Update: CC - Before Render - Moorcow (qi81k80v08.js) 215 bytes modified

beta.r3js.org
-=yb4f310 2017-11-11 08:56:23 +01:00
parent fbf6c769d2
commit 995d0dfb55
1 changed files with 8 additions and 1 deletions

View File

@ -35,7 +35,7 @@ if (GameLib.Utils.UndefinedOrNull(this.initialized)) {
this.getNextSpawnTime = function() {
return GameLib.Utils.GetRandomIntInclusive(
1,
10
1
);
}
@ -121,6 +121,11 @@ if (GameLib.Utils.UndefinedOrNull(this.initialized)) {
enemy.mesh.position.z = position.z;
enemy.mesh.updateInstancePosition();
enemy.mesh.rotation.x = rotation.x;
enemy.mesh.rotation.y = rotation.y;
enemy.mesh.rotation.z = rotation.z;
enemy.mesh.updateInstanceRotation();
enemy.velocity = velocity;
enemy.rotation = rotation;
@ -146,6 +151,8 @@ this.enemies = this.enemies.reduce(
enemy.mesh.updateInstancePosition();
enemy.mesh.rotation.add(enemy.rotation);
enemy.mesh.updateInstanceRotation();
enemy.lifeTime += data.delta;
if (enemy.lifeTime > enemy.life) {
GameLib.Event.Emit(