Update: Custom Code - BK Flame - Before Render (dywmtohrda.js) 4 bytes modified

beta.r3js.org
-=yb4f310 2017-10-31 14:54:56 +01:00
parent 5edbe0bfbc
commit ea8df94886
1 changed files with 1 additions and 1 deletions

View File

@ -169,7 +169,7 @@ if (this.spawningBullets === true) {
this.scene.instance.add( line );
var ray = new THREE.Ray(this.camera.position.instance, start.subSelf(this.camera.position.instance).normalize());
var ray = new THREE.Ray(this.camera.position.instance, start.sub(this.camera.position.instance).normalize());
var intersects = ray.intersectObjects(
GameLib.EntityManager.Instance.queryComponents(GameLib.D3.Mesh).map(
function(mesh){