Update: CC - Snake FS - Entity Loaded (21g30t1e75.js) 156 bytes modified

beta.r3js.org
-=yb4f310 2018-03-19 11:46:38 +01:00
parent 4ae737a89b
commit c3834b0f84
1 changed files with 6 additions and 1 deletions

View File

@ -184,7 +184,12 @@ GameLib.CustomCode.SnakeBody.prototype.applyToMesh = function() {
this.mesh.position.x = this.position.x + GameLib.CustomCode.GRID_OFFSET_X;
this.mesh.position.y = this.position.y + GameLib.CustomCode.GRID_OFFSET_Y;
this.mesh.rotation.z = this.orientation * Math.PI / 2;
if (((this.orientation * Math.PI / 2) - this.mesh.rotation.z) > Math.PI) {
this.mesh.rotation.z -= Math.PI;
this.mesh.updateInstance('rotation');
}
this.mesh.rotation.z = this.orientation * Math.PI / 2;
if (this.backupMesh) {
this.mesh.rotation.z += ((Math.PI / 2) * this.flip);