-=yb4f310
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c1334bbb00
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cameras and meshes are now 3d objects
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2018-02-22 16:12:20 +01:00 |
-=yb4f310
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584b5e2a7b
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render passes, effects, stereo cameras, light updates, materials revamp, render configruation
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2018-02-05 22:35:58 +01:00 |
-=yb4f310
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70ebe7a5ec
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start with linked objects
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2017-12-04 13:23:15 +01:00 |
-=yb4f310
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e9ac1c9c9e
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Image namespace fix
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2017-12-02 12:11:14 +01:00 |
-=yb4f310
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f9628da10a
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custom components start
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2017-08-24 22:20:40 +02:00 |
Theunis J. Botha
|
e725fb4694
|
storage system now takes care of loading of components
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2017-06-26 18:20:34 +02:00 |
-=yb4f310
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685f1298ac
|
physics start (again)
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2017-06-24 02:42:28 +02:00 |
Theunis J. Botha
|
b4a3a66116
|
start with physics components
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2017-06-23 16:04:42 +02:00 |
-=yb4f310
|
68a8eef4bb
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fixes
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2017-06-16 20:03:55 +02:00 |
Theunis J. Botha
|
bb0a861d35
|
proper loading of objects
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2017-06-16 15:49:53 +02:00 |
Theunis J. Botha
|
e06bccbb95
|
start saving components
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2017-06-13 14:09:18 +02:00 |
Theunis J. Botha
|
1eeeecdd66
|
many nice refactorings, publisher and subscriber patterns, grids
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2017-06-01 16:58:22 +02:00 |
Theunis J. Botha
|
ba1aa215b7
|
Everything can be anything
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2017-01-19 17:50:11 +01:00 |
Theunis J. Botha
|
d0ac06f2b6
|
constructor updates - inheritance getting stable
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2017-01-17 13:24:45 +01:00 |
Theunis J. Botha
|
c98c75bd6e
|
SHIT
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2017-01-13 16:19:51 +01:00 |
Theunis J. Botha
|
0aa539b6cf
|
selected objects start
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2017-01-12 17:40:17 +01:00 |