-=yb4f310
|
02a1365712
|
input system updates
|
2017-10-30 06:47:40 +01:00 |
-=yb4f310
|
1fb49ac3c1
|
mesh types in mesh constructors (like it should have been)
|
2017-10-29 20:54:34 +01:00 |
-=yb4f310
|
922673e21e
|
multiple renderer support
|
2017-10-29 16:28:13 +01:00 |
-=yb4f310
|
6b69ea23e6
|
delayed instance encounterer
|
2017-10-27 19:50:18 +02:00 |
-=yb4f310
|
5f56558f00
|
fix bug for edit controls
|
2017-10-27 18:11:45 +02:00 |
-=yb4f310
|
743e45b0f0
|
housekeeping for delayed instance
|
2017-10-27 17:54:03 +02:00 |
-=yb4f310
|
d2b3c7bf4c
|
get physics better
|
2017-10-27 15:31:51 +02:00 |
-=yb4f310
|
7b239ebc74
|
component remove
|
2017-10-27 15:03:16 +02:00 |
-=yb4f310
|
f02f2968c7
|
linking system really fixed
|
2017-10-27 12:40:29 +02:00 |
-=yb4f310
|
3ada730069
|
linking system fixed
|
2017-10-27 12:35:46 +02:00 |
-=yb4f310
|
c366810951
|
remember to delay instance
|
2017-10-27 11:07:34 +02:00 |
-=yb4f310
|
8d82286f29
|
revert to original
|
2017-10-27 11:04:42 +02:00 |
-=yb4f310
|
e87f06104e
|
unneeded 'loaded'
|
2017-10-27 11:03:21 +02:00 |
-=yb4f310
|
e2c307ec78
|
update getDependencies
|
2017-10-27 11:00:11 +02:00 |
-=yb4f310
|
84a98df77a
|
cleanup subscriptions
|
2017-10-27 10:54:26 +02:00 |
-=yb4f310
|
16a48cbac7
|
proper linked and loading flags
|
2017-10-27 10:47:30 +02:00 |
-=yb4f310
|
e361382580
|
delayed image creation for storage system
|
2017-10-27 10:19:00 +02:00 |
-=yb4f310
|
cfe46575a1
|
physics world
|
2017-10-27 10:13:37 +02:00 |
-=yb4f310
|
146fa7ff00
|
dont push to resolved
|
2017-10-27 10:12:18 +02:00 |
-=yb4f310
|
fb4f4927d6
|
delayed instance update
|
2017-10-27 10:10:33 +02:00 |
-=yb4f310
|
f9982a992d
|
ambiguous idToObject removed
|
2017-10-27 10:09:34 +02:00 |
-=yb4f310
|
7b963ce085
|
canvas check for textures
|
2017-10-27 10:08:16 +02:00 |
-=yb4f310
|
4f3f777762
|
delayed image instance
|
2017-10-27 10:06:22 +02:00 |
-=yb4f310
|
c765a5a0d8
|
delayed controls for edit
|
2017-10-27 10:03:53 +02:00 |
-=yb4f310
|
aa574574a6
|
clone numbers for components
|
2017-10-27 10:00:45 +02:00 |
-=yb4f310
|
b042b797d0
|
process component for buildId
|
2017-10-27 09:55:38 +02:00 |
-=yb4f310
|
543b68046f
|
building
|
2017-10-27 09:43:19 +02:00 |
-=yb4f310
|
28bcf47c7e
|
components can be delayed
|
2017-10-27 09:42:30 +02:00 |
-=yb4f310
|
8fca0b7dfa
|
parent update
|
2017-10-27 09:39:46 +02:00 |
-=yb4f310
|
15914c44db
|
event management update
|
2017-10-27 09:38:07 +02:00 |
-=yb4f310
|
062c5daa03
|
default scene for renderer
|
2017-10-27 09:32:28 +02:00 |
-=yb4f310
|
724647f8a6
|
fix entity manager with default instance
|
2017-10-27 09:30:08 +02:00 |
-=yb4f310
|
b52177f3ad
|
remove extra subscription
|
2017-10-27 09:25:18 +02:00 |
-=yb4f310
|
f94f74b31e
|
create instance updated
|
2017-10-23 14:52:35 +02:00 |
-=yb4f310
|
9d82f9830c
|
failsafe scene instance creation, logs for systems
|
2017-10-22 13:13:06 +02:00 |
-=yb4f310
|
927449516c
|
merge conflicts
|
2017-10-20 15:33:36 +02:00 |
-=yb4f310
|
f295ae5af0
|
scale update instance
|
2017-10-12 00:12:40 +02:00 |
-=yb4f310
|
a14ca1e7ab
|
scale update instance
|
2017-10-12 00:11:51 +02:00 |
-=yb4f310
|
73bbd79aea
|
authorization
|
2017-10-10 14:04:12 +02:00 |
-=yb4f310
|
b849a949e6
|
authorization
|
2017-10-10 14:02:14 +02:00 |
-=yb4f310
|
763d6c141e
|
game loaded event
|
2017-10-09 13:32:22 +02:00 |
-=yb4f310
|
9ad44012ce
|
load and outstanding progress
|
2017-10-09 13:00:50 +02:00 |
-=yb4f310
|
f419657ac6
|
restart event
|
2017-10-09 12:21:51 +02:00 |
-=yb4f310
|
46194abb83
|
update instance fix?
|
2017-10-09 11:35:39 +02:00 |
-=yb4f310
|
148c06f1c9
|
game loaded event
|
2017-10-09 13:32:49 +02:00 |
-=yb4f310
|
0e1967595b
|
remove coder and physics deps
|
2017-10-09 12:45:29 +02:00 |
-=yb4f310
|
5c5ea74e14
|
render to canvas - persist loading in case of errors
|
2017-10-09 10:18:59 +02:00 |
-=yb4f310
|
c3475ccef7
|
fonts, text meshes, lines, input system refactorings
|
2017-10-08 03:17:36 +02:00 |
-=yb4f310
|
79b809996d
|
points material properties update
|
2017-10-06 00:29:14 +02:00 |
-=yb4f310
|
b6c019a00a
|
get sub property
|
2017-10-05 21:50:40 +02:00 |