Initial Commit: CC - Entity Loaded - Moorcow (gr0qs6v7dd.js)
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if (this.parentEntity === data.entity) {
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console.log('my entity loaded :)');
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} else {
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return;
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}
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this.enemies = [];
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/**
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* Min and max spawn time is in seconds
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*/
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GameLib.D3.CustomCode.MIN_SPAWN_TIME = 1;
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GameLib.D3.CustomCode.MAX_SPAWN_TIME = 4;
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this.beforeRender = GameLib.EntityManager.Instance.findComponentById('9l6o7974qx');
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this.beforeRender.entityLoaded = this;
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