Update: CC - Mouse Move - Moorcow (ud33b2z225.js) 336 bytes modified
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d5d0929506
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@ -27,23 +27,14 @@ var cursorPosition = this.camera.position.clone().add(
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)
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);
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this.cursor.position.x = cursorPosition.x;//this.camera.position.x + this.mouse.x;
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this.cursor.position.y = cursorPosition.y;//this.camera.position.y + this.mouse.y;
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this.cursor.position.z = cursorPosition.z;//this.camera.position.z - 1;
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this.cursor.position.x = cursorPosition.x;
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this.cursor.position.y = cursorPosition.y;
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this.cursor.position.z = cursorPosition.z;
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this.cursor.updateInstance();
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//this.cursor.lookAt.x = this.camera.position.x;
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//this.cursor.lookAt.y = this.camera.position.y;
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//this.cursor.lookAt.z = this.camera.position.z;
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//this.cursor.updateInstance();
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this.cursor.lookAt(this.camera.position);
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this.thrower.instance.lookAt(
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new THREE.Vector3(
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this.cursor.position.x,
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this.cursor.position.y,
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this.cursor.position.z
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)
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);
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this.thrower.lookAt(this.cursor.position);
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this.scene.meshes.map(
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function(mesh) {
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