89 lines
1.7 KiB
JavaScript
89 lines
1.7 KiB
JavaScript
/**
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* Viewport Runtime
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* @param graphics GameLib.GraphicsRuntime
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* @param apiViewport GameLib.D3.API.Viewport
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* @constructor
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*/
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GameLib.D3.Viewport = function (
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graphics,
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apiViewport
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) {
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this.graphics = graphics;
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this.graphics.isNotThreeThrow();
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if (GameLib.Utils.UndefinedOrNull(apiViewport)) {
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apiViewport = {};
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}
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GameLib.D3.API.Viewport.call(
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this,
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apiViewport.id,
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apiViewport.name,
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apiViewport.width,
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apiViewport.height,
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apiViewport.x,
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apiViewport.y,
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apiViewport.parentEntity
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);
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GameLib.Component.call(this);
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};
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GameLib.D3.Viewport.prototype = Object.create(GameLib.Component.prototype);
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GameLib.D3.Viewport.prototype.constructor = GameLib.D3.Viewport;
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/**
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*
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* @returns {boolean}
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*/
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GameLib.D3.Viewport.prototype.createInstance = function() {
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this.instance = new THREE.Vector4(
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this.x,
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this.y,
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this.width,
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this.height
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);
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GameLib.Component.prototype.createInstance.call(this);
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};
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/**
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*
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*/
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GameLib.D3.Viewport.prototype.updateInstance = function(property) {
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if (
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property === 'x' ||
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property === 'y' ||
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property === 'width' ||
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property === 'height'
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) {
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this.instance.x = this.x;
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this.instance.y = this.y;
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this.instance.z = this.width;
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this.instance.w = this.height;
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}
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};
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/**
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* GameLib.D3.Viewport to GameLib.D3.API.Viewport
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* @returns {GameLib.D3.API.Viewport}
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*/
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GameLib.D3.Viewport.prototype.toApiObject = function() {
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var apiViewport = new GameLib.D3.API.Viewport(
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this.id,
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this.name,
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this.width,
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this.height,
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this.x,
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this.y,
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GameLib.Utils.IdOrNull(this.parentEntity)
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);
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return apiViewport;
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};
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