Commit Graph

631 Commits (cf89b2cc7d62bfee6faff542711f27417dd19992)

Author SHA1 Message Date
-=yb4f310 4569ad90b8 particle explosions 2017-11-16 13:54:51 +01:00
-=yb4f310 7cd8a2a3d0 set size 2017-11-16 00:17:42 +01:00
-=yb4f310 57e5f98d26 audio ended event 2017-11-15 23:54:41 +01:00
-=yb4f310 f2fa1e0be5 audio components 2017-11-15 23:42:03 +01:00
-=yb4f310 a695a2541f audio system 2017-11-15 21:47:25 +01:00
-=yb4f310 2560a5c795 fix position offset for renderer 2017-11-15 14:25:37 +01:00
-=yb4f310 4f48b3cc36 particle system updates 2017-11-15 11:43:46 +01:00
-=yb4f310 e552963f30 remove particle engine slowly - todo: notify clones of being clones 2017-11-14 20:51:35 +01:00
-=yb4f310 0d900614df Merge branch 'storage_fixing' 2017-11-14 12:47:50 +01:00
-=yb4f310 643e956052 fix component start() 2017-11-14 12:47:45 +01:00
-=yb4f310 627eb60a2a async storage 2017-11-14 12:18:21 +01:00
-=yb4f310 7990601fe7 attempt 1 2017-11-14 11:46:07 +01:00
-=yb4f310 dcfeca57d7 fix 2017-11-14 11:45:37 +01:00
-=yb4f310 4f7c76ae60 make sure scene loaded 2017-11-14 09:43:59 +01:00
-=yb4f310 b16492f347 fog updates 2017-11-14 09:37:48 +01:00
-=yb4f310 5bc7bf611d scale linear 2017-11-13 17:54:58 +01:00
-=yb4f310 840797d38b opacity factor for particle system 2017-11-13 15:22:08 +01:00
-=yb4f310 3a2b045c2e particle system updates 2017-11-13 15:06:59 +01:00
-=yb4f310 ed82c3d787 particle updates 2017-11-13 08:39:07 +01:00
-=yb4f310 fb8bff5277 gui updates for particles 2017-11-13 07:28:51 +01:00
-=yb4f310 ccc030a2eb custom code system independent 2017-11-13 06:49:42 +01:00
-=yb4f310 0b9e1054be animation system takes care of texture animations 2017-11-13 06:01:36 +01:00
-=yb4f310 04844eecee texture updateInstance fixes 2017-11-13 05:17:21 +01:00
-=yb4f310 e44e2bd925 default for color from object 2017-11-12 11:06:38 +01:00
-=yb4f310 a0500b9bd4 scene save bug fix, set from camera for raycaster, lookAt for mesh 2017-11-11 17:44:09 +01:00
-=yb4f310 237816ad7e gui color update sends property, colors and axis for grids 2017-11-11 11:57:07 +01:00
-=yb4f310 69ba8b16fd update min / max 2017-11-10 19:04:26 +01:00
-=yb4f310 932741b74d fix parent scene 2017-11-10 10:14:25 +01:00
-=yb4f310 ff2fd4651c store clones option 2017-11-09 16:58:14 +01:00
-=yb4f310 68e1c09557 whitespace 2017-11-09 00:48:56 +01:00
-=yb4f310 b59c118ee7 don't store clones, deep clone objects, continue loading when components fail to load, fix entity and renderer toApiObject 2017-11-09 00:47:23 +01:00
-=yb4f310 b6bb9cb9a7 cleanup linking system 2017-11-08 20:22:36 +01:00
-=yb4f310 5b4e5a708a keep processing particles 2017-11-07 08:24:32 +01:00
-=yb4f310 234337232c release 2017-11-06 20:30:36 +01:00
-=yb4f310 208b5797aa don't store particles 2017-11-06 14:48:00 +01:00
-=yb4f310 60491aa240 particles become only instances 2017-11-06 14:45:05 +01:00
-=yb4f310 abc78b2993 particle component, input and render system updates 2017-11-06 13:57:57 +01:00
-=yb4f310 ee72894565 abandon pre-create idea 2017-11-06 10:17:01 +01:00
-=yb4f310 87051a584d rotation scale for particle engines 2017-11-05 15:53:23 +01:00
-=yb4f310 61d191456d move all particle properties in 2017-11-05 10:51:46 +01:00
-=yb4f310 0d579f9f13 particle system, materials, position, stable 2017-11-05 09:36:09 +01:00
-=yb4f310 424ac0169d particle engine 2017-11-03 13:07:45 +01:00
-=yb4f310 e2a1aebc1e sort objects 2017-11-03 11:55:20 +01:00
-=yb4f310 4e82b8dd53 mesh line - untested and probably stupid 2017-10-31 15:19:48 +01:00
-=yb4f310 16eca4acb7 camera update lookat 2017-10-30 19:34:26 +01:00
-=yb4f310 99cef0a288 override camera 2017-10-30 17:56:54 +01:00
-=yb4f310 43b7be5e37 fog component 2017-10-30 16:30:00 +01:00
-=yb4f310 02a1365712 input system updates 2017-10-30 06:47:40 +01:00
-=yb4f310 1fb49ac3c1 mesh types in mesh constructors (like it should have been) 2017-10-29 20:54:34 +01:00
-=yb4f310 922673e21e multiple renderer support 2017-10-29 16:28:13 +01:00