2017-01-11 16:09:06 +01:00
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/**
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* Viewport Runtime
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* @param graphics GameLib.D3.Graphics
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* @param apiViewport GameLib.D3.API.Viewport
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* @constructor
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*/
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GameLib.D3.Viewport = function (
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graphics,
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2017-02-21 18:55:18 +01:00
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apiViewport
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2017-01-11 16:09:06 +01:00
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) {
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this.graphics = graphics;
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this.graphics.isNotThreeThrow();
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2017-01-17 13:24:45 +01:00
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if (GameLib.Utils.UndefinedOrNull(apiViewport)) {
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apiViewport = {};
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}
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2017-05-11 04:48:02 +02:00
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if (apiViewport instanceof GameLib.D3.Viewport) {
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return apiViewport;
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}
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2017-01-11 16:09:06 +01:00
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GameLib.D3.API.Viewport.call(
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this,
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apiViewport.id,
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apiViewport.name,
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apiViewport.width,
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apiViewport.height,
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apiViewport.x,
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apiViewport.y,
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apiViewport.parentEntity
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);
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2017-06-16 15:49:53 +02:00
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GameLib.Component.call(
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this,
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2017-08-24 22:20:40 +02:00
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GameLib.Component.COMPONENT_VIEWPORT
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2017-06-16 15:49:53 +02:00
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);
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2017-01-11 16:09:06 +01:00
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};
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GameLib.D3.Viewport.prototype = Object.create(GameLib.D3.API.Viewport.prototype);
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GameLib.D3.Viewport.prototype.constructor = GameLib.D3.Viewport;
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/**
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*
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2017-08-24 22:20:40 +02:00
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* @returns {boolean}
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2017-01-11 16:09:06 +01:00
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*/
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2017-06-28 17:09:06 +02:00
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GameLib.D3.Viewport.prototype.createInstance = function() {
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2017-10-23 14:52:35 +02:00
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this.instance = true;
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GameLib.Component.prototype.createInstance.call(this);
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2017-01-11 16:09:06 +01:00
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};
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/**
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*
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*/
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GameLib.D3.Viewport.prototype.updateInstance = function() {
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};
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/**
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* GameLib.D3.Viewport to GameLib.D3.API.Viewport
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* @returns {GameLib.D3.API.Viewport}
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*/
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2017-05-16 14:51:57 +02:00
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GameLib.D3.Viewport.prototype.toApiObject = function() {
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2017-01-11 16:09:06 +01:00
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var apiViewport = new GameLib.D3.API.Viewport(
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this.id,
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this.name,
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this.width,
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this.height,
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this.x,
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this.y,
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GameLib.Utils.IdOrNull(this.parentEntity)
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);
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return apiViewport;
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};
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/**
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* GameLib.D3.Viewport from Object Viewport
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* @param graphics
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* @param objectComponent
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* @returns {GameLib.D3.Viewport}
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* @constructor
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*/
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2017-06-14 14:21:57 +02:00
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GameLib.D3.Viewport.FromObject = function(graphics, objectComponent) {
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2017-01-11 16:09:06 +01:00
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2017-06-14 14:21:57 +02:00
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var apiViewport = GameLib.D3.API.Viewport.FromObject(objectComponent);
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2017-01-11 16:09:06 +01:00
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return new GameLib.D3.Viewport(
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graphics,
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apiViewport
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);
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};
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