Update: CC - Before Render - Moorcow (qi81k80v08.js) 218 bytes modified
parent
995d0dfb55
commit
aabccb5435
|
@ -75,13 +75,19 @@ if (GameLib.Utils.UndefinedOrNull(this.initialized)) {
|
|||
|
||||
var velocity = null;
|
||||
|
||||
var rotX = Math.floor((Math.random() * 10) + 1) * 0.01;
|
||||
var rotY = Math.floor((Math.random() * 10) + 1) * 0.01;
|
||||
var rotZ = Math.floor((Math.random() * 10) + 1) * 0.01;
|
||||
var axisX = GameLib.Utils.GetRandomIntIncluse(1,10) * 0.1;
|
||||
var axisY = GameLib.Utils.GetRandomIntIncluse(1,10) * 0.1;
|
||||
var axisZ = GameLib.Utils.GetRandomIntIncluse(1,10) * 0.1;
|
||||
|
||||
var angle = GameLib.Utils.GetRandomIntIncluse(1,100) * 0.001;
|
||||
|
||||
|
||||
var position = {x : 0, y: y, z :0};
|
||||
|
||||
var rotation = {x : rotX, y: rotY, z: rotZ};
|
||||
var rotation = {
|
||||
axis : {x : axisX, y: axisY, z: axisZ},
|
||||
angle : angle
|
||||
};
|
||||
|
||||
var enemy = {
|
||||
mesh : mesh
|
||||
|
@ -121,9 +127,11 @@ if (GameLib.Utils.UndefinedOrNull(this.initialized)) {
|
|||
enemy.mesh.position.z = position.z;
|
||||
enemy.mesh.updateInstancePosition();
|
||||
|
||||
enemy.mesh.rotation.x = rotation.x;
|
||||
enemy.mesh.rotation.y = rotation.y;
|
||||
enemy.mesh.rotation.z = rotation.z;
|
||||
enemy.mesh.useQuaternion = true;
|
||||
enemy.mesh.quaternion.axis.x = rotation.axis.x;
|
||||
enemy.mesh.quaternion.axis.y = rotation.axis.y;
|
||||
enemy.mesh.quaternion.axis.z = rotation.axis.z;
|
||||
enemy.mesh.quaternion.angle = rotation.angle;
|
||||
enemy.mesh.updateInstanceRotation();
|
||||
|
||||
enemy.velocity = velocity;
|
||||
|
@ -150,7 +158,7 @@ this.enemies = this.enemies.reduce(
|
|||
enemy.mesh.position.add(enemy.velocity);
|
||||
enemy.mesh.updateInstancePosition();
|
||||
|
||||
enemy.mesh.rotation.add(enemy.rotation);
|
||||
enemy.mesh.quaterion.angle.add(enemy.rotation.angle);
|
||||
enemy.mesh.updateInstanceRotation();
|
||||
|
||||
enemy.lifeTime += data.delta;
|
||||
|
|
Loading…
Reference in New Issue