Update: CC - Before Render - Moorcow (9l6o7974qx.js) 20 bytes modified
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@ -30,7 +30,7 @@ if (
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this.nextSpawnTime = this.getNextSpawnTime();
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this.spawnEnemy = function() {
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this.spawnEnemy = function() {
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var enemyType = Math.floor((Math.random() * 5) + 1);
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@ -40,7 +40,9 @@ if (
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apiBox.materials = [this.boxMaterial];
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var box = GameLib.EntityManager.Instance.findComponentById('3upawmhh8j');
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var box = GameLib.EntityManager.Instance.findComponentById('3upawmhh8j').clone();
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var velocity = null;
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