Theunis J. Botha
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3ee447bf4d
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fucking cool linking now
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2017-06-28 17:09:06 +02:00 |
Theunis J. Botha
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9b89113ed9
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linking system
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2017-06-27 13:27:27 +02:00 |
Theunis J. Botha
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e725fb4694
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storage system now takes care of loading of components
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2017-06-26 18:20:34 +02:00 |
Theunis J. Botha
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8f44b9c672
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saving entities - start loading them
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2017-06-25 13:31:24 +02:00 |
-=yb4f310
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c7cf4a42c0
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physics intro
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2017-06-24 18:09:44 +02:00 |
-=yb4f310
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685f1298ac
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physics start (again)
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2017-06-24 02:42:28 +02:00 |
Theunis J. Botha
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b4a3a66116
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start with physics components
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2017-06-23 16:04:42 +02:00 |
Theunis J. Botha
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27ba103efa
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fucking cool heightmaps
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2017-06-23 14:31:41 +02:00 |
Theunis J. Botha
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c00ad74e99
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array controls for gui, start work on subscribeOnce
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2017-06-22 14:04:03 +02:00 |
-=yb4f310
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9408afba28
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create instances immediately when dependencies are met
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2017-06-21 16:36:19 +02:00 |
Theunis J. Botha
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e09cfed52a
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loading now much more streamlined
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2017-06-21 12:22:39 +02:00 |
Theunis J. Botha
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58796b1e11
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before image path trouble
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2017-06-20 16:46:59 +02:00 |
-=yb4f310
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c913ea0822
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canSave deprecated
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2017-06-19 23:13:27 +02:00 |
-=yb4f310
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bc56fe4088
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component loading continues
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2017-06-19 21:35:51 +02:00 |
-=yb4f310
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21b79c6515
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wicked systems
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2017-06-19 15:54:02 +02:00 |
-=yb4f310
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67588f1e27
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constructor fixes - auto add child components
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2017-06-19 14:53:52 +02:00 |
Theunis J. Botha
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22e0e8828d
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loading, checkRegister and texture creation order
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2017-06-19 12:42:15 +02:00 |
-=yb4f310
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5398cebcbe
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buildIdTOObject slowly
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2017-06-18 12:27:07 +02:00 |
-=yb4f310
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8e5c3d1d04
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first loading seems ok
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2017-06-17 19:27:01 +02:00 |
-=yb4f310
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68a8eef4bb
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fixes
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2017-06-16 20:03:55 +02:00 |
-=yb4f310
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49eafef601
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more checks
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2017-06-16 18:45:25 +02:00 |
Theunis J. Botha
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bb0a861d35
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proper loading of objects
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2017-06-16 15:49:53 +02:00 |
Theunis J. Botha
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a111e42d63
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unneeded
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2017-06-14 15:30:30 +02:00 |
Theunis J. Botha
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e4ec592a0b
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loading first components from db
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2017-06-14 14:21:57 +02:00 |
Theunis J. Botha
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d174999cf9
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temp fix for saving too many
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2017-06-14 11:45:48 +02:00 |
Theunis J. Botha
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928b018ae2
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saving to API
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2017-06-13 16:35:19 +02:00 |
Theunis J. Botha
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e06bccbb95
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start saving components
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2017-06-13 14:09:18 +02:00 |
Theunis J. Botha
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0e9a760d17
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change material type fixed finally
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2017-06-13 10:45:24 +02:00 |
-=yb4f310
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4cad81bb8f
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keydown and up - tex map fixes - delete objects
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2017-06-12 22:40:00 +02:00 |
Theunis J. Botha
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8c2ae310fb
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image sizes, cube textures
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2017-06-12 15:35:13 +02:00 |
-=yb4f310
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7b70d8201e
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light fixes - also parent scenes for lights
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2017-06-10 10:04:29 +02:00 |
-=yb4f310
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8f40160d53
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textures working nice
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2017-06-09 21:52:18 +02:00 |
Theunis J. Botha
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14da18f2e8
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texture and material loading revamped
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2017-06-09 16:03:05 +02:00 |
Theunis J. Botha
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9a12e4e3c3
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no shortcuts - images to api
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2017-06-08 18:17:03 +02:00 |
Theunis J. Botha
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f6f1c8a628
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clear color
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2017-06-07 11:32:52 +02:00 |
Theunis J. Botha
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e2faf5be25
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render scenes for viewports if defined
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2017-06-06 11:25:02 +02:00 |
-=yb4f310
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a676543121
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multiple viewports (finally) - start with clone
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2017-06-05 12:00:54 +02:00 |
-=yb4f310
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8d481843fd
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some gui checks
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2017-06-04 18:17:16 +02:00 |
-=yb4f310
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d7a6185e46
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parent scenes change - helpers are now components - intersects are now per scene / camera and sorted to distance
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2017-06-04 14:36:13 +02:00 |
Theunis J. Botha
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f9c18837e6
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sphere meshes
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2017-06-02 13:52:29 +02:00 |
Theunis J. Botha
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1eeeecdd66
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many nice refactorings, publisher and subscriber patterns, grids
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2017-06-01 16:58:22 +02:00 |
-=yb4f310
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63d175a8d7
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texture and number
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2017-05-22 20:38:00 +02:00 |
-=yb4f310
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40f8341731
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some gui stuff
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2017-05-22 15:42:05 +02:00 |
-=yb4f310
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eb5e45bed6
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GUI system
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2017-05-22 11:34:18 +02:00 |
-=yb4f310
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4c34fb2b92
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gui updates
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2017-05-20 09:45:50 +02:00 |
-=yb4f310
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3fd2d5cdbe
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migrating gui to gamelib
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2017-05-16 19:41:40 +02:00 |
-=yb4f310
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bc8e36ea24
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toApiObject
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2017-05-16 14:51:57 +02:00 |
-=yb4f310
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80f5ac9663
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stats and gui components
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2017-05-16 11:50:06 +02:00 |
-=yb4f310
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bef39bf474
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remove parent entities from linked objects
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2017-05-13 12:07:23 +02:00 |
-=yb4f310
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be9b88503d
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awesome input system and editor controls component
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2017-05-12 15:21:04 +02:00 |