Commit Graph

93 Commits (87e9753e1cbb0149b4d96fb3ac7a3f3cc1718364)

Author SHA1 Message Date
-=yb4f310 f65caa3ae6 keep track of fired engines 2018-03-23 10:44:18 +01:00
-=yb4f310 2f16212119 keyboard standardization 2018-03-14 11:19:41 +01:00
-=yb4f310 34a3c1a24e introducing 2d renderer 2018-02-27 20:35:23 +01:00
-=yb4f310 6819ba95c0 canvas size updates, mouse and raycaster to API 2018-02-20 16:40:14 +01:00
-=yb4f310 4fbd3424c6 animation system update 2018-02-18 18:48:14 +01:00
-=yb4f310 d534f99f5e shader updates 2018-02-15 15:56:54 +01:00
-=yb4f310 25d79e72ea exclude meshes from environment maps 2018-02-08 14:21:31 +01:00
-=yb4f310 08e92548ef store and load cubemaps 2018-02-08 13:57:15 +01:00
-=yb4f310 453ec6d498 start to fix cube camera 2018-02-08 09:03:17 +01:00
-=yb4f310 fbcc5a8086 more nice names, spotlight targets 2018-02-07 18:48:54 +01:00
-=yb4f310 c76c34dcd6 reaching stability for effects and passes 2018-02-07 16:51:38 +01:00
-=yb4f310 82e33bc84b re-introduce basic material 2018-02-06 12:29:40 +01:00
-=yb4f310 584b5e2a7b render passes, effects, stereo cameras, light updates, materials revamp, render configruation 2018-02-05 22:35:58 +01:00
-=yb4f310 da67665771 lights working - cameras working too - support for stereo camera 2018-01-30 15:02:47 +01:00
-=yb4f310 b3d9556461 rudimentary uv editing capabilities - face select mode 2018-01-19 15:04:54 +01:00
-=yb4f310 23a66225ef render mode stable 2018-01-12 14:57:15 +01:00
-=yb4f310 5fa8e6583d renderer update 2018-01-07 19:51:29 +01:00
-=yb4f310 23e6b4101b receive component 2017-12-10 13:47:00 +01:00
-=yb4f310 0bb9a01863 current state 2017-12-10 12:57:24 +01:00
-=yb4f310 ee53a76cf0 cast meets gui 2017-12-05 17:03:24 +01:00
-=yb4f310 6586de1757 component refactoring nearing completion 2017-12-04 21:04:24 +01:00
-=yb4f310 ececa4428a sockets runtime, component construction 2017-12-02 11:49:27 +01:00
-=yb4f310 fb4a86c016 unmuted and muted events 2017-11-28 08:21:42 +01:00
-=yb4f310 1b7a2efaf4 custom game start 2017-11-24 13:04:16 +01:00
-=yb4f310 cc23abed64 events 2017-11-24 11:28:50 +01:00
-=yb4f310 7f9b8117ed restarted event, webpack window 2017-11-24 11:17:32 +01:00
-=yb4f310 9ee97f187a mute audio 2017-11-22 16:10:58 +01:00
-=yb4f310 61400ed6c2 pause and continue all audio 2017-11-21 15:35:57 +01:00
-=yb4f310 ba63aee874 GAME_PAUSE 2017-11-21 15:07:04 +01:00
-=yb4f310 14b25ee7b6 log updates 2017-11-19 17:31:57 +01:00
-=yb4f310 2959d9a62e stop all audio, package.json 2017-11-19 14:26:32 +01:00
-=yb4f310 4569ad90b8 particle explosions 2017-11-16 13:54:51 +01:00
-=yb4f310 57e5f98d26 audio ended event 2017-11-15 23:54:41 +01:00
-=yb4f310 f2fa1e0be5 audio components 2017-11-15 23:42:03 +01:00
-=yb4f310 2560a5c795 fix position offset for renderer 2017-11-15 14:25:37 +01:00
-=yb4f310 e552963f30 remove particle engine slowly - todo: notify clones of being clones 2017-11-14 20:51:35 +01:00
-=yb4f310 3a2b045c2e particle system updates 2017-11-13 15:06:59 +01:00
-=yb4f310 ccc030a2eb custom code system independent 2017-11-13 06:49:42 +01:00
-=yb4f310 0b9e1054be animation system takes care of texture animations 2017-11-13 06:01:36 +01:00
-=yb4f310 b6bb9cb9a7 cleanup linking system 2017-11-08 20:22:36 +01:00
-=yb4f310 61d191456d move all particle properties in 2017-11-05 10:51:46 +01:00
-=yb4f310 02a1365712 input system updates 2017-10-30 06:47:40 +01:00
-=yb4f310 6b69ea23e6 delayed instance encounterer 2017-10-27 19:50:18 +02:00
-=yb4f310 d2b3c7bf4c get physics better 2017-10-27 15:31:51 +02:00
-=yb4f310 7b239ebc74 component remove 2017-10-27 15:03:16 +02:00
-=yb4f310 15914c44db event management update 2017-10-27 09:38:07 +02:00
-=yb4f310 927449516c merge conflicts 2017-10-20 15:33:36 +02:00
-=yb4f310 763d6c141e game loaded event 2017-10-09 13:32:22 +02:00
-=yb4f310 9ad44012ce load and outstanding progress 2017-10-09 13:00:50 +02:00
-=yb4f310 f419657ac6 restart event 2017-10-09 12:21:51 +02:00