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eb38cbe27c
start messing around with texture loading
Theunis J. Botha
2016-11-01 14:11:10 +0100
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-
3b6a61ef69
refactored game-class, entity, rigidbody extends component, refactored world, sphere physics working.
polygonboutique
2016-11-01 12:42:06 +0100
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2098af0c7e
naive extension of classes.
polygonboutique
2016-11-01 10:30:55 +0100
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92c7b6db6c
more ecs stuff
polygonboutique
2016-11-01 10:00:15 +0100
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dba92a70ba
fresh start
polygonboutique
2016-11-01 09:43:36 +0100
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-
0ff071bb6b
q dependency
Theunis J. Botha
2016-10-31 10:06:37 +0100
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6c26daa609
v1.0.0
Theunis J. Botha
2016-10-31 09:39:41 +0100
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fb11e681cd
all stable - no physics yet
Theunis J. Botha
2016-10-31 09:30:03 +0100
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8f233d804d
try to get xmlhttprequest in unit tests
Theunis J. Botha
2016-10-28 16:02:45 +0200
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b7a244e282
entity array
Theunis J. Botha
2016-10-28 15:31:45 +0200
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d9c336286d
entity objects
Theunis J. Botha
2016-10-28 15:30:15 +0200
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92faa265ab
random IDs
Theunis J. Botha
2016-10-28 15:28:34 +0200
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5b3e5afd0c
wheel updates
Theunis J. Botha
2016-10-28 13:31:21 +0200
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5075d50d6d
Merge branch 'next' into feature-triMesh
Theunis J. Botha
2016-10-28 13:12:11 +0200
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82e25d6166
rigid wheels start
Theunis J. Botha
2016-10-28 13:11:53 +0200
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318500d9b0
debugviews, triangle & convex hull collision shape generation, ray cast fixup for triangle meshes
polygonboutique
2016-10-28 13:06:56 +0200
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e1f949ca2e
raycast wheel wrapper - vehicles now have wheels
Theunis J. Botha
2016-10-28 12:53:08 +0200
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-
4ba7a43d0a
physics includes
Theunis J. Botha
2016-10-28 11:50:55 +0200
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5247174264
updates to new structure
Theunis J. Botha
2016-10-28 11:47:50 +0200
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dcb598d778
merge conflicts
Theunis J. Botha
2016-10-28 10:00:05 +0200
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-
b071ae9d07
integration test fixes
Theunis J. Botha
2016-10-27 18:47:02 +0200
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7e8e3155bd
fixes from integration tests
Theunis J. Botha
2016-10-26 16:13:18 +0200
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39258d2afe
modular refactoring
Theunis J. Botha
2016-10-25 17:57:32 +0200
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92ff078277
test framework stuff
Theunis J. Botha
2016-10-24 15:56:28 +0200
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3281faf67a
include code coverage reports
Theunis J. Botha
2016-10-18 13:49:03 +0200
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d9c4cee85f
start writing tests
Theunis J. Botha
2016-10-18 13:37:38 +0200
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48c44abf93
start to fix - at 'Heightmap'
Theunis J. Botha
2016-10-14 13:08:22 +0200
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d002814c40
gulp build - now start to fix
Theunis J. Botha
2016-10-14 12:32:53 +0200
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7f4f7f0a2d
heightfield shape
polygonboutique
2016-10-13 15:16:28 +0200
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ad112e9841
merge conflicts
Theunis J. Botha
2016-10-13 13:11:47 +0200
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-
1528637994
heightmap data
polygonboutique
2016-10-13 12:49:14 +0200
-
af3586db85
raycast vehicle, cylinder shape
polygonboutique
2016-10-13 11:36:06 +0200
-
2527835c38
raycast vehicle, cylinder shape
polygonboutique
2016-10-13 11:24:05 +0200
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0b414dc4a5
remove uploadpath
Theunis J. Botha
2016-10-12 12:48:06 +0200
-
e8d6b56f42
physics worlds - hello
Theunis J. Botha
2016-10-11 19:57:12 +0200
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91094883f0
better loading and displaying of scenes, start work with physics data
Theunis J. Botha
2016-10-10 15:01:50 +0200
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e57d470c8c
render mesh offsets (position & quaternion)
polygonboutique
2016-10-10 10:15:46 +0200
-
be9718aaee
starting to work with physics
Theunis J. Botha
2016-10-07 16:06:50 +0200
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74d04acc02
Merge branch 'feature-triMesh' into develop
Theunis J. Botha
2016-10-07 10:52:40 +0200
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-
-
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e39ffd7383
game lib controls
Theunis J. Botha
2016-10-07 10:51:37 +0200
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1b53eb912e
update
polygonboutique
2016-10-07 10:21:50 +0200
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70b2957343
store clipping planes as arrays
Theunis J. Botha
2016-10-04 19:37:13 +0200
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b8be655261
physics crap
polygonboutique
2016-10-04 15:32:12 +0200
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104f7d66bd
fixed physics prototype functions & added game functions
polygonboutique
2016-10-04 10:05:18 +0200
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683607d7bf
cross origin mipmaps
Theunis Johannes Botha
2016-10-01 01:10:02 +0200
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-
b9895f5444
Merge branch 'tj' into develop
Theunis J. Botha
2016-09-30 16:06:19 +0200
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ee0e34cb59
load scene by name
Theunis J. Botha
2016-09-30 16:05:33 +0200
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4b9b3ac756
GenerateTriangleCollisionMesh, GetIndexedVertices, GenerateWireframeViewMesh
polygonboutique
2016-09-30 15:57:36 +0200
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ffa5d8505b
maths
Theunis J. Botha
2016-09-30 14:33:37 +0200
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ff1a0ca980
maths3d
Theunis J. Botha
2016-09-30 14:21:53 +0200
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675bf8e799
this
Theunis J. Botha
2016-09-30 14:14:59 +0200
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1ea82f3aee
physics into GameLib.D3
Theunis J. Botha
2016-09-30 14:12:27 +0200
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bc8e04638b
GameLib D3 Files
Theunis J. Botha
2016-09-30 13:55:49 +0200
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1f3027d1fb
GameLib D3
Theunis J. Botha
2016-09-30 13:55:21 +0200
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0181ff245b
game-lib
Theunis J. Botha
2016-09-30 12:56:58 +0200
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b94785d818
initial commit
Theunis J. Botha
2016-09-30 12:56:05 +0200