.. |
game-lib-a-0.js
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no graphics for something
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2017-05-10 15:56:27 +02:00 |
game-lib-a-1-event.js
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unmuted and muted events
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2017-11-28 08:21:42 +01:00 |
game-lib-a-2-utils.js
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mesh types in mesh constructors (like it should have been)
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2017-10-29 20:54:34 +01:00 |
game-lib-a-api-component.js
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unneeded
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2017-06-14 15:30:30 +02:00 |
game-lib-a-component-a.js
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particle explosions
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2017-11-16 13:54:51 +01:00 |
game-lib-api-clock.js
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clock, linking system updates, physics updates, animation system started
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2017-09-14 05:42:38 +02:00 |
game-lib-api-color.js
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default for color from object
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2017-11-12 11:06:38 +01:00 |
game-lib-api-dom-element.js
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touch, keyboard and mouse control components
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2017-09-27 14:38:58 +02:00 |
game-lib-api-entity-manager.js
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component remove
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2017-10-27 15:03:16 +02:00 |
game-lib-api-entity.js
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saving entities - start loading them
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2017-06-25 13:31:24 +02:00 |
game-lib-api-matrix4.js
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loading first components from db
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2017-06-14 14:21:57 +02:00 |
game-lib-api-mouse.js
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more checks
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2017-06-16 18:45:25 +02:00 |
game-lib-api-quaternion-a.js
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loading first components from db
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2017-06-14 14:21:57 +02:00 |
game-lib-api-quaternion-points.js
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ecs refactor start
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2016-12-15 14:53:39 +01:00 |
game-lib-api-system.js
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proper loading of objects
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2017-06-16 15:49:53 +02:00 |
game-lib-api-vector2.js
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move to faster buffergeometries - blender upload working again - gui starts to support multiple selections again
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2017-08-22 19:18:14 +02:00 |
game-lib-api-vector3.js
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sort objects
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2017-11-03 11:55:20 +01:00 |
game-lib-api-vector4.js
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move to faster buffergeometries - blender upload working again - gui starts to support multiple selections again
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2017-08-22 19:18:14 +02:00 |
game-lib-clock.js
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create instance updated
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2017-10-23 14:52:35 +02:00 |
game-lib-color.js
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gui color update sends property, colors and axis for grids
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2017-11-11 11:57:07 +01:00 |
game-lib-d3-api-animation.js
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animation system, camera offsets
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2017-10-05 14:35:22 +02:00 |
game-lib-d3-api-audio.js
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audio system pause updates
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2017-11-25 11:15:39 +01:00 |
game-lib-d3-api-bone-weight.js
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loading first components from db
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2017-06-14 14:21:57 +02:00 |
game-lib-d3-api-bone.js
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loading first components from db
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2017-06-14 14:21:57 +02:00 |
game-lib-d3-api-broadphase.js
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start with physics components
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2017-06-23 16:04:42 +02:00 |
game-lib-d3-api-camera.js
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animation system, camera offsets
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2017-10-05 14:35:22 +02:00 |
game-lib-d3-api-canvas.js
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render to canvas - persist loading in case of errors
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2017-10-09 10:18:59 +02:00 |
game-lib-d3-api-composer.js
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proper loading of objects
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2017-06-16 15:49:53 +02:00 |
game-lib-d3-api-controls.js
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updateinstance property for light and camera
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2017-11-17 20:25:56 +01:00 |
game-lib-d3-api-custom-code.js
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gui updates for particles
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2017-11-13 07:28:51 +01:00 |
game-lib-d3-api-face.js
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face fixes, parentWorld fixes, linking system updates, physics ok
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2017-09-12 21:09:15 +02:00 |
game-lib-d3-api-fog.js
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fog component
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2017-10-30 16:30:00 +01:00 |
game-lib-d3-api-font.js
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fonts, text meshes, lines, input system refactorings
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2017-10-08 03:17:36 +02:00 |
game-lib-d3-api-friction-contact-material.js
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clock, linking system updates, physics updates, animation system started
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2017-09-14 05:42:38 +02:00 |
game-lib-d3-api-friction-material.js
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friction materials
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2017-09-01 13:14:14 +02:00 |
game-lib-d3-api-image-factory.js
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proper loading of objects
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2017-06-16 15:49:53 +02:00 |
game-lib-d3-api-image.js
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fucking image loading.... again..
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2017-08-15 22:26:12 +02:00 |
game-lib-d3-api-light.js
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fonts, text meshes, lines, input system refactorings
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2017-10-08 03:17:36 +02:00 |
game-lib-d3-api-look-at.js
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proper loading of objects
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2017-06-16 15:49:53 +02:00 |
game-lib-d3-api-material.js
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move to faster buffergeometries - blender upload working again - gui starts to support multiple selections again
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2017-08-22 19:18:14 +02:00 |
game-lib-d3-api-mesh.js
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particle system updates
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2017-11-13 15:06:59 +01:00 |
game-lib-d3-api-particle-engine.js
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particle explosions
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2017-11-16 13:54:51 +01:00 |
game-lib-d3-api-particle.js
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particle explosions
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2017-11-16 13:54:51 +01:00 |
game-lib-d3-api-pass.js
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proper loading of objects
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2017-06-16 15:49:53 +02:00 |
game-lib-d3-api-path-following.js
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proper loading of objects
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2017-06-16 15:49:53 +02:00 |
game-lib-d3-api-physics-world.js
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clock, linking system updates, physics updates, animation system started
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2017-09-14 05:42:38 +02:00 |
game-lib-d3-api-raycast-vehicle.js
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cylinders, boxes, spheres
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2017-09-05 05:22:52 +02:00 |
game-lib-d3-api-raycast-wheel.js
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raycast vehicles, wheels - need to do the linking
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2017-09-01 18:19:17 +02:00 |
game-lib-d3-api-raycaster.js
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fixes
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2017-06-16 20:03:55 +02:00 |
game-lib-d3-api-render-target.js
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render to canvas - persist loading in case of errors
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2017-10-09 10:18:59 +02:00 |
game-lib-d3-api-renderer.js
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sort objects
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2017-11-03 11:55:20 +01:00 |
game-lib-d3-api-rigid-body.js
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face fixes, parentWorld fixes, linking system updates, physics ok
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2017-09-12 21:09:15 +02:00 |
game-lib-d3-api-scene.js
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scene save bug fix, set from camera for raycaster, lookAt for mesh
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2017-11-11 17:44:09 +01:00 |
game-lib-d3-api-shape.js
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done with cylinder shapes - worlds - need to do broadphase and solver next
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2017-09-03 15:49:27 +02:00 |
game-lib-d3-api-skeleton.js
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proper loading of objects
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2017-06-16 15:49:53 +02:00 |
game-lib-d3-api-solver.js
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physics start (again)
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2017-06-24 02:42:28 +02:00 |
game-lib-d3-api-spline.js
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proper loading of objects
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2017-06-16 15:49:53 +02:00 |
game-lib-d3-api-texture.js
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animation system takes care of texture animations
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2017-11-13 06:01:36 +01:00 |
game-lib-d3-api-vertex.js
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loading first components from db
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2017-06-14 14:21:57 +02:00 |
game-lib-d3-api-viewport.js
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custom components start
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2017-08-24 22:20:40 +02:00 |
game-lib-d3-api-z-animation.js
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linking system fixed
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2017-10-27 12:35:46 +02:00 |
game-lib-d3-audio.js
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audio system pause updates
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2017-11-25 11:15:39 +01:00 |
game-lib-d3-bone-weight.js
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loading first components from db
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2017-06-14 14:21:57 +02:00 |
game-lib-d3-bone.js
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create instance updated
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2017-10-23 14:52:35 +02:00 |
game-lib-d3-broadphase.js
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create instance updated
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2017-10-23 14:52:35 +02:00 |
game-lib-d3-camera.js
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mute audio
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2017-11-22 16:10:58 +01:00 |
game-lib-d3-canvas.js
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create instance updated
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2017-10-23 14:52:35 +02:00 |
game-lib-d3-coder.js
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create instance updated
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2017-10-23 14:52:35 +02:00 |
game-lib-d3-composer.js
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create instance updated
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2017-10-23 14:52:35 +02:00 |
game-lib-d3-controls-0.js
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delayed controls for edit
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2017-10-27 10:03:53 +02:00 |
game-lib-d3-controls-editor.js
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fix bug for edit controls
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2017-10-27 18:11:45 +02:00 |
game-lib-d3-controls-keyboard.js
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create instance updated
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2017-10-23 14:52:35 +02:00 |
game-lib-d3-controls-mouse.js
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create instance updated
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2017-10-23 14:52:35 +02:00 |
game-lib-d3-controls-touch.js
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create instance updated
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2017-10-23 14:52:35 +02:00 |
game-lib-d3-custom-code.js
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create instance updated
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2017-10-23 14:52:35 +02:00 |
game-lib-d3-face.js
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face fixes, parentWorld fixes, linking system updates, physics ok
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2017-09-12 21:09:15 +02:00 |
game-lib-d3-fog.js
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fog updates
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2017-11-14 09:37:48 +01:00 |
game-lib-d3-font.js
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fix font loading
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2017-11-23 08:15:58 +01:00 |
game-lib-d3-friction-contact-material.js
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create instance updated
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2017-10-23 14:52:35 +02:00 |
game-lib-d3-friction-material.js
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create instance updated
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2017-10-23 14:52:35 +02:00 |
game-lib-d3-graphics.js
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create instance updated
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2017-10-23 14:52:35 +02:00 |
game-lib-d3-helper.js
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create instance updated
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2017-10-23 14:52:35 +02:00 |
game-lib-d3-image.js
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delayed image instance
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2017-10-27 10:06:22 +02:00 |
game-lib-d3-light.js
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updateinstance property for light and camera
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2017-11-17 20:25:56 +01:00 |
game-lib-d3-look-at.js
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create instance updated
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2017-10-23 14:52:35 +02:00 |
game-lib-d3-material.js
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toon material
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2017-11-21 11:14:06 +01:00 |
game-lib-d3-mesh-0.js
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update instance for mesh
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2017-11-27 00:09:10 +01:00 |
game-lib-d3-mesh-box.js
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particle system updates
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2017-11-13 15:06:59 +01:00 |
game-lib-d3-mesh-curve.js
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fucking cool heightmaps
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2017-06-23 14:31:41 +02:00 |
game-lib-d3-mesh-cylinder.js
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particle system updates
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2017-11-13 15:06:59 +01:00 |
game-lib-d3-mesh-line.js
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particle system updates
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2017-11-13 15:06:59 +01:00 |
game-lib-d3-mesh-plane.js
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particle system updates
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2017-11-13 15:06:59 +01:00 |
game-lib-d3-mesh-sphere.js
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particle system updates
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2017-11-13 15:06:59 +01:00 |
game-lib-d3-mesh-text.js
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particle system updates
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2017-11-13 15:06:59 +01:00 |
game-lib-d3-particle-engine.js
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check subscription before remove, respect audio load time
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2017-11-16 19:34:35 +01:00 |
game-lib-d3-particle.js
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particle explosions
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2017-11-16 13:54:51 +01:00 |
game-lib-d3-pass.js
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create instance updated
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2017-10-23 14:52:35 +02:00 |
game-lib-d3-path-following.js
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create instance updated
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2017-10-23 14:52:35 +02:00 |
game-lib-d3-physics-world.js
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create instance updated
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2017-10-23 14:52:35 +02:00 |
game-lib-d3-physics.js
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create instance updated
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2017-10-23 14:52:35 +02:00 |
game-lib-d3-poly-vertex.js
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ecs refactor start
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2016-12-15 14:53:39 +01:00 |
game-lib-d3-raycast-vehicle.js
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create instance updated
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2017-10-23 14:52:35 +02:00 |
game-lib-d3-raycast-wheel.js
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create instance updated
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2017-10-23 14:52:35 +02:00 |
game-lib-d3-raycaster.js
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scene save bug fix, set from camera for raycaster, lookAt for mesh
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2017-11-11 17:44:09 +01:00 |
game-lib-d3-render-target.js
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unneeded 'loaded'
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2017-10-27 11:03:21 +02:00 |
game-lib-d3-renderer.js
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set size
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2017-11-16 00:17:42 +01:00 |
game-lib-d3-rigid-body.js
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create instance updated
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2017-10-23 14:52:35 +02:00 |
game-lib-d3-scene.js
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particle system updates
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2017-11-13 15:06:59 +01:00 |
game-lib-d3-shape-0.js
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create instance updated
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2017-10-23 14:52:35 +02:00 |
game-lib-d3-shape-box.js
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create instance updated
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2017-10-23 14:52:35 +02:00 |
game-lib-d3-shape-convex-hull-0.js
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create instance updated
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2017-10-23 14:52:35 +02:00 |
game-lib-d3-shape-convex-hull-cylinder.js
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create instance updated
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2017-10-23 14:52:35 +02:00 |
game-lib-d3-shape-height-map.js
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create instance updated
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2017-10-23 14:52:35 +02:00 |
game-lib-d3-shape-plane.js
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create instance updated
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2017-10-23 14:52:35 +02:00 |
game-lib-d3-shape-sphere.js
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create instance updated
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2017-10-23 14:52:35 +02:00 |
game-lib-d3-shape-tri-mesh.js
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create instance updated
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2017-10-23 14:52:35 +02:00 |
game-lib-d3-skeleton.js
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create instance updated
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2017-10-23 14:52:35 +02:00 |
game-lib-d3-solver.js
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create instance updated
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2017-10-23 14:52:35 +02:00 |
game-lib-d3-spline.js
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create instance updated
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2017-10-23 14:52:35 +02:00 |
game-lib-d3-stats.js
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multiple renderer support
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2017-10-29 16:28:13 +01:00 |
game-lib-d3-texture.js
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animation system takes care of texture animations
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2017-11-13 06:01:36 +01:00 |
game-lib-d3-triangle-edge.js
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ecs refactor start
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2016-12-15 14:53:39 +01:00 |
game-lib-d3-vertex.js
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make faces and vertexes implementation independent
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2017-09-02 12:54:49 +02:00 |
game-lib-d3-viewport.js
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create instance updated
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2017-10-23 14:52:35 +02:00 |
game-lib-dom-element.js
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request fullscreen
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2017-11-19 20:09:58 +01:00 |
game-lib-dom.js
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selected objects start
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2017-01-12 17:40:17 +01:00 |
game-lib-entity-manager.js
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component remove
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2017-10-27 15:03:16 +02:00 |
game-lib-entity.js
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don't store clones, deep clone objects, continue loading when components fail to load, fix entity and renderer toApiObject
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2017-11-09 00:47:23 +01:00 |
game-lib-gui.js
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create instance updated
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2017-10-23 14:52:35 +02:00 |
game-lib-matrix-4.js
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create instance updated
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2017-10-23 14:52:35 +02:00 |
game-lib-mouse.js
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create instance updated
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2017-10-23 14:52:35 +02:00 |
game-lib-quaternion.js
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rotation scale for particle engines
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2017-11-05 15:53:23 +01:00 |
game-lib-system-0.js
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check subscription before remove, respect audio load time
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2017-11-16 19:34:35 +01:00 |
game-lib-system-animation.js
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particle system updates
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2017-11-13 15:06:59 +01:00 |
game-lib-system-audio.js
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audio system respect mute before play
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2017-11-28 09:08:53 +01:00 |
game-lib-system-custom-code.js
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fix component start()
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2017-11-14 12:47:45 +01:00 |
game-lib-system-gui.js
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toon material
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2017-11-21 11:14:06 +01:00 |
game-lib-system-input.js
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GAME_PAUSE
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2017-11-21 15:07:04 +01:00 |
game-lib-system-linking.js
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particle system updates
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2017-11-15 11:43:46 +01:00 |
game-lib-system-particle.js
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log updates
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2017-11-19 17:31:57 +01:00 |
game-lib-system-physics.js
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physics world
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2017-10-27 10:13:37 +02:00 |
game-lib-system-render.js
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audio system pause updates
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2017-11-25 11:15:39 +01:00 |
game-lib-system-storage.js
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fix font loading
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2017-11-23 08:15:58 +01:00 |
game-lib-system-visualization.js
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clock, linking system updates, physics updates, animation system started
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2017-09-14 05:42:38 +02:00 |
game-lib-vector2.js
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rotation scale for particle engines
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2017-11-05 15:53:23 +01:00 |
game-lib-vector3.js
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particle updates
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2017-11-13 08:39:07 +01:00 |
game-lib-vector4.js
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rotation scale for particle engines
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2017-11-05 15:53:23 +01:00 |
game-lib-z.js
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type safety check
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2017-11-25 08:16:57 +01:00 |