-=yb4f310
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08e92548ef
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store and load cubemaps
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2018-02-08 13:57:15 +01:00 |
-=yb4f310
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453ec6d498
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start to fix cube camera
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2018-02-08 09:03:17 +01:00 |
-=yb4f310
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fbcc5a8086
|
more nice names, spotlight targets
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2018-02-07 18:48:54 +01:00 |
-=yb4f310
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c76c34dcd6
|
reaching stability for effects and passes
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2018-02-07 16:51:38 +01:00 |
-=yb4f310
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82e33bc84b
|
re-introduce basic material
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2018-02-06 12:29:40 +01:00 |
-=yb4f310
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584b5e2a7b
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render passes, effects, stereo cameras, light updates, materials revamp, render configruation
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2018-02-05 22:35:58 +01:00 |
-=yb4f310
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da67665771
|
lights working - cameras working too - support for stereo camera
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2018-01-30 15:02:47 +01:00 |
-=yb4f310
|
7916ec376c
|
crazy render mode
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2018-01-29 12:42:46 +01:00 |
-=yb4f310
|
cb8abfb5ec
|
Lights updated
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2018-01-23 23:10:20 +01:00 |
-=yb4f310
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b3d9556461
|
rudimentary uv editing capabilities - face select mode
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2018-01-19 15:04:54 +01:00 |
-=yb4f310
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a8c8ef507d
|
parentCanvas update instance
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2018-01-17 15:28:37 +01:00 |
-=yb4f310
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9654125674
|
animation update
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2018-01-16 11:57:22 +01:00 |
-=yb4f310
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a42947d7f5
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text components
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2018-01-15 20:16:47 +01:00 |
-=yb4f310
|
40d66dd5db
|
scene render camera back
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2018-01-15 18:37:59 +01:00 |
-=yb4f310
|
a09db70d07
|
particles can fade in / out now - linking parentParticleEngines properly
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2018-01-15 08:56:21 +01:00 |
-=yb4f310
|
c428e635c4
|
store last render mode - use this for edit mode for renderer
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2018-01-12 10:22:14 +01:00 |
-=yb4f310
|
af43128b0f
|
controls migration
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2018-01-11 14:33:32 +01:00 |
-=yb4f310
|
1aa01c95a3
|
fixed render problem for now
|
2018-01-09 10:56:41 +01:00 |
-=yb4f310
|
5fa8e6583d
|
renderer update
|
2018-01-07 19:51:29 +01:00 |
-=yb4f310
|
b4f673adb8
|
render stuff legacy
|
2018-01-07 12:22:29 +01:00 |
-=yb4f310
|
e8ee24a12a
|
entities have renderers, sometimes
|
2017-12-30 19:49:04 +01:00 |
-=yb4f310
|
916cc4f00a
|
gui array query by constructor fix
|
2017-12-30 19:27:07 +01:00 |
-=yb4f310
|
f48920d08c
|
fix bad gui system
|
2017-12-11 12:41:27 +01:00 |
-=yb4f310
|
3ca6ec73fd
|
gui system fixes
|
2017-12-11 11:19:41 +01:00 |
-=yb4f310
|
6e2dbf188d
|
cast and receive sockets
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2017-12-10 19:39:02 +01:00 |
-=yb4f310
|
23e6b4101b
|
receive component
|
2017-12-10 13:47:00 +01:00 |
-=yb4f310
|
0bb9a01863
|
current state
|
2017-12-10 12:57:24 +01:00 |
-=yb4f310
|
ee53a76cf0
|
cast meets gui
|
2017-12-05 17:03:24 +01:00 |
-=yb4f310
|
8068dcf3ef
|
register updates
|
2017-12-04 14:10:12 +01:00 |
-=yb4f310
|
70ebe7a5ec
|
start with linked objects
|
2017-12-04 13:23:15 +01:00 |
-=yb4f310
|
e9ac1c9c9e
|
Image namespace fix
|
2017-12-02 12:11:14 +01:00 |
-=yb4f310
|
2e47fce33f
|
toon material
|
2017-11-21 11:14:06 +01:00 |
-=yb4f310
|
4569ad90b8
|
particle explosions
|
2017-11-16 13:54:51 +01:00 |
-=yb4f310
|
a695a2541f
|
audio system
|
2017-11-15 21:47:25 +01:00 |
-=yb4f310
|
4f48b3cc36
|
particle system updates
|
2017-11-15 11:43:46 +01:00 |
-=yb4f310
|
e552963f30
|
remove particle engine slowly - todo: notify clones of being clones
|
2017-11-14 20:51:35 +01:00 |
-=yb4f310
|
5bc7bf611d
|
scale linear
|
2017-11-13 17:54:58 +01:00 |
-=yb4f310
|
840797d38b
|
opacity factor for particle system
|
2017-11-13 15:22:08 +01:00 |
-=yb4f310
|
3a2b045c2e
|
particle system updates
|
2017-11-13 15:06:59 +01:00 |
-=yb4f310
|
fb8bff5277
|
gui updates for particles
|
2017-11-13 07:28:51 +01:00 |
-=yb4f310
|
237816ad7e
|
gui color update sends property, colors and axis for grids
|
2017-11-11 11:57:07 +01:00 |
-=yb4f310
|
69ba8b16fd
|
update min / max
|
2017-11-10 19:04:26 +01:00 |
-=yb4f310
|
87051a584d
|
rotation scale for particle engines
|
2017-11-05 15:53:23 +01:00 |
-=yb4f310
|
43b7be5e37
|
fog component
|
2017-10-30 16:30:00 +01:00 |
-=yb4f310
|
7b239ebc74
|
component remove
|
2017-10-27 15:03:16 +02:00 |
-=yb4f310
|
f9982a992d
|
ambiguous idToObject removed
|
2017-10-27 10:09:34 +02:00 |
-=yb4f310
|
f94f74b31e
|
create instance updated
|
2017-10-23 14:52:35 +02:00 |
-=yb4f310
|
c3475ccef7
|
fonts, text meshes, lines, input system refactorings
|
2017-10-08 03:17:36 +02:00 |
-=yb4f310
|
02e1718efa
|
animation system, camera offsets
|
2017-10-05 14:35:22 +02:00 |
-=yb4f310
|
3a422a5acf
|
before animation refactor
|
2017-10-03 14:50:34 +02:00 |