Update: CC - Before Render - Moorcow (qemp4een6t.js) 35 bytes modified
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@ -89,8 +89,6 @@ if (GameLib.Utils.UndefinedOrNull(this.initialized)) {
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this.setNextKanisterSpawnScore = function () {
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this.kanisterSpawnScore += 500;
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if (this.score > 500) {
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this.kanisterSpawnScore = 1000;
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}
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