Update: CC - Snake FS - Entity Loaded (21g30t1e75.js) 8 bytes modified

beta.r3js.org
-=yb4f310 2018-03-20 10:26:31 +01:00
parent 73823fbe8f
commit f6bf021e7d
1 changed files with 4 additions and 4 deletions

View File

@ -213,9 +213,9 @@ GameLib.CustomCode.SnakeBody.prototype.applyToMesh = function() {
* TODO: We don't update instance position - animation should do this
*/
// this.mesh.updateInstance('position');
if (!this.isTail) {
//if (!this.isTail) {
this.mesh.updateInstance('rotation');
}
//}
}
GameLib.CustomCode.SnakeBody.prototype.advance = function(orientation, flip) {
@ -462,9 +462,9 @@ GameLib.Event.Subscribe(
this.animation.meshes.push(this.snake[0].mesh);
this.animation.meshes.push(this.snake[1].mesh);
this.animation.meshes.push(this.snake[2].mesh);
this.animation.meshes.push(this.snake[3].mesh);
//this.animation.meshes.push(this.snake[3].mesh);
this.animationRotation.meshes.push(this.snake[3].mesh);
//this.animationRotation.meshes.push(this.snake[3].mesh);
/**
* Cleanup grid