Update: CC - Entity Loaded - Moorcow (hv7vehw7se.js) 949 bytes modified

beta.r3js.org
-=yb4f310 2017-11-27 15:35:18 +01:00
parent 32cd2883f9
commit db49e4692d
1 changed files with 18 additions and 0 deletions

View File

@ -1420,6 +1420,24 @@ burningTreeParticleEngine.position.y += mesh.dimensions.y + 5;
burningTreeParticleEngine.updateInstance('position');
mesh.burningTreeParticleEngine = burningTreeParticleEngine;
burningTreeParticleEngine = this.burningTreeParticleEngine.clone();
burningTreeParticleEngine.position = mesh.position.clone();
burningTreeParticleEngine.position.y += mesh.dimensions.y + 5;
burningTreeParticleEngine.updateInstance('position');
this.treeSmall.burningTreeParticleEngine = burningTreeParticleEngine;
burningTreeParticleEngine = this.burningTreeParticleEngine.clone();
burningTreeParticleEngine.position = mesh.position.clone();
burningTreeParticleEngine.position.y += mesh.dimensions.y + 5;
burningTreeParticleEngine.updateInstance('position');
this.treeMedium.burningTreeParticleEngine = burningTreeParticleEngine;
burningTreeParticleEngine = this.burningTreeParticleEngine.clone();
burningTreeParticleEngine.position = mesh.position.clone();
burningTreeParticleEngine.position.y += mesh.dimensions.y + 5;
burningTreeParticleEngine.updateInstance('position');
this.treeLarge.burningTreeParticleEngine = burningTreeParticleEngine;
GameLib.Event.Emit(GameLib.Event.GAME_LOADED);
//@ sourceURL=entityLoaded.js