Update: CC - Snake FS - Entity Loaded (21g30t1e75.js) 1 bytes modified

beta.r3js.org
-=yb4f310 2018-03-20 10:32:39 +01:00
parent 670cc4b19f
commit 2fa572cc7f
1 changed files with 7 additions and 7 deletions

View File

@ -365,10 +365,10 @@ GameLib.CustomCode.prototype.advanceSnake = function(delta) {
backup = temp;
}
if (!body.isTail) {
//if (!body.isTail) {
body.applyToMesh();
}
body.applyToMesh();
//}
}.bind(this)
)
@ -445,8 +445,8 @@ GameLib.Event.Subscribe(
new GameLib.CustomCode.SnakeBody(
this.meshBreadTail,
{
x : -1,
y : -6
x : 4,
y : 1
},
0,
0,
@ -466,8 +466,8 @@ GameLib.Event.Subscribe(
this.animation.meshes.push(this.snake[1].mesh);
this.animation.meshes.push(this.snake[2].mesh);
this.snake[2].mesh.instance.add(this.snake[3].mesh.instance);
//this.animation.meshes.push(this.snake[3].mesh);
//this.snake[2].mesh.instance.add(this.snake[3].mesh.instance);
this.animation.meshes.push(this.snake[3].mesh);
//this.animationRotation.meshes.push(this.snake[3].mesh);