cybafelo
|
6d098fc84d
|
git ignore
|
2016-11-01 15:29:36 +00:00 |
cybafelo
|
0d1c4ad144
|
remove build from source control
|
2016-11-01 15:27:16 +00:00 |
Theunis J. Botha
|
4d38ef3c0b
|
merge conflicts
|
2016-11-01 16:24:29 +01:00 |
Theunis J. Botha
|
74098b062d
|
backward compatible with no lights
|
2016-11-01 16:21:06 +01:00 |
polygonboutique
|
ede2c774e8
|
merge conflicts
|
2016-11-01 16:11:08 +01:00 |
polygonboutique
|
631115a875
|
backup
|
2016-11-01 16:08:22 +01:00 |
Theunis J. Botha
|
27ded72d09
|
load scene fixes to stable
|
2016-11-01 15:55:56 +01:00 |
Theunis J. Botha
|
8c9f585dfb
|
remove old broken physics code
|
2016-11-01 14:34:17 +01:00 |
Theunis J. Botha
|
eb38cbe27c
|
start messing around with texture loading
|
2016-11-01 14:11:10 +01:00 |
polygonboutique
|
3b6a61ef69
|
refactored game-class, entity, rigidbody extends component, refactored world, sphere physics working.
|
2016-11-01 12:42:06 +01:00 |
polygonboutique
|
2098af0c7e
|
naive extension of classes.
|
2016-11-01 10:30:55 +01:00 |
polygonboutique
|
92c7b6db6c
|
more ecs stuff
|
2016-11-01 10:00:15 +01:00 |
polygonboutique
|
dba92a70ba
|
fresh start
|
2016-11-01 09:43:36 +01:00 |
Theunis J. Botha
|
0ff071bb6b
|
q dependency
|
2016-10-31 10:06:37 +01:00 |
Theunis J. Botha
|
6c26daa609
|
v1.0.0
|
2016-10-31 09:39:41 +01:00 |
Theunis J. Botha
|
fb11e681cd
|
all stable - no physics yet
|
2016-10-31 09:30:03 +01:00 |
Theunis J. Botha
|
8f233d804d
|
try to get xmlhttprequest in unit tests
|
2016-10-28 16:02:45 +02:00 |
Theunis J. Botha
|
b7a244e282
|
entity array
|
2016-10-28 15:31:45 +02:00 |
Theunis J. Botha
|
d9c336286d
|
entity objects
|
2016-10-28 15:30:15 +02:00 |
Theunis J. Botha
|
92faa265ab
|
random IDs
|
2016-10-28 15:28:34 +02:00 |
Theunis J. Botha
|
5b3e5afd0c
|
wheel updates
|
2016-10-28 13:31:21 +02:00 |
Theunis J. Botha
|
5075d50d6d
|
Merge branch 'next' into feature-triMesh
|
2016-10-28 13:12:11 +02:00 |
Theunis J. Botha
|
82e25d6166
|
rigid wheels start
|
2016-10-28 13:11:53 +02:00 |
polygonboutique
|
318500d9b0
|
debugviews, triangle & convex hull collision shape generation, ray cast fixup for triangle meshes
|
2016-10-28 13:06:56 +02:00 |
Theunis J. Botha
|
e1f949ca2e
|
raycast wheel wrapper - vehicles now have wheels
|
2016-10-28 12:53:08 +02:00 |
Theunis J. Botha
|
4ba7a43d0a
|
physics includes
|
2016-10-28 11:50:55 +02:00 |
Theunis J. Botha
|
5247174264
|
updates to new structure
|
2016-10-28 11:47:50 +02:00 |
Theunis J. Botha
|
dcb598d778
|
merge conflicts
|
2016-10-28 10:00:05 +02:00 |
Theunis J. Botha
|
b071ae9d07
|
integration test fixes
|
2016-10-27 18:47:02 +02:00 |
Theunis J. Botha
|
7e8e3155bd
|
fixes from integration tests
|
2016-10-26 16:13:18 +02:00 |
Theunis J. Botha
|
39258d2afe
|
modular refactoring
|
2016-10-25 17:57:32 +02:00 |
Theunis J. Botha
|
92ff078277
|
test framework stuff
|
2016-10-24 15:56:28 +02:00 |
Theunis J. Botha
|
3281faf67a
|
include code coverage reports
|
2016-10-18 13:49:03 +02:00 |
Theunis J. Botha
|
d9c4cee85f
|
start writing tests
|
2016-10-18 13:37:38 +02:00 |
Theunis J. Botha
|
48c44abf93
|
start to fix - at 'Heightmap'
|
2016-10-14 13:08:22 +02:00 |
Theunis J. Botha
|
d002814c40
|
gulp build - now start to fix
|
2016-10-14 12:32:53 +02:00 |
polygonboutique
|
7f4f7f0a2d
|
heightfield shape
|
2016-10-13 15:16:28 +02:00 |
Theunis J. Botha
|
ad112e9841
|
merge conflicts
|
2016-10-13 13:11:47 +02:00 |
polygonboutique
|
1528637994
|
heightmap data
|
2016-10-13 12:49:14 +02:00 |
polygonboutique
|
af3586db85
|
raycast vehicle, cylinder shape
|
2016-10-13 11:36:06 +02:00 |
polygonboutique
|
2527835c38
|
raycast vehicle, cylinder shape
|
2016-10-13 11:24:05 +02:00 |
Theunis J. Botha
|
0b414dc4a5
|
remove uploadpath
|
2016-10-12 12:48:06 +02:00 |
Theunis J. Botha
|
e8d6b56f42
|
physics worlds - hello
|
2016-10-11 19:57:12 +02:00 |
Theunis J. Botha
|
91094883f0
|
better loading and displaying of scenes, start work with physics data
|
2016-10-10 15:01:50 +02:00 |
polygonboutique
|
e57d470c8c
|
render mesh offsets (position & quaternion)
|
2016-10-10 10:15:46 +02:00 |
Theunis J. Botha
|
be9718aaee
|
starting to work with physics
|
2016-10-07 16:06:50 +02:00 |
Theunis J. Botha
|
74d04acc02
|
Merge branch 'feature-triMesh' into develop
|
2016-10-07 10:52:40 +02:00 |
Theunis J. Botha
|
e39ffd7383
|
game lib controls
|
2016-10-07 10:51:37 +02:00 |
polygonboutique
|
1b53eb912e
|
update
|
2016-10-07 10:21:50 +02:00 |
Theunis J. Botha
|
70b2957343
|
store clipping planes as arrays
|
2016-10-04 19:37:13 +02:00 |