Update: Custom Code - BK Flame - Before Render (dywmtohrda.js) 8 bytes modified

beta.r3js.org
-=yb4f310 2017-10-31 15:07:36 +01:00
parent 14a682f96c
commit 4e0aa69b7d
1 changed files with 1 additions and 1 deletions

View File

@ -171,7 +171,7 @@ if (this.spawningBullets === true) {
var raycaster = new THREE.Raycaster();
raycaster.ray = new THREE.Ray(this.camera.position.instance, start.sub(this.camera.position.instance).normalize());
raycaster.ray = new THREE.Ray(this.camera.position.instance, start.clone().sub(this.camera.position.instance).normalize());
var intersects = raycaster.intersectObjects(
GameLib.EntityManager.Instance.queryComponents(GameLib.D3.Mesh).map(