Commit Graph

656 Commits (master)

Author SHA1 Message Date
-=yb4f310 237816ad7e gui color update sends property, colors and axis for grids 2017-11-11 11:57:07 +01:00
-=yb4f310 69ba8b16fd update min / max 2017-11-10 19:04:26 +01:00
-=yb4f310 932741b74d fix parent scene 2017-11-10 10:14:25 +01:00
-=yb4f310 ff2fd4651c store clones option 2017-11-09 16:58:14 +01:00
-=yb4f310 68e1c09557 whitespace 2017-11-09 00:48:56 +01:00
-=yb4f310 b59c118ee7 don't store clones, deep clone objects, continue loading when components fail to load, fix entity and renderer toApiObject 2017-11-09 00:47:23 +01:00
-=yb4f310 b6bb9cb9a7 cleanup linking system 2017-11-08 20:22:36 +01:00
-=yb4f310 5b4e5a708a keep processing particles 2017-11-07 08:24:32 +01:00
-=yb4f310 234337232c release 2017-11-06 20:30:36 +01:00
-=yb4f310 208b5797aa don't store particles 2017-11-06 14:48:00 +01:00
-=yb4f310 60491aa240 particles become only instances 2017-11-06 14:45:05 +01:00
-=yb4f310 abc78b2993 particle component, input and render system updates 2017-11-06 13:57:57 +01:00
-=yb4f310 ee72894565 abandon pre-create idea 2017-11-06 10:17:01 +01:00
-=yb4f310 87051a584d rotation scale for particle engines 2017-11-05 15:53:23 +01:00
-=yb4f310 61d191456d move all particle properties in 2017-11-05 10:51:46 +01:00
-=yb4f310 0d579f9f13 particle system, materials, position, stable 2017-11-05 09:36:09 +01:00
-=yb4f310 424ac0169d particle engine 2017-11-03 13:07:45 +01:00
-=yb4f310 e2a1aebc1e sort objects 2017-11-03 11:55:20 +01:00
-=yb4f310 4e82b8dd53 mesh line - untested and probably stupid 2017-10-31 15:19:48 +01:00
-=yb4f310 16eca4acb7 camera update lookat 2017-10-30 19:34:26 +01:00
-=yb4f310 99cef0a288 override camera 2017-10-30 17:56:54 +01:00
-=yb4f310 43b7be5e37 fog component 2017-10-30 16:30:00 +01:00
-=yb4f310 02a1365712 input system updates 2017-10-30 06:47:40 +01:00
-=yb4f310 1fb49ac3c1 mesh types in mesh constructors (like it should have been) 2017-10-29 20:54:34 +01:00
-=yb4f310 922673e21e multiple renderer support 2017-10-29 16:28:13 +01:00
-=yb4f310 6b69ea23e6 delayed instance encounterer 2017-10-27 19:50:18 +02:00
-=yb4f310 5f56558f00 fix bug for edit controls 2017-10-27 18:11:45 +02:00
-=yb4f310 743e45b0f0 housekeeping for delayed instance 2017-10-27 17:54:03 +02:00
-=yb4f310 d2b3c7bf4c get physics better 2017-10-27 15:31:51 +02:00
-=yb4f310 7b239ebc74 component remove 2017-10-27 15:03:16 +02:00
-=yb4f310 f02f2968c7 linking system really fixed 2017-10-27 12:40:29 +02:00
-=yb4f310 3ada730069 linking system fixed 2017-10-27 12:35:46 +02:00
-=yb4f310 c366810951 remember to delay instance 2017-10-27 11:07:34 +02:00
-=yb4f310 8d82286f29 revert to original 2017-10-27 11:04:42 +02:00
-=yb4f310 e87f06104e unneeded 'loaded' 2017-10-27 11:03:21 +02:00
-=yb4f310 e2c307ec78 update getDependencies 2017-10-27 11:00:11 +02:00
-=yb4f310 84a98df77a cleanup subscriptions 2017-10-27 10:54:26 +02:00
-=yb4f310 16a48cbac7 proper linked and loading flags 2017-10-27 10:47:30 +02:00
-=yb4f310 e361382580 delayed image creation for storage system 2017-10-27 10:19:00 +02:00
-=yb4f310 cfe46575a1 physics world 2017-10-27 10:13:37 +02:00
-=yb4f310 146fa7ff00 dont push to resolved 2017-10-27 10:12:18 +02:00
-=yb4f310 fb4f4927d6 delayed instance update 2017-10-27 10:10:33 +02:00
-=yb4f310 f9982a992d ambiguous idToObject removed 2017-10-27 10:09:34 +02:00
-=yb4f310 7b963ce085 canvas check for textures 2017-10-27 10:08:16 +02:00
-=yb4f310 4f3f777762 delayed image instance 2017-10-27 10:06:22 +02:00
-=yb4f310 c765a5a0d8 delayed controls for edit 2017-10-27 10:03:53 +02:00
-=yb4f310 aa574574a6 clone numbers for components 2017-10-27 10:00:45 +02:00
-=yb4f310 b042b797d0 process component for buildId 2017-10-27 09:55:38 +02:00
-=yb4f310 543b68046f building 2017-10-27 09:43:19 +02:00
-=yb4f310 28bcf47c7e components can be delayed 2017-10-27 09:42:30 +02:00