Update: CC - Entity Loaded - Moorcow (hv7vehw7se.js) 112 bytes modified
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@ -87,8 +87,6 @@ GameLib.Event.Subscribe(
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this.mouseMove.entityLoaded = this;
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this.touchMove.entityLoaded = this;
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GameLib.Event.Emit(GameLib.Event.WINDOW_RESIZE, {width : window.innerWidth, height:window.innerHeight});
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this.camera.lookAt.x = 0;
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this.camera.lookAt.y = 0;
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this.camera.lookAt.z = 0;
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