Update: CC - Snake FS - Entity Loaded (21g30t1e75.js) 81 bytes modified
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@ -37,9 +37,10 @@ this.geometryBody = GameLib.EntityManager.Instance.findComponentById('8f5q7k5ozp
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/**
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/**
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* Images
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* Images
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*/
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*/
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this.imageEnd = GameLib.EntityManager.Instance.findComponentById('swkla3wpp');
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this.imageEnd = GameLib.EntityManager.Instance.findComponentById('swkla3wpp');
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this.imageBodyPatty = GameLib.EntityManager.Instance.findComponentById('01r51k9ptr');
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this.imageBreadPatty = GameLib.EntityManager.Instance.findComponentById('01r51k9ptr');
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this.imagePatty = GameLib.EntityManager.Instance.findComponentById('4lf0fw24su');
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this.imageBreadCorner = GameLib.EntityManager.Instance.findComponentById('iljpuouaok');
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this.imagePatty = GameLib.EntityManager.Instance.findComponentById('4lf0fw24su');
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/**
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/**
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* Other Objects (Scene)
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* Other Objects (Scene)
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@ -58,7 +59,7 @@ this.state = {
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x : -1,
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x : -1,
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y : 0
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y : 0
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},
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},
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rotation : Math.PI / 2
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rotation : 0
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};
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};
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GameLib.CustomCode.prototype.createMaterial = function(image) {
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GameLib.CustomCode.prototype.createMaterial = function(image) {
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