-=yb4f310
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932741b74d
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fix parent scene
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2017-11-10 10:14:25 +01:00 |
-=yb4f310
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ff2fd4651c
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store clones option
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2017-11-09 16:58:14 +01:00 |
-=yb4f310
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68e1c09557
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whitespace
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2017-11-09 00:48:56 +01:00 |
-=yb4f310
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b59c118ee7
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don't store clones, deep clone objects, continue loading when components fail to load, fix entity and renderer toApiObject
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2017-11-09 00:47:23 +01:00 |
-=yb4f310
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b6bb9cb9a7
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cleanup linking system
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2017-11-08 20:22:36 +01:00 |
-=yb4f310
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5b4e5a708a
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keep processing particles
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2017-11-07 08:24:32 +01:00 |
-=yb4f310
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234337232c
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release
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2017-11-06 20:30:36 +01:00 |
-=yb4f310
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208b5797aa
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don't store particles
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2017-11-06 14:48:00 +01:00 |
-=yb4f310
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60491aa240
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particles become only instances
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2017-11-06 14:45:05 +01:00 |
-=yb4f310
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abc78b2993
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particle component, input and render system updates
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2017-11-06 13:57:57 +01:00 |
-=yb4f310
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ee72894565
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abandon pre-create idea
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2017-11-06 10:17:01 +01:00 |
-=yb4f310
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87051a584d
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rotation scale for particle engines
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2017-11-05 15:53:23 +01:00 |
-=yb4f310
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61d191456d
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move all particle properties in
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2017-11-05 10:51:46 +01:00 |
-=yb4f310
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0d579f9f13
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particle system, materials, position, stable
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2017-11-05 09:36:09 +01:00 |
-=yb4f310
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424ac0169d
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particle engine
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2017-11-03 13:07:45 +01:00 |
-=yb4f310
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e2a1aebc1e
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sort objects
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2017-11-03 11:55:20 +01:00 |
-=yb4f310
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4e82b8dd53
|
mesh line - untested and probably stupid
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2017-10-31 15:19:48 +01:00 |
-=yb4f310
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16eca4acb7
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camera update lookat
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2017-10-30 19:34:26 +01:00 |
-=yb4f310
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99cef0a288
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override camera
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2017-10-30 17:56:54 +01:00 |
-=yb4f310
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43b7be5e37
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fog component
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2017-10-30 16:30:00 +01:00 |
-=yb4f310
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02a1365712
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input system updates
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2017-10-30 06:47:40 +01:00 |
-=yb4f310
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1fb49ac3c1
|
mesh types in mesh constructors (like it should have been)
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2017-10-29 20:54:34 +01:00 |
-=yb4f310
|
922673e21e
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multiple renderer support
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2017-10-29 16:28:13 +01:00 |
-=yb4f310
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6b69ea23e6
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delayed instance encounterer
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2017-10-27 19:50:18 +02:00 |
-=yb4f310
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5f56558f00
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fix bug for edit controls
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2017-10-27 18:11:45 +02:00 |
-=yb4f310
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743e45b0f0
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housekeeping for delayed instance
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2017-10-27 17:54:03 +02:00 |
-=yb4f310
|
d2b3c7bf4c
|
get physics better
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2017-10-27 15:31:51 +02:00 |
-=yb4f310
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7b239ebc74
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component remove
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2017-10-27 15:03:16 +02:00 |
-=yb4f310
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f02f2968c7
|
linking system really fixed
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2017-10-27 12:40:29 +02:00 |
-=yb4f310
|
3ada730069
|
linking system fixed
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2017-10-27 12:35:46 +02:00 |
-=yb4f310
|
c366810951
|
remember to delay instance
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2017-10-27 11:07:34 +02:00 |
-=yb4f310
|
8d82286f29
|
revert to original
|
2017-10-27 11:04:42 +02:00 |
-=yb4f310
|
e87f06104e
|
unneeded 'loaded'
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2017-10-27 11:03:21 +02:00 |
-=yb4f310
|
e2c307ec78
|
update getDependencies
|
2017-10-27 11:00:11 +02:00 |
-=yb4f310
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84a98df77a
|
cleanup subscriptions
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2017-10-27 10:54:26 +02:00 |
-=yb4f310
|
16a48cbac7
|
proper linked and loading flags
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2017-10-27 10:47:30 +02:00 |
-=yb4f310
|
e361382580
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delayed image creation for storage system
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2017-10-27 10:19:00 +02:00 |
-=yb4f310
|
cfe46575a1
|
physics world
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2017-10-27 10:13:37 +02:00 |
-=yb4f310
|
146fa7ff00
|
dont push to resolved
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2017-10-27 10:12:18 +02:00 |
-=yb4f310
|
fb4f4927d6
|
delayed instance update
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2017-10-27 10:10:33 +02:00 |
-=yb4f310
|
f9982a992d
|
ambiguous idToObject removed
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2017-10-27 10:09:34 +02:00 |
-=yb4f310
|
7b963ce085
|
canvas check for textures
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2017-10-27 10:08:16 +02:00 |
-=yb4f310
|
4f3f777762
|
delayed image instance
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2017-10-27 10:06:22 +02:00 |
-=yb4f310
|
c765a5a0d8
|
delayed controls for edit
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2017-10-27 10:03:53 +02:00 |
-=yb4f310
|
aa574574a6
|
clone numbers for components
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2017-10-27 10:00:45 +02:00 |
-=yb4f310
|
b042b797d0
|
process component for buildId
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2017-10-27 09:55:38 +02:00 |
-=yb4f310
|
543b68046f
|
building
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2017-10-27 09:43:19 +02:00 |
-=yb4f310
|
28bcf47c7e
|
components can be delayed
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2017-10-27 09:42:30 +02:00 |
-=yb4f310
|
8fca0b7dfa
|
parent update
|
2017-10-27 09:39:46 +02:00 |
-=yb4f310
|
15914c44db
|
event management update
|
2017-10-27 09:38:07 +02:00 |