-=yb4f310
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148c06f1c9
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game loaded event
|
2017-10-09 13:32:49 +02:00 |
-=yb4f310
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c3475ccef7
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fonts, text meshes, lines, input system refactorings
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2017-10-08 03:17:36 +02:00 |
-=yb4f310
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02e1718efa
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animation system, camera offsets
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2017-10-05 14:35:22 +02:00 |
-=yb4f310
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3a422a5acf
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before animation refactor
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2017-10-03 14:50:34 +02:00 |
-=yb4f310
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c39d975f8f
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get remote api url event
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2017-10-02 10:26:12 +02:00 |
-=yb4f310
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133022feff
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touch events
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2017-09-27 21:44:25 +02:00 |
-=yb4f310
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6f9dc88a78
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bad clipping plane implementation
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2017-09-20 15:24:15 +02:00 |
-=yb4f310
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d90852e413
|
tetris stuff
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2017-09-19 21:27:11 +02:00 |
-=yb4f310
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14df05ab5b
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new animation system - better, got rid of localPosition, rot and scale
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2017-09-17 19:12:45 +02:00 |
-=yb4f310
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85b65a2672
|
animation system update
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2017-09-14 10:50:09 +02:00 |
-=yb4f310
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74ef87c6aa
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clock, linking system updates, physics updates, animation system started
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2017-09-14 05:42:38 +02:00 |
-=yb4f310
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01b36238f9
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face fixes, parentWorld fixes, linking system updates, physics ok
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2017-09-12 21:09:15 +02:00 |
-=yb4f310
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ce4b1cd260
|
awesome - sphere shape and plane shape physics working
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2017-09-11 17:47:32 +02:00 |
-=yb4f310
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21cb91f571
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type loading to storage system
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2017-09-08 09:17:36 +02:00 |
-=yb4f310
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b6ac86ce7e
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cylinders, boxes, spheres
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2017-09-05 05:22:52 +02:00 |
-=yb4f310
|
3b09906efe
|
emit component linked events
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2017-09-01 09:10:12 +02:00 |
-=yb4f310
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71be2f19af
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box shape object loading and saving ok
|
2017-09-01 08:56:39 +02:00 |
-=yb4f310
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4811749319
|
deletes, exclusive mode fixes, array control completed, dat.gui fucking listening fixed in an awesome fucking way
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2017-08-31 21:10:34 +02:00 |
-=yb4f310
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734a14b107
|
buffer and normal geometries
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2017-08-29 21:58:11 +02:00 |
-=yb4f310
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6f4b491cf0
|
start converting between buffer objects and api objects
|
2017-08-27 12:56:14 +02:00 |
-=yb4f310
|
bb6db7338a
|
storing custom code components and reading them ok
|
2017-08-25 16:52:32 +02:00 |
-=yb4f310
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f9628da10a
|
custom components start
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2017-08-24 22:20:40 +02:00 |
-=yb4f310
|
f758c5087f
|
affected objects pt. 2
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2017-08-23 17:53:06 +02:00 |
-=yb4f310
|
597191bf58
|
fucking image loading.... again..
|
2017-08-15 22:26:12 +02:00 |
Theunis J. Botha
|
1a0878a094
|
change to entitymanager for register
|
2017-06-29 16:31:09 +02:00 |
Theunis J. Botha
|
6901c08c5f
|
awesomer gui system
|
2017-06-29 15:23:50 +02:00 |
Theunis J. Botha
|
52ae5ae597
|
send resolved
|
2017-06-28 18:40:12 +02:00 |
Theunis J. Botha
|
3ee447bf4d
|
fucking cool linking now
|
2017-06-28 17:09:06 +02:00 |
Theunis J. Botha
|
9b89113ed9
|
linking system
|
2017-06-27 13:27:27 +02:00 |
Theunis J. Botha
|
e725fb4694
|
storage system now takes care of loading of components
|
2017-06-26 18:20:34 +02:00 |
Theunis J. Botha
|
8f44b9c672
|
saving entities - start loading them
|
2017-06-25 13:31:24 +02:00 |
Theunis J. Botha
|
c00ad74e99
|
array controls for gui, start work on subscribeOnce
|
2017-06-22 14:04:03 +02:00 |
Theunis J. Botha
|
58796b1e11
|
before image path trouble
|
2017-06-20 16:46:59 +02:00 |
-=yb4f310
|
bc56fe4088
|
component loading continues
|
2017-06-19 21:35:51 +02:00 |
Theunis J. Botha
|
bb0a861d35
|
proper loading of objects
|
2017-06-16 15:49:53 +02:00 |
Theunis J. Botha
|
e06bccbb95
|
start saving components
|
2017-06-13 14:09:18 +02:00 |
Theunis J. Botha
|
0e9a760d17
|
change material type fixed finally
|
2017-06-13 10:45:24 +02:00 |
Theunis J. Botha
|
8c2ae310fb
|
image sizes, cube textures
|
2017-06-12 15:35:13 +02:00 |
Theunis J. Botha
|
14da18f2e8
|
texture and material loading revamped
|
2017-06-09 16:03:05 +02:00 |
Theunis J. Botha
|
9a12e4e3c3
|
no shortcuts - images to api
|
2017-06-08 18:17:03 +02:00 |
-=yb4f310
|
d7a6185e46
|
parent scenes change - helpers are now components - intersects are now per scene / camera and sorted to distance
|
2017-06-04 14:36:13 +02:00 |
Theunis J. Botha
|
f9c18837e6
|
sphere meshes
|
2017-06-02 13:52:29 +02:00 |
Theunis J. Botha
|
1eeeecdd66
|
many nice refactorings, publisher and subscriber patterns, grids
|
2017-06-01 16:58:22 +02:00 |