Update: CC - Snake FS - Entity Loaded (21g30t1e75.js) 174 bytes modified
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@ -413,6 +413,9 @@ GameLib.Event.Subscribe(
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this.animation.meshes.push(this.snake[2].mesh);
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this.animation.meshes.push(this.snake[2].mesh);
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this.animation.meshes.push(this.snake[3].mesh);
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this.animation.meshes.push(this.snake[3].mesh);
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this.animationRotation.meshes.push(this.snake[0].mesh);
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this.animationRotation.meshes.push(this.snake[1].mesh);
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this.animationRotation.meshes.push(this.snake[2].mesh);
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this.animationRotation.meshes.push(this.snake[3].mesh);
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this.animationRotation.meshes.push(this.snake[3].mesh);
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/**
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/**
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