Update: CC - Bacon - Entity Loaded (2xswm1bwq8.js) 27 bytes modified
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@ -26,18 +26,27 @@ this.image_6 = GameLib.EntityManager.Instance.findComponentById('0bjbsj4sss');
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*/
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this.scene = GameLib.EntityManager.Instance.findComponentById('i1ac678a5d');
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/**
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* Materials
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*/
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this.gridMaterial = GameLib.EntityManager.Instance.findComponentById('31bhoj5kqr');
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this.materialBaconDisappearing = GameLib.EntityManager.Instance.findComponentById('40byzi2uxm');
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this.animation = GameLib.EntityManager.Instance.findComponentById('tnlwgvf12x');
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this.canvas = GameLib.EntityManager.Instance.findComponentById('85d0jk6dhx');
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this.burnLight = GameLib.EntityManager.Instance.findComponentById('yy6ef7ur7m');
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this.flamesSmall = GameLib.EntityManager.Instance.findComponentById('ij1khshoh8');
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this.meshBaconDisappearing = GameLib.EntityManager.Instance.findComponentById('4xa7c0zyzq');
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this.materialBaconDisappearing = GameLib.EntityManager.Instance.findComponentById('40byzi2uxm');
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this.glow = GameLib.EntityManager.Instance.findComponentById('dowsg5nm59');
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this.glowMaterial = GameLib.EntityManager.Instance.findComponentById('36mg75tqnw');
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this.scoreTexture = GameLib.EntityManager.Instance.findComponentById('kva68t4dm8');
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this.scene = GameLib.EntityManager.Instance.findComponentById('vcdq7faimi');
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this.gridMaterial = GameLib.EntityManager.Instance.findComponentById('31bhoj5kqr');
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this.animationSystems = GameLib.EntityManager.Instance.queryComponents(GameLib.Component.SYSTEM_ANIMATION);
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