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GameLib.Event.GAME_DATA,
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{
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type : 'game_start',
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state : this.state
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}
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);
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/**
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* Re-initialize our other custom code components
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*/
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@ -1942,7 +1950,15 @@ GameLib.Event.Subscribe(
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this.touchStart.initialized = false;
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this.touchStart.entityLoaded = null;
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console.log('starting game snake');
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GameLib.Event.Emit(
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GameLib.Event.GAME_DATA,
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{
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type : 'game_over',
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state : this.state
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}
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);
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console.log('game over');
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}.bind(this)
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)
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