Commit Graph

656 Commits (master)

Author SHA1 Message Date
-=yb4f310 8fca0b7dfa parent update 2017-10-27 09:39:46 +02:00
-=yb4f310 15914c44db event management update 2017-10-27 09:38:07 +02:00
-=yb4f310 062c5daa03 default scene for renderer 2017-10-27 09:32:28 +02:00
-=yb4f310 724647f8a6 fix entity manager with default instance 2017-10-27 09:30:08 +02:00
-=yb4f310 b52177f3ad remove extra subscription 2017-10-27 09:25:18 +02:00
-=yb4f310 f94f74b31e create instance updated 2017-10-23 14:52:35 +02:00
-=yb4f310 9d82f9830c failsafe scene instance creation, logs for systems 2017-10-22 13:13:06 +02:00
-=yb4f310 927449516c merge conflicts 2017-10-20 15:33:36 +02:00
-=yb4f310 f295ae5af0 scale update instance 2017-10-12 00:12:40 +02:00
-=yb4f310 a14ca1e7ab scale update instance 2017-10-12 00:11:51 +02:00
-=yb4f310 73bbd79aea authorization 2017-10-10 14:04:12 +02:00
-=yb4f310 b849a949e6 authorization 2017-10-10 14:02:14 +02:00
-=yb4f310 763d6c141e game loaded event 2017-10-09 13:32:22 +02:00
-=yb4f310 9ad44012ce load and outstanding progress 2017-10-09 13:00:50 +02:00
-=yb4f310 f419657ac6 restart event 2017-10-09 12:21:51 +02:00
-=yb4f310 46194abb83 update instance fix? 2017-10-09 11:35:39 +02:00
-=yb4f310 148c06f1c9 game loaded event 2017-10-09 13:32:49 +02:00
-=yb4f310 0e1967595b remove coder and physics deps 2017-10-09 12:45:29 +02:00
-=yb4f310 5c5ea74e14 render to canvas - persist loading in case of errors 2017-10-09 10:18:59 +02:00
-=yb4f310 c3475ccef7 fonts, text meshes, lines, input system refactorings 2017-10-08 03:17:36 +02:00
-=yb4f310 79b809996d points material properties update 2017-10-06 00:29:14 +02:00
-=yb4f310 b6c019a00a get sub property 2017-10-05 21:50:40 +02:00
-=yb4f310 02e1718efa animation system, camera offsets 2017-10-05 14:35:22 +02:00
-=yb4f310 3a422a5acf before animation refactor 2017-10-03 14:50:34 +02:00
-=yb4f310 c39d975f8f get remote api url event 2017-10-02 10:26:12 +02:00
-=yb4f310 ccb92eb363 adjust sensitivity again 2017-09-29 09:50:14 +02:00
-=yb4f310 445df1a048 s 2017-09-29 08:11:17 +02:00
-=yb4f310 084228cc09 more sens stuff 2017-09-29 08:08:41 +02:00
-=yb4f310 af4715084f some more touch sensitivity code 2017-09-29 07:47:12 +02:00
-=yb4f310 79f595342b reset sensitivity counter 2017-09-29 07:29:41 +02:00
-=yb4f310 3515b406d5 nothing much but ok 2017-09-29 07:18:22 +02:00
-=yb4f310 47479ffea2 sensitivity for gui 2017-09-29 07:00:37 +02:00
-=yb4f310 fd2520a086 counter action for left / right 2017-09-29 06:58:45 +02:00
-=yb4f310 45e3195d8f add sensitivity to touch controls 2017-09-29 06:55:42 +02:00
-=yb4f310 013852d456 touch event fire properly for start 2017-09-29 06:26:40 +02:00
-=yb4f310 da84dc459f reload image if imagedata available 2017-09-29 06:09:47 +02:00
-=yb4f310 24b9212247 send events too 2017-09-28 12:03:59 +02:00
-=yb4f310 133022feff touch events 2017-09-27 21:44:25 +02:00
-=yb4f310 e6f61fac58 touch, keyboard and mouse control components 2017-09-27 14:38:58 +02:00
-=yb4f310 c572393a54 apply axis and angle to vectors 2017-09-25 21:55:39 +02:00
-=yb4f310 6f9dc88a78 bad clipping plane implementation 2017-09-20 15:24:15 +02:00
-=yb4f310 988e7b5165 backward fixes for rubix cube 2017-09-20 08:47:57 +02:00
-=yb4f310 d90852e413 tetris stuff 2017-09-19 21:27:11 +02:00
-=yb4f310 4d7ac34a8a animation system updates... still not 100% 2017-09-18 15:39:40 +02:00
-=yb4f310 14df05ab5b new animation system - better, got rid of localPosition, rot and scale 2017-09-17 19:12:45 +02:00
-=yb4f310 85b65a2672 animation system update 2017-09-14 10:50:09 +02:00
-=yb4f310 74ef87c6aa clock, linking system updates, physics updates, animation system started 2017-09-14 05:42:38 +02:00
-=yb4f310 01b36238f9 face fixes, parentWorld fixes, linking system updates, physics ok 2017-09-12 21:09:15 +02:00
-=yb4f310 ce4b1cd260 awesome - sphere shape and plane shape physics working 2017-09-11 17:47:32 +02:00
-=yb4f310 49c35fb35c quaternion updates 2017-09-10 13:10:49 +02:00