Update: CC - Mouse Move - Moorcow (ud33b2z225.js) 1 bytes modified
parent
0d97c9df17
commit
ae8b66a8f2
|
@ -36,7 +36,7 @@ this.thrower.instance.lookAt(
|
|||
* First we find our crosshair
|
||||
*/
|
||||
//var crosshair = GameLib.EntityManager.Instance.findComponentById('oxpg88pgzv');
|
||||
/var sphere = GameLib.EntityManager.Instance.findComponentById('ijir4gkqya');
|
||||
//var sphere = GameLib.EntityManager.Instance.findComponentById('ijir4gkqya');
|
||||
|
||||
/**
|
||||
* Target, is the x / y postion of the crosshair on the z=0 plane in the crosshair scene
|
||||
|
|
Loading…
Reference in New Issue