-=yb4f310
|
1fb49ac3c1
|
mesh types in mesh constructors (like it should have been)
|
2017-10-29 20:54:34 +01:00 |
-=yb4f310
|
6b69ea23e6
|
delayed instance encounterer
|
2017-10-27 19:50:18 +02:00 |
-=yb4f310
|
743e45b0f0
|
housekeeping for delayed instance
|
2017-10-27 17:54:03 +02:00 |
-=yb4f310
|
7b239ebc74
|
component remove
|
2017-10-27 15:03:16 +02:00 |
-=yb4f310
|
3ada730069
|
linking system fixed
|
2017-10-27 12:35:46 +02:00 |
-=yb4f310
|
c366810951
|
remember to delay instance
|
2017-10-27 11:07:34 +02:00 |
-=yb4f310
|
e2c307ec78
|
update getDependencies
|
2017-10-27 11:00:11 +02:00 |
-=yb4f310
|
16a48cbac7
|
proper linked and loading flags
|
2017-10-27 10:47:30 +02:00 |
-=yb4f310
|
aa574574a6
|
clone numbers for components
|
2017-10-27 10:00:45 +02:00 |
-=yb4f310
|
b042b797d0
|
process component for buildId
|
2017-10-27 09:55:38 +02:00 |
-=yb4f310
|
543b68046f
|
building
|
2017-10-27 09:43:19 +02:00 |
-=yb4f310
|
28bcf47c7e
|
components can be delayed
|
2017-10-27 09:42:30 +02:00 |
-=yb4f310
|
8fca0b7dfa
|
parent update
|
2017-10-27 09:39:46 +02:00 |
-=yb4f310
|
f94f74b31e
|
create instance updated
|
2017-10-23 14:52:35 +02:00 |
-=yb4f310
|
73bbd79aea
|
authorization
|
2017-10-10 14:04:12 +02:00 |
-=yb4f310
|
5c5ea74e14
|
render to canvas - persist loading in case of errors
|
2017-10-09 10:18:59 +02:00 |
-=yb4f310
|
c3475ccef7
|
fonts, text meshes, lines, input system refactorings
|
2017-10-08 03:17:36 +02:00 |
-=yb4f310
|
c39d975f8f
|
get remote api url event
|
2017-10-02 10:26:12 +02:00 |
-=yb4f310
|
e6f61fac58
|
touch, keyboard and mouse control components
|
2017-09-27 14:38:58 +02:00 |
-=yb4f310
|
c572393a54
|
apply axis and angle to vectors
|
2017-09-25 21:55:39 +02:00 |
-=yb4f310
|
d90852e413
|
tetris stuff
|
2017-09-19 21:27:11 +02:00 |
-=yb4f310
|
14df05ab5b
|
new animation system - better, got rid of localPosition, rot and scale
|
2017-09-17 19:12:45 +02:00 |
-=yb4f310
|
74ef87c6aa
|
clock, linking system updates, physics updates, animation system started
|
2017-09-14 05:42:38 +02:00 |
-=yb4f310
|
01b36238f9
|
face fixes, parentWorld fixes, linking system updates, physics ok
|
2017-09-12 21:09:15 +02:00 |
-=yb4f310
|
ce4b1cd260
|
awesome - sphere shape and plane shape physics working
|
2017-09-11 17:47:32 +02:00 |
-=yb4f310
|
b6ac86ce7e
|
cylinders, boxes, spheres
|
2017-09-05 05:22:52 +02:00 |
-=yb4f310
|
1c81b517b8
|
cylinder shape
|
2017-09-02 12:55:57 +02:00 |
-=yb4f310
|
66cd4c7ba1
|
raycast vehicles, wheels - need to do the linking
|
2017-09-01 18:19:17 +02:00 |
-=yb4f310
|
42de37c1dc
|
world also
|
2017-09-01 17:06:04 +02:00 |
-=yb4f310
|
048470521d
|
friction materials
|
2017-09-01 13:14:14 +02:00 |
-=yb4f310
|
734a14b107
|
buffer and normal geometries
|
2017-08-29 21:58:11 +02:00 |
-=yb4f310
|
f9628da10a
|
custom components start
|
2017-08-24 22:20:40 +02:00 |
-=yb4f310
|
def400d385
|
move to faster buffergeometries - blender upload working again - gui starts to support multiple selections again
|
2017-08-22 19:18:14 +02:00 |
Theunis J. Botha
|
57902a9750
|
start saving physics components
|
2017-06-30 14:20:22 +02:00 |
Theunis J. Botha
|
1a0878a094
|
change to entitymanager for register
|
2017-06-29 16:31:09 +02:00 |
Theunis J. Botha
|
6901c08c5f
|
awesomer gui system
|
2017-06-29 15:23:50 +02:00 |
Theunis J. Botha
|
3ee447bf4d
|
fucking cool linking now
|
2017-06-28 17:09:06 +02:00 |
Theunis J. Botha
|
9b89113ed9
|
linking system
|
2017-06-27 13:27:27 +02:00 |
Theunis J. Botha
|
8f44b9c672
|
saving entities - start loading them
|
2017-06-25 13:31:24 +02:00 |
-=yb4f310
|
685f1298ac
|
physics start (again)
|
2017-06-24 02:42:28 +02:00 |
Theunis J. Botha
|
b4a3a66116
|
start with physics components
|
2017-06-23 16:04:42 +02:00 |
Theunis J. Botha
|
27ba103efa
|
fucking cool heightmaps
|
2017-06-23 14:31:41 +02:00 |
Theunis J. Botha
|
58796b1e11
|
before image path trouble
|
2017-06-20 16:46:59 +02:00 |
-=yb4f310
|
c913ea0822
|
canSave deprecated
|
2017-06-19 23:13:27 +02:00 |
-=yb4f310
|
bc56fe4088
|
component loading continues
|
2017-06-19 21:35:51 +02:00 |
-=yb4f310
|
21b79c6515
|
wicked systems
|
2017-06-19 15:54:02 +02:00 |
-=yb4f310
|
5398cebcbe
|
buildIdTOObject slowly
|
2017-06-18 12:27:07 +02:00 |
-=yb4f310
|
8e5c3d1d04
|
first loading seems ok
|
2017-06-17 19:27:01 +02:00 |
-=yb4f310
|
68a8eef4bb
|
fixes
|
2017-06-16 20:03:55 +02:00 |
Theunis J. Botha
|
bb0a861d35
|
proper loading of objects
|
2017-06-16 15:49:53 +02:00 |
Theunis J. Botha
|
e4ec592a0b
|
loading first components from db
|
2017-06-14 14:21:57 +02:00 |
Theunis J. Botha
|
d174999cf9
|
temp fix for saving too many
|
2017-06-14 11:45:48 +02:00 |
Theunis J. Botha
|
928b018ae2
|
saving to API
|
2017-06-13 16:35:19 +02:00 |
Theunis J. Botha
|
e06bccbb95
|
start saving components
|
2017-06-13 14:09:18 +02:00 |
Theunis J. Botha
|
9a12e4e3c3
|
no shortcuts - images to api
|
2017-06-08 18:17:03 +02:00 |
-=yb4f310
|
a676543121
|
multiple viewports (finally) - start with clone
|
2017-06-05 12:00:54 +02:00 |
Theunis J. Botha
|
f9c18837e6
|
sphere meshes
|
2017-06-02 13:52:29 +02:00 |
-=yb4f310
|
40f8341731
|
some gui stuff
|
2017-05-22 15:42:05 +02:00 |
-=yb4f310
|
3fd2d5cdbe
|
migrating gui to gamelib
|
2017-05-16 19:41:40 +02:00 |
-=yb4f310
|
bc8e36ea24
|
toApiObject
|
2017-05-16 14:51:57 +02:00 |
-=yb4f310
|
80f5ac9663
|
stats and gui components
|
2017-05-16 11:50:06 +02:00 |
-=yb4f310
|
bef39bf474
|
remove parent entities from linked objects
|
2017-05-13 12:07:23 +02:00 |
Theunis J. Botha
|
4832eb5b3d
|
entities are components
|
2017-02-22 16:06:27 +01:00 |
Theunis J. Botha
|
8c551eb936
|
parent F*n object wtf??
|
2017-02-07 18:30:15 +01:00 |
Theunis J. Botha
|
dd148226c9
|
getting therer -- deep linking objects
|
2017-02-01 16:09:34 +01:00 |
Theunis J. Botha
|
c3d51b5549
|
systems to doms
|
2017-01-20 13:40:27 +01:00 |
Theunis J. Botha
|
ba1aa215b7
|
Everything can be anything
|
2017-01-19 17:50:11 +01:00 |