Commit Graph

426 Commits (050a7854b21252eff7b28e6ad3206704f2776eae)

Author SHA1 Message Date
-=yb4f310 fd2520a086 counter action for left / right 2017-09-29 06:58:45 +02:00
-=yb4f310 45e3195d8f add sensitivity to touch controls 2017-09-29 06:55:42 +02:00
-=yb4f310 013852d456 touch event fire properly for start 2017-09-29 06:26:40 +02:00
-=yb4f310 da84dc459f reload image if imagedata available 2017-09-29 06:09:47 +02:00
-=yb4f310 24b9212247 send events too 2017-09-28 12:03:59 +02:00
-=yb4f310 133022feff touch events 2017-09-27 21:44:25 +02:00
-=yb4f310 e6f61fac58 touch, keyboard and mouse control components 2017-09-27 14:38:58 +02:00
-=yb4f310 c572393a54 apply axis and angle to vectors 2017-09-25 21:55:39 +02:00
-=yb4f310 6f9dc88a78 bad clipping plane implementation 2017-09-20 15:24:15 +02:00
-=yb4f310 988e7b5165 backward fixes for rubix cube 2017-09-20 08:47:57 +02:00
-=yb4f310 d90852e413 tetris stuff 2017-09-19 21:27:11 +02:00
-=yb4f310 4d7ac34a8a animation system updates... still not 100% 2017-09-18 15:39:40 +02:00
-=yb4f310 14df05ab5b new animation system - better, got rid of localPosition, rot and scale 2017-09-17 19:12:45 +02:00
-=yb4f310 85b65a2672 animation system update 2017-09-14 10:50:09 +02:00
-=yb4f310 74ef87c6aa clock, linking system updates, physics updates, animation system started 2017-09-14 05:42:38 +02:00
-=yb4f310 01b36238f9 face fixes, parentWorld fixes, linking system updates, physics ok 2017-09-12 21:09:15 +02:00
-=yb4f310 ce4b1cd260 awesome - sphere shape and plane shape physics working 2017-09-11 17:47:32 +02:00
-=yb4f310 49c35fb35c quaternion updates 2017-09-10 13:10:49 +02:00
-=yb4f310 9625c5a3b3 remove child components of entities (if anu) 2017-09-08 11:42:11 +02:00
-=yb4f310 01df4460a0 controls instance 2017-09-08 11:04:53 +02:00
-=yb4f310 21cb91f571 type loading to storage system 2017-09-08 09:17:36 +02:00
-=yb4f310 d48c4ac0b3 dom element load fix 2017-09-06 12:32:29 +02:00
-=yb4f310 212baebd78 switch to quaternion rotation 2017-09-05 13:18:10 +02:00
-=yb4f310 b6ac86ce7e cylinders, boxes, spheres 2017-09-05 05:22:52 +02:00
-=yb4f310 c5e5c18d34 done with cylinder shapes - worlds - need to do broadphase and solver next 2017-09-03 15:49:27 +02:00
-=yb4f310 1c81b517b8 cylinder shape 2017-09-02 12:55:57 +02:00
-=yb4f310 7055891a84 delayed instance creation 2017-09-02 12:55:43 +02:00
-=yb4f310 c5bb684272 make faces and vertexes implementation independent 2017-09-02 12:54:49 +02:00
-=yb4f310 69a0556424 fixed recursive linking 2017-09-02 12:54:03 +02:00
-=yb4f310 66cd4c7ba1 raycast vehicles, wheels - need to do the linking 2017-09-01 18:19:17 +02:00
-=yb4f310 42de37c1dc world also 2017-09-01 17:06:04 +02:00
-=yb4f310 cea919a55d linear interpolation for heightmaps 2017-09-01 17:05:29 +02:00
-=yb4f310 e6e78928ed friction contact material 2017-09-01 17:04:43 +02:00
-=yb4f310 048470521d friction materials 2017-09-01 13:14:14 +02:00
-=yb4f310 3b09906efe emit component linked events 2017-09-01 09:10:12 +02:00
-=yb4f310 71be2f19af box shape object loading and saving ok 2017-09-01 08:56:39 +02:00
-=yb4f310 4811749319 deletes, exclusive mode fixes, array control completed, dat.gui fucking listening fixed in an awesome fucking way 2017-08-31 21:10:34 +02:00
-=yb4f310 612f426c3b helpers no longer components - it causes unnecessary register updates 2017-08-30 21:33:07 +02:00
-=yb4f310 734a14b107 buffer and normal geometries 2017-08-29 21:58:11 +02:00
-=yb4f310 6f4b491cf0 start converting between buffer objects and api objects 2017-08-27 12:56:14 +02:00
-=yb4f310 bb6db7338a storing custom code components and reading them ok 2017-08-25 16:52:32 +02:00
-=yb4f310 f9628da10a custom components start 2017-08-24 22:20:40 +02:00
-=yb4f310 f758c5087f affected objects pt. 2 2017-08-23 17:53:06 +02:00
-=yb4f310 def400d385 move to faster buffergeometries - blender upload working again - gui starts to support multiple selections again 2017-08-22 19:18:14 +02:00
-=yb4f310 597191bf58 fucking image loading.... again.. 2017-08-15 22:26:12 +02:00
-=yb4f310 37677c657d start move blender load to storage system 2017-07-02 12:48:31 +02:00
Theunis J. Botha 1000de6f03 fix loading for physics types 2017-06-30 14:35:51 +02:00
Theunis J. Botha 80f747ac92 typo 2017-06-30 14:22:11 +02:00
Theunis J. Botha 57902a9750 start saving physics components 2017-06-30 14:20:22 +02:00
Theunis J. Botha 9e038c3247 fix parent mesh in linking 2017-06-30 12:32:05 +02:00
Theunis J. Botha 01fbf4e2ae linker fix for dependency register, gui for clicking 2017-06-30 12:06:55 +02:00
Theunis J. Botha 943a81916f linking and loading done 2017-06-30 09:50:29 +02:00
Theunis J. Botha 1a0878a094 change to entitymanager for register 2017-06-29 16:31:09 +02:00
Theunis J. Botha 6901c08c5f awesomer gui system 2017-06-29 15:23:50 +02:00
Theunis J. Botha 52ae5ae597 send resolved 2017-06-28 18:40:12 +02:00
Theunis J. Botha 3ee447bf4d fucking cool linking now 2017-06-28 17:09:06 +02:00
Theunis J. Botha 9b89113ed9 linking system 2017-06-27 13:27:27 +02:00
Theunis J. Botha e725fb4694 storage system now takes care of loading of components 2017-06-26 18:20:34 +02:00
Theunis J. Botha 8f44b9c672 saving entities - start loading them 2017-06-25 13:31:24 +02:00
-=yb4f310 c7cf4a42c0 physics intro 2017-06-24 18:09:44 +02:00
-=yb4f310 685f1298ac physics start (again) 2017-06-24 02:42:28 +02:00
Theunis J. Botha b4a3a66116 start with physics components 2017-06-23 16:04:42 +02:00
Theunis J. Botha 27ba103efa fucking cool heightmaps 2017-06-23 14:31:41 +02:00
Theunis J. Botha c00ad74e99 array controls for gui, start work on subscribeOnce 2017-06-22 14:04:03 +02:00
-=yb4f310 9408afba28 create instances immediately when dependencies are met 2017-06-21 16:36:19 +02:00
Theunis J. Botha e09cfed52a loading now much more streamlined 2017-06-21 12:22:39 +02:00
Theunis J. Botha 58796b1e11 before image path trouble 2017-06-20 16:46:59 +02:00
-=yb4f310 c913ea0822 canSave deprecated 2017-06-19 23:13:27 +02:00
-=yb4f310 bc56fe4088 component loading continues 2017-06-19 21:35:51 +02:00
-=yb4f310 21b79c6515 wicked systems 2017-06-19 15:54:02 +02:00
-=yb4f310 67588f1e27 constructor fixes - auto add child components 2017-06-19 14:53:52 +02:00
Theunis J. Botha 22e0e8828d loading, checkRegister and texture creation order 2017-06-19 12:42:15 +02:00
-=yb4f310 5398cebcbe buildIdTOObject slowly 2017-06-18 12:27:07 +02:00
-=yb4f310 8e5c3d1d04 first loading seems ok 2017-06-17 19:27:01 +02:00
-=yb4f310 68a8eef4bb fixes 2017-06-16 20:03:55 +02:00
-=yb4f310 49eafef601 more checks 2017-06-16 18:45:25 +02:00
Theunis J. Botha bb0a861d35 proper loading of objects 2017-06-16 15:49:53 +02:00
Theunis J. Botha a111e42d63 unneeded 2017-06-14 15:30:30 +02:00
Theunis J. Botha e4ec592a0b loading first components from db 2017-06-14 14:21:57 +02:00
Theunis J. Botha d174999cf9 temp fix for saving too many 2017-06-14 11:45:48 +02:00
Theunis J. Botha 928b018ae2 saving to API 2017-06-13 16:35:19 +02:00
Theunis J. Botha e06bccbb95 start saving components 2017-06-13 14:09:18 +02:00
Theunis J. Botha 0e9a760d17 change material type fixed finally 2017-06-13 10:45:24 +02:00
-=yb4f310 4cad81bb8f keydown and up - tex map fixes - delete objects 2017-06-12 22:40:00 +02:00
Theunis J. Botha 8c2ae310fb image sizes, cube textures 2017-06-12 15:35:13 +02:00
-=yb4f310 7b70d8201e light fixes - also parent scenes for lights 2017-06-10 10:04:29 +02:00
-=yb4f310 8f40160d53 textures working nice 2017-06-09 21:52:18 +02:00
Theunis J. Botha 14da18f2e8 texture and material loading revamped 2017-06-09 16:03:05 +02:00
Theunis J. Botha 9a12e4e3c3 no shortcuts - images to api 2017-06-08 18:17:03 +02:00
Theunis J. Botha f6f1c8a628 clear color 2017-06-07 11:32:52 +02:00
Theunis J. Botha e2faf5be25 render scenes for viewports if defined 2017-06-06 11:25:02 +02:00
-=yb4f310 a676543121 multiple viewports (finally) - start with clone 2017-06-05 12:00:54 +02:00
-=yb4f310 8d481843fd some gui checks 2017-06-04 18:17:16 +02:00
-=yb4f310 d7a6185e46 parent scenes change - helpers are now components - intersects are now per scene / camera and sorted to distance 2017-06-04 14:36:13 +02:00
Theunis J. Botha f9c18837e6 sphere meshes 2017-06-02 13:52:29 +02:00
Theunis J. Botha 1eeeecdd66 many nice refactorings, publisher and subscriber patterns, grids 2017-06-01 16:58:22 +02:00
-=yb4f310 63d175a8d7 texture and number 2017-05-22 20:38:00 +02:00
-=yb4f310 40f8341731 some gui stuff 2017-05-22 15:42:05 +02:00
-=yb4f310 eb5e45bed6 GUI system 2017-05-22 11:34:18 +02:00
-=yb4f310 4c34fb2b92 gui updates 2017-05-20 09:45:50 +02:00
-=yb4f310 3fd2d5cdbe migrating gui to gamelib 2017-05-16 19:41:40 +02:00
-=yb4f310 bc8e36ea24 toApiObject 2017-05-16 14:51:57 +02:00
-=yb4f310 80f5ac9663 stats and gui components 2017-05-16 11:50:06 +02:00
-=yb4f310 bef39bf474 remove parent entities from linked objects 2017-05-13 12:07:23 +02:00
-=yb4f310 be9b88503d awesome input system and editor controls component 2017-05-12 15:21:04 +02:00
-=yb4f310 625fcfedb9 input controls again 2017-05-11 17:52:33 +02:00
-=yb4f310 b29cb12bee ok - so loading ok again - now will get rid of editor and games as concrete objects - they become entities 2017-05-11 13:30:20 +02:00
-=yb4f310 4d828ee849 smart object creation - image factory override 2017-05-11 04:48:02 +02:00
-=yb4f310 838ae9e3af no graphics for something 2017-05-10 15:56:27 +02:00
Theunis J. Botha a32037a826 trying to resize! 2017-05-09 15:44:29 +02:00
Theunis J. Botha d717c22c03 child objects don't instantiate parent objects 2017-03-30 17:31:01 +02:00
Theunis J. Botha 4832eb5b3d entities are components 2017-02-22 16:06:27 +01:00
Theunis J. Botha 585c8e0d6f where to store components 2017-02-21 18:55:18 +01:00
Theunis J. Botha 8c551eb936 parent F*n object wtf?? 2017-02-07 18:30:15 +01:00
Theunis J. Botha dd148226c9 getting therer -- deep linking objects 2017-02-01 16:09:34 +01:00
Theunis J. Botha 59650c739e v2_v3 updates 2017-01-31 15:23:38 +01:00
Theunis J. Botha 25278cadf5 merge conflicts 2017-01-31 11:48:44 +01:00
Theunis J. Botha 4071abc0c6 materials and textures stuff needs updates 2017-01-31 11:38:47 +01:00
Theunis J. Botha f701370f5d textures and materials stored to scene 2017-01-31 11:37:55 +01:00
Theunis J. Botha 6e3270508e fix 2017-01-24 17:42:18 +01:00
Theunis J. Botha c3d51b5549 systems to doms 2017-01-20 13:40:27 +01:00
Theunis J. Botha ba1aa215b7 Everything can be anything 2017-01-19 17:50:11 +01:00
Theunis J. Botha db4e225227 game objects to API 2017-01-18 16:03:44 +01:00
Theunis J. Botha 56d40d33b6 migration start 2017-01-17 17:16:10 +01:00
Theunis J. Botha d0ac06f2b6 constructor updates - inheritance getting stable 2017-01-17 13:24:45 +01:00
Theunis J. Botha c98c75bd6e SHIT 2017-01-13 16:19:51 +01:00
Theunis J. Botha 0aa539b6cf selected objects start 2017-01-12 17:40:17 +01:00
Theunis Johannes Botha b5cdce22ab viewport, editor, game, systems 2017-01-12 04:44:01 +01:00
Theunis J. Botha 24897794af viewports, editor updates 2017-01-11 16:09:06 +01:00
Theunis J. Botha 3adc03f200 editor to API 2017-01-10 17:04:30 +01:00
Theunis J. Botha f5d8c0d69f need to remove scenes from renderers 2017-01-09 15:20:48 +01:00
Theunis J. Botha ec79b03977 texture refactoring done 2017-01-06 16:53:53 +01:00
Theunis J. Botha 76e36e0fa7 streamlined object to api to runtime 2017-01-05 19:34:28 +01:00
Theunis J. Botha 87ec110b49 render order, drive component updates 2017-01-04 16:12:30 +01:00
Theunis J. Botha 12c5ac1450 drive input component - spline updates 2017-01-03 18:15:03 +01:00
Theunis J. Botha 9c2af5de8f drive component, parent entities 2017-01-02 17:05:40 +01:00
Theunis J. Botha deca83d5b8 stable..? 2016-12-23 16:07:10 +01:00
Theunis J. Botha 0ae56d4f99 introduced problem with splines 2016-12-22 17:22:19 +01:00
Theunis J. Botha 50713b8315 components can store references to other components - not objects 2016-12-21 16:06:30 +01:00
Theunis J. Botha 063d88f920 follow component - starting to get stable 2016-12-20 17:27:36 +01:00
Theunis J. Botha 846bdba6c4 more components 2016-12-19 17:44:15 +01:00
Theunis J. Botha 15d3c5b446 can save custom components and components based off type 2016-12-16 16:03:48 +01:00
Theunis J. Botha aeee9c4533 continue new ecs 2016-12-15 15:28:00 +01:00
Theunis J. Botha 05efb8eea0 ecs refactor start 2016-12-15 14:53:39 +01:00
Theunis J. Botha 4a880dc2db got to remove logic from components 2016-12-13 15:41:02 +01:00
Theunis J. Botha 7132fc7528 mesh permutation start - lodash broken 2016-12-12 20:54:46 +01:00
Theunis J. Botha 5a9e24a798 stable load and save for components 2016-12-12 17:24:05 +01:00
Theunis J. Botha 6c2a6a38ac something broken somewhere 2016-12-09 20:32:09 +01:00
Theunis J. Botha accc868f71 follow, lookat, camera and path following done gulp! :) 2016-12-08 19:43:16 +01:00
Theunis J. Botha f774cad759 path follow component migrated to editor 2016-12-07 15:20:41 +01:00
Theunis J. Botha 89d7883418 start to refactor components 2016-12-07 09:58:09 +01:00
Theunis J. Botha 24a17da5d4 start update path following 2016-12-07 09:52:23 +01:00
Theunis J. Botha c8c0d45e18 texture fixes - compile time stuff - done with multiple deep reflection 2016-12-06 19:34:22 +01:00
polygonboutique 252067c4c8 server comm 2016-12-06 16:43:03 +01:00
polygonboutique 7001449c56 starting on mp 2016-12-06 11:42:41 +01:00
Theunis J. Botha 8a932fc9e0 start to dig into common objects 2016-12-05 16:40:26 +01:00
Theunis J. Botha b543c586e4 huge refactorings - vector fixes 2016-12-02 16:03:03 +01:00
Theunis J. Botha 90622a80d9 latest sergej merge conflicts 2016-12-02 13:11:56 +01:00
Theunis J. Botha 6d3c30fee5 whole runtime refactoring 2016-12-02 13:00:56 +01:00
Theunis J. Botha 46a00d4fb1 runtime vectors and colors complete 2016-12-01 18:37:57 +01:00
polygonboutique 490001d316 added some stuff to rotator & offsettor components. also added some docs + lapcounter to the main.js 2016-11-30 15:45:19 +01:00
polygonboutique 52af3c1f3d changed component signature of offsettor, rotator 2016-11-30 13:12:54 +01:00
polygonboutique 3aca24eb87 offset component 2016-11-30 12:32:58 +01:00
polygonboutique 9f96389ae5 rotator component 2016-11-30 11:40:33 +01:00
polygonboutique 2895b74b6c addde remove component method to entity 2016-11-30 10:46:25 +01:00
polygonboutique 61ed31e517 added kinematic setting to rigid-body.
next up: spinning wheels, ai collision avoidance, onCollide-event
2016-11-30 10:31:44 +01:00
polygonboutique eaea4255df fixed tmpQuat 2016-11-30 09:19:35 +01:00
polygonboutique bc27db190d normalize camera quat, entity parent uses a static tmpvector for it's calculations.
todo: we have a huge memory issue. 700mb on the heap.
2016-11-29 16:55:50 +01:00
polygonboutique 563f18fc99 fixed mesh delay error 2016-11-29 16:11:56 +01:00
polygonboutique b2bacd2d7e fixed. 2016-11-29 15:40:27 +01:00
polygonboutique fafc068fad parent entity link component: center to origin fixed 2016-11-29 15:26:54 +01:00
polygonboutique 3283eb40ce parent entity link component 2016-11-29 13:53:12 +01:00
Theunis J. Botha 48c093a72a backward compatibility 2016-11-29 13:19:00 +01:00
Theunis J. Botha 9c429f4126 merge conflicts 2016-11-29 12:59:33 +01:00
Theunis J. Botha 48cb9e477d api and runtime namespaces 2016-11-29 12:54:25 +01:00
polygonboutique 5069ec4ee2 new build step in gulp + some components 2016-11-29 12:52:48 +01:00
Theunis J. Botha 658c045a6f API. 2016-11-29 11:29:51 +01:00
Theunis J. Botha daf6624854 comp / ent refactor 2016-11-29 11:26:16 +01:00
Theunis J. Botha 50a3abf1ae API components 2016-11-28 15:05:02 +01:00
Theunis J. Botha 93f90964a2 erge branch 'sergej' of github.com:ToywheelDev/game-lib into sergej 2016-11-25 14:46:49 +01:00
Theunis J. Botha 5718734f6f can modify vector grains etc 2016-11-25 14:43:03 +01:00
polygonboutique b91f0b57ea backup 2016-11-25 14:40:41 +01:00
polygonboutique 9c90cb81ac backup 2016-11-25 09:57:09 +01:00
Theunis J. Botha 296d7ca836 runtime vectors 2016-11-24 19:18:00 +01:00
polygonboutique 87d327cb4a changes to path components 2016-11-24 13:07:42 +01:00
Theunis J. Botha a1e9357a7a Merge branch 'feature/components' into sergej 2016-11-24 12:57:05 +01:00
Theunis J. Botha 1e6a22bed7 calculate normals even when loading from API 2016-11-24 12:56:39 +01:00
polygonboutique 856e972a21 fixed scene cameras 2016-11-24 12:24:42 +01:00
Theunis J. Botha ae2faff7af image factory fixes 2016-11-24 11:41:54 +01:00
Theunis J. Botha bdbe1c7664 Merge branch 'sergej' of github.com:ToywheelDev/game-lib into sergej 2016-11-24 10:57:53 +01:00
Theunis J. Botha a11e5ca931 fix texture loading problems 2016-11-24 10:57:21 +01:00
polygonboutique 40b7f11b43 nothing fucking works anymore 2016-11-24 09:55:06 +01:00
polygonboutique dc074e7e0d updated everything 2016-11-23 13:36:33 +01:00
Theunis J. Botha 0ce34b54e3 fix camera 2016-11-23 13:36:03 +01:00
Theunis J. Botha 1a855bbf3d active camera index 2016-11-23 13:01:24 +01:00
Theunis J. Botha 50f04fd988 vector fixes 2016-11-23 12:44:57 +01:00
Theunis J. Botha 0b7004608d Merge branch 'sergej' of github.com:ToywheelDev/game-lib into sergej 2016-11-23 11:06:22 +01:00
polygonboutique 1387eb262e define files 2016-11-23 11:06:08 +01:00
Theunis J. Botha 41e834ba9a merge conflicts 2016-11-23 10:51:47 +01:00
polygonboutique 6baed2483f path controls component. main.js cleanup 2016-11-23 10:23:24 +01:00