Update: Custom Code - BK Flame - Before Render (dywmtohrda.js) 14 bytes modified
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@ -159,15 +159,15 @@ if (this.spawningBullets === true) {
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console.log('start: ', start);
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console.log('start: ', start);
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console.log('end: ', end);
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console.log('end: ', end);
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var geometry = new THREE.Geometry();
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//var geometry = new THREE.Geometry();
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geometry.vertices.push(
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//geometry.vertices.push(
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start,
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// start,
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end
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// end
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);
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//);
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var line = new THREE.Line( geometry, material );
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//var line = new THREE.Line( geometry, material );
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this.scene.instance.add( line );
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//this.scene.instance.add( line );
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var raycaster = new THREE.Raycaster();
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var raycaster = new THREE.Raycaster();
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