Update: CC - Snake FS - Entity Loaded (21g30t1e75.js) 88 bytes modified
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@ -192,8 +192,12 @@ GameLib.CustomCode.prototype.advanceSnake = function(delta) {
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if ((index + 1) >= this.snake.length) {
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/**
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* Do nothing
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* Pop it
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*/
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body.mesh.geometry = null;
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body.mesh.materials = null;
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body.mesh.remove();
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} else {
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/**
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* Move the body over
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