-=yb4f310
|
6f4b491cf0
|
start converting between buffer objects and api objects
|
2017-08-27 12:56:14 +02:00 |
-=yb4f310
|
bb6db7338a
|
storing custom code components and reading them ok
|
2017-08-25 16:52:32 +02:00 |
-=yb4f310
|
f9628da10a
|
custom components start
|
2017-08-24 22:20:40 +02:00 |
-=yb4f310
|
f758c5087f
|
affected objects pt. 2
|
2017-08-23 17:53:06 +02:00 |
-=yb4f310
|
def400d385
|
move to faster buffergeometries - blender upload working again - gui starts to support multiple selections again
|
2017-08-22 19:18:14 +02:00 |
-=yb4f310
|
597191bf58
|
fucking image loading.... again..
|
2017-08-15 22:26:12 +02:00 |
-=yb4f310
|
37677c657d
|
start move blender load to storage system
|
2017-07-02 12:48:31 +02:00 |
Theunis J. Botha
|
1000de6f03
|
fix loading for physics types
|
2017-06-30 14:35:51 +02:00 |
Theunis J. Botha
|
80f747ac92
|
typo
|
2017-06-30 14:22:11 +02:00 |
Theunis J. Botha
|
57902a9750
|
start saving physics components
|
2017-06-30 14:20:22 +02:00 |
Theunis J. Botha
|
9e038c3247
|
fix parent mesh in linking
|
2017-06-30 12:32:05 +02:00 |
Theunis J. Botha
|
01fbf4e2ae
|
linker fix for dependency register, gui for clicking
|
2017-06-30 12:06:55 +02:00 |
Theunis J. Botha
|
943a81916f
|
linking and loading done
|
2017-06-30 09:50:29 +02:00 |
Theunis J. Botha
|
1a0878a094
|
change to entitymanager for register
|
2017-06-29 16:31:09 +02:00 |
Theunis J. Botha
|
6901c08c5f
|
awesomer gui system
|
2017-06-29 15:23:50 +02:00 |
Theunis J. Botha
|
52ae5ae597
|
send resolved
|
2017-06-28 18:40:12 +02:00 |
Theunis J. Botha
|
3ee447bf4d
|
fucking cool linking now
|
2017-06-28 17:09:06 +02:00 |
Theunis J. Botha
|
9b89113ed9
|
linking system
|
2017-06-27 13:27:27 +02:00 |
Theunis J. Botha
|
e725fb4694
|
storage system now takes care of loading of components
|
2017-06-26 18:20:34 +02:00 |
Theunis J. Botha
|
8f44b9c672
|
saving entities - start loading them
|
2017-06-25 13:31:24 +02:00 |
-=yb4f310
|
c7cf4a42c0
|
physics intro
|
2017-06-24 18:09:44 +02:00 |
-=yb4f310
|
685f1298ac
|
physics start (again)
|
2017-06-24 02:42:28 +02:00 |
Theunis J. Botha
|
b4a3a66116
|
start with physics components
|
2017-06-23 16:04:42 +02:00 |
Theunis J. Botha
|
27ba103efa
|
fucking cool heightmaps
|
2017-06-23 14:31:41 +02:00 |
Theunis J. Botha
|
c00ad74e99
|
array controls for gui, start work on subscribeOnce
|
2017-06-22 14:04:03 +02:00 |
-=yb4f310
|
9408afba28
|
create instances immediately when dependencies are met
|
2017-06-21 16:36:19 +02:00 |
Theunis J. Botha
|
e09cfed52a
|
loading now much more streamlined
|
2017-06-21 12:22:39 +02:00 |
Theunis J. Botha
|
58796b1e11
|
before image path trouble
|
2017-06-20 16:46:59 +02:00 |
-=yb4f310
|
c913ea0822
|
canSave deprecated
|
2017-06-19 23:13:27 +02:00 |
-=yb4f310
|
bc56fe4088
|
component loading continues
|
2017-06-19 21:35:51 +02:00 |
-=yb4f310
|
21b79c6515
|
wicked systems
|
2017-06-19 15:54:02 +02:00 |
-=yb4f310
|
67588f1e27
|
constructor fixes - auto add child components
|
2017-06-19 14:53:52 +02:00 |
Theunis J. Botha
|
22e0e8828d
|
loading, checkRegister and texture creation order
|
2017-06-19 12:42:15 +02:00 |
-=yb4f310
|
5398cebcbe
|
buildIdTOObject slowly
|
2017-06-18 12:27:07 +02:00 |
-=yb4f310
|
8e5c3d1d04
|
first loading seems ok
|
2017-06-17 19:27:01 +02:00 |
-=yb4f310
|
68a8eef4bb
|
fixes
|
2017-06-16 20:03:55 +02:00 |
-=yb4f310
|
49eafef601
|
more checks
|
2017-06-16 18:45:25 +02:00 |
Theunis J. Botha
|
bb0a861d35
|
proper loading of objects
|
2017-06-16 15:49:53 +02:00 |
Theunis J. Botha
|
a111e42d63
|
unneeded
|
2017-06-14 15:30:30 +02:00 |
Theunis J. Botha
|
e4ec592a0b
|
loading first components from db
|
2017-06-14 14:21:57 +02:00 |
Theunis J. Botha
|
d174999cf9
|
temp fix for saving too many
|
2017-06-14 11:45:48 +02:00 |
Theunis J. Botha
|
928b018ae2
|
saving to API
|
2017-06-13 16:35:19 +02:00 |
Theunis J. Botha
|
e06bccbb95
|
start saving components
|
2017-06-13 14:09:18 +02:00 |
Theunis J. Botha
|
0e9a760d17
|
change material type fixed finally
|
2017-06-13 10:45:24 +02:00 |
-=yb4f310
|
4cad81bb8f
|
keydown and up - tex map fixes - delete objects
|
2017-06-12 22:40:00 +02:00 |
Theunis J. Botha
|
8c2ae310fb
|
image sizes, cube textures
|
2017-06-12 15:35:13 +02:00 |
-=yb4f310
|
7b70d8201e
|
light fixes - also parent scenes for lights
|
2017-06-10 10:04:29 +02:00 |
-=yb4f310
|
8f40160d53
|
textures working nice
|
2017-06-09 21:52:18 +02:00 |
Theunis J. Botha
|
14da18f2e8
|
texture and material loading revamped
|
2017-06-09 16:03:05 +02:00 |
Theunis J. Botha
|
9a12e4e3c3
|
no shortcuts - images to api
|
2017-06-08 18:17:03 +02:00 |
Theunis J. Botha
|
f6f1c8a628
|
clear color
|
2017-06-07 11:32:52 +02:00 |
Theunis J. Botha
|
e2faf5be25
|
render scenes for viewports if defined
|
2017-06-06 11:25:02 +02:00 |
-=yb4f310
|
a676543121
|
multiple viewports (finally) - start with clone
|
2017-06-05 12:00:54 +02:00 |
-=yb4f310
|
8d481843fd
|
some gui checks
|
2017-06-04 18:17:16 +02:00 |
-=yb4f310
|
d7a6185e46
|
parent scenes change - helpers are now components - intersects are now per scene / camera and sorted to distance
|
2017-06-04 14:36:13 +02:00 |
Theunis J. Botha
|
f9c18837e6
|
sphere meshes
|
2017-06-02 13:52:29 +02:00 |
Theunis J. Botha
|
1eeeecdd66
|
many nice refactorings, publisher and subscriber patterns, grids
|
2017-06-01 16:58:22 +02:00 |
-=yb4f310
|
63d175a8d7
|
texture and number
|
2017-05-22 20:38:00 +02:00 |
-=yb4f310
|
40f8341731
|
some gui stuff
|
2017-05-22 15:42:05 +02:00 |
-=yb4f310
|
eb5e45bed6
|
GUI system
|
2017-05-22 11:34:18 +02:00 |
-=yb4f310
|
4c34fb2b92
|
gui updates
|
2017-05-20 09:45:50 +02:00 |
-=yb4f310
|
3fd2d5cdbe
|
migrating gui to gamelib
|
2017-05-16 19:41:40 +02:00 |
-=yb4f310
|
bc8e36ea24
|
toApiObject
|
2017-05-16 14:51:57 +02:00 |
-=yb4f310
|
80f5ac9663
|
stats and gui components
|
2017-05-16 11:50:06 +02:00 |
-=yb4f310
|
bef39bf474
|
remove parent entities from linked objects
|
2017-05-13 12:07:23 +02:00 |
-=yb4f310
|
be9b88503d
|
awesome input system and editor controls component
|
2017-05-12 15:21:04 +02:00 |
-=yb4f310
|
625fcfedb9
|
input controls again
|
2017-05-11 17:52:33 +02:00 |
-=yb4f310
|
b29cb12bee
|
ok - so loading ok again - now will get rid of editor and games as concrete objects - they become entities
|
2017-05-11 13:30:20 +02:00 |
-=yb4f310
|
4d828ee849
|
smart object creation - image factory override
|
2017-05-11 04:48:02 +02:00 |
-=yb4f310
|
838ae9e3af
|
no graphics for something
|
2017-05-10 15:56:27 +02:00 |
Theunis J. Botha
|
a32037a826
|
trying to resize!
|
2017-05-09 15:44:29 +02:00 |
Theunis J. Botha
|
d717c22c03
|
child objects don't instantiate parent objects
|
2017-03-30 17:31:01 +02:00 |
Theunis J. Botha
|
4832eb5b3d
|
entities are components
|
2017-02-22 16:06:27 +01:00 |
Theunis J. Botha
|
585c8e0d6f
|
where to store components
|
2017-02-21 18:55:18 +01:00 |
Theunis J. Botha
|
8c551eb936
|
parent F*n object wtf??
|
2017-02-07 18:30:15 +01:00 |
Theunis J. Botha
|
dd148226c9
|
getting therer -- deep linking objects
|
2017-02-01 16:09:34 +01:00 |
Theunis J. Botha
|
59650c739e
|
v2_v3 updates
|
2017-01-31 15:23:38 +01:00 |
Theunis J. Botha
|
25278cadf5
|
merge conflicts
|
2017-01-31 11:48:44 +01:00 |
Theunis J. Botha
|
4071abc0c6
|
materials and textures stuff needs updates
|
2017-01-31 11:38:47 +01:00 |
Theunis J. Botha
|
f701370f5d
|
textures and materials stored to scene
|
2017-01-31 11:37:55 +01:00 |
Theunis J. Botha
|
6e3270508e
|
fix
|
2017-01-24 17:42:18 +01:00 |
Theunis J. Botha
|
c3d51b5549
|
systems to doms
|
2017-01-20 13:40:27 +01:00 |
Theunis J. Botha
|
ba1aa215b7
|
Everything can be anything
|
2017-01-19 17:50:11 +01:00 |
Theunis J. Botha
|
db4e225227
|
game objects to API
|
2017-01-18 16:03:44 +01:00 |
Theunis J. Botha
|
56d40d33b6
|
migration start
|
2017-01-17 17:16:10 +01:00 |
Theunis J. Botha
|
d0ac06f2b6
|
constructor updates - inheritance getting stable
|
2017-01-17 13:24:45 +01:00 |
Theunis J. Botha
|
c98c75bd6e
|
SHIT
|
2017-01-13 16:19:51 +01:00 |
Theunis J. Botha
|
0aa539b6cf
|
selected objects start
|
2017-01-12 17:40:17 +01:00 |
Theunis Johannes Botha
|
b5cdce22ab
|
viewport, editor, game, systems
|
2017-01-12 04:44:01 +01:00 |
Theunis J. Botha
|
24897794af
|
viewports, editor updates
|
2017-01-11 16:09:06 +01:00 |
Theunis J. Botha
|
3adc03f200
|
editor to API
|
2017-01-10 17:04:30 +01:00 |
Theunis J. Botha
|
f5d8c0d69f
|
need to remove scenes from renderers
|
2017-01-09 15:20:48 +01:00 |
Theunis J. Botha
|
ec79b03977
|
texture refactoring done
|
2017-01-06 16:53:53 +01:00 |
Theunis J. Botha
|
76e36e0fa7
|
streamlined object to api to runtime
|
2017-01-05 19:34:28 +01:00 |
Theunis J. Botha
|
87ec110b49
|
render order, drive component updates
|
2017-01-04 16:12:30 +01:00 |
Theunis J. Botha
|
12c5ac1450
|
drive input component - spline updates
|
2017-01-03 18:15:03 +01:00 |
Theunis J. Botha
|
9c2af5de8f
|
drive component, parent entities
|
2017-01-02 17:05:40 +01:00 |
Theunis J. Botha
|
deca83d5b8
|
stable..?
|
2016-12-23 16:07:10 +01:00 |
Theunis J. Botha
|
0ae56d4f99
|
introduced problem with splines
|
2016-12-22 17:22:19 +01:00 |
Theunis J. Botha
|
50713b8315
|
components can store references to other components - not objects
|
2016-12-21 16:06:30 +01:00 |