-=yb4f310
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cc7960459a
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fake audio
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2018-04-03 21:09:59 +02:00 |
-=yb4f310
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102bf7fc6a
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play dummy audio for touch devices
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2018-04-03 21:03:35 +02:00 |
-=yb4f310
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87e9753e1c
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fix padstr
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2018-03-24 22:45:42 +01:00 |
-=yb4f310
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a1b5cd4347
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send uv data with intersect
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2018-03-24 19:39:11 +01:00 |
-=yb4f310
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23083a6ef1
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canvas draw functions
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2018-03-23 12:43:25 +01:00 |
-=yb4f310
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f65caa3ae6
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keep track of fired engines
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2018-03-23 10:44:18 +01:00 |
-=yb4f310
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6d062c3137
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Merge branch 'master' of bitbucket.org:cybafelo/game-lib
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2018-03-20 10:51:56 +01:00 |
-=yb4f310
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368c3f785a
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really fix the input system
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2018-03-20 10:51:43 +01:00 |
Theunis Johannes Botha
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e4d2c75b74
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package lock
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2018-03-14 11:20:37 +01:00 |
-=yb4f310
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2f16212119
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keyboard standardization
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2018-03-14 11:19:41 +01:00 |
-=yb4f310
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22955eefab
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get pixel data, get runtime
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2018-03-13 11:10:36 +01:00 |
-=yb4f310
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5316925a41
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update camera from controls
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2018-03-09 19:57:16 +01:00 |
-=yb4f310
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b97ef4eac4
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fix update canvas style
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2018-03-09 13:03:29 +01:00 |
-=yb4f310
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fb539ea10a
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resize bullshit
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2018-03-09 12:45:57 +01:00 |
-=yb4f310
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af41443981
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orbit controls, first person, mesh clones
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2018-03-09 03:38:45 +01:00 |
-=yb4f310
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c1749c7482
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groups and winding order2
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2018-03-07 07:52:58 +01:00 |
-=yb4f310
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6196c77605
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graphics runtimes
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2018-03-05 20:16:02 +01:00 |
-=yb4f310
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34a3c1a24e
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introducing 2d renderer
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2018-02-27 20:35:23 +01:00 |
-=yb4f310
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c1334bbb00
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cameras and meshes are now 3d objects
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2018-02-22 16:12:20 +01:00 |
-=yb4f310
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6819ba95c0
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canvas size updates, mouse and raycaster to API
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2018-02-20 16:40:14 +01:00 |
-=yb4f310
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92f124e623
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unsure about commit
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2018-02-19 23:33:00 +01:00 |
-=yb4f310
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7a8cfc87a6
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keyboard fix for edge
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2018-02-18 19:12:27 +01:00 |
-=yb4f310
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8d0a0c6840
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remove some warnings and todos
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2018-02-18 18:57:11 +01:00 |
-=yb4f310
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4fbd3424c6
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animation system update
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2018-02-18 18:48:14 +01:00 |
-=yb4f310
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b0cb6db4a8
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fix missing fog
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2018-02-16 22:09:41 +01:00 |
-=yb4f310
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d534f99f5e
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shader updates
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2018-02-15 15:56:54 +01:00 |
-=yb4f310
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37d670022d
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update instance color
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2018-02-14 16:08:19 +01:00 |
-=yb4f310
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3b18b59852
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points material, raw shader, fixed aspect ratios for orthographic cams
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2018-02-13 15:52:51 +01:00 |
-=yb4f310
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e06f7094ce
|
shader materials, shaders and instanced geometries
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2018-02-12 14:42:46 +01:00 |
-=yb4f310
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6cc5fa642e
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remove old components
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2018-02-11 17:14:47 +01:00 |
-=yb4f310
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f20ed1760f
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geometry done
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2018-02-11 16:57:28 +01:00 |
-=yb4f310
|
123b89cf26
|
just before introducing geometry base
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2018-02-10 14:44:24 +01:00 |
-=yb4f310
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c0d8a4e8c6
|
bg's final
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2018-02-09 21:19:57 +01:00 |
-=yb4f310
|
78b5732879
|
instance for buffer g's
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2018-02-09 21:18:03 +01:00 |
-=yb4f310
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1eb67b69f5
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API geometry classes done
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2018-02-09 20:37:11 +01:00 |
-=yb4f310
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20849ace15
|
all api geometries in
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2018-02-09 16:08:43 +01:00 |
-=yb4f310
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25d79e72ea
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exclude meshes from environment maps
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2018-02-08 14:21:31 +01:00 |
-=yb4f310
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08e92548ef
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store and load cubemaps
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2018-02-08 13:57:15 +01:00 |
-=yb4f310
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453ec6d498
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start to fix cube camera
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2018-02-08 09:03:17 +01:00 |
-=yb4f310
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fbcc5a8086
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more nice names, spotlight targets
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2018-02-07 18:48:54 +01:00 |
-=yb4f310
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c76c34dcd6
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reaching stability for effects and passes
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2018-02-07 16:51:38 +01:00 |
-=yb4f310
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82e33bc84b
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re-introduce basic material
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2018-02-06 12:29:40 +01:00 |
-=yb4f310
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584b5e2a7b
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render passes, effects, stereo cameras, light updates, materials revamp, render configruation
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2018-02-05 22:35:58 +01:00 |
-=yb4f310
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da67665771
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lights working - cameras working too - support for stereo camera
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2018-01-30 15:02:47 +01:00 |
-=yb4f310
|
7916ec376c
|
crazy render mode
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2018-01-29 12:42:46 +01:00 |
-=yb4f310
|
cb8abfb5ec
|
Lights updated
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2018-01-23 23:10:20 +01:00 |
-=yb4f310
|
e22904841a
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face select mode - cylinder updates
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2018-01-23 11:01:59 +01:00 |
-=yb4f310
|
b3d9556461
|
rudimentary uv editing capabilities - face select mode
|
2018-01-19 15:04:54 +01:00 |
-=yb4f310
|
3bc46a2d6f
|
fuck audio for microdummies
|
2018-01-18 14:01:41 +01:00 |
-=yb4f310
|
4b479b599d
|
object urls for FUCKING WINDOZE
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2018-01-18 13:54:38 +01:00 |