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bc56fe4088
component loading continues
-=yb4f310
2017-06-19 21:35:51 +0200
21b79c6515
wicked systems
-=yb4f310
2017-06-19 15:54:02 +0200
67588f1e27
constructor fixes - auto add child components
-=yb4f310
2017-06-19 14:53:52 +0200
22e0e8828d
loading, checkRegister and texture creation order
Theunis J. Botha
2017-06-19 12:42:15 +0200
5398cebcbe
buildIdTOObject slowly
-=yb4f310
2017-06-18 12:27:07 +0200
8e5c3d1d04
first loading seems ok
-=yb4f310
2017-06-17 19:27:01 +0200
68a8eef4bb
fixes
-=yb4f310
2017-06-16 20:03:55 +0200
49eafef601
more checks
-=yb4f310
2017-06-16 18:45:25 +0200
bb0a861d35
proper loading of objects
Theunis J. Botha
2017-06-16 15:49:53 +0200
a111e42d63
unneeded
Theunis J. Botha
2017-06-14 15:30:30 +0200
e4ec592a0b
loading first components from db
Theunis J. Botha
2017-06-14 14:21:57 +0200
d174999cf9
temp fix for saving too many
Theunis J. Botha
2017-06-14 11:45:48 +0200
928b018ae2
saving to API
Theunis J. Botha
2017-06-13 16:35:19 +0200
e06bccbb95
start saving components
Theunis J. Botha
2017-06-13 14:09:18 +0200
0e9a760d17
change material type fixed finally
Theunis J. Botha
2017-06-13 10:45:24 +0200
4cad81bb8f
keydown and up - tex map fixes - delete objects
-=yb4f310
2017-06-12 22:40:00 +0200
8c2ae310fb
image sizes, cube textures
Theunis J. Botha
2017-06-12 15:35:13 +0200
7b70d8201e
light fixes - also parent scenes for lights
-=yb4f310
2017-06-10 10:04:29 +0200
8f40160d53
textures working nice
-=yb4f310
2017-06-09 21:52:18 +0200
14da18f2e8
texture and material loading revamped
Theunis J. Botha
2017-06-09 16:03:05 +0200
9a12e4e3c3
no shortcuts - images to api
Theunis J. Botha
2017-06-08 18:17:03 +0200
f6f1c8a628
clear color
Theunis J. Botha
2017-06-07 11:32:52 +0200
e2faf5be25
render scenes for viewports if defined
Theunis J. Botha
2017-06-06 11:25:02 +0200
a676543121
multiple viewports (finally) - start with clone
-=yb4f310
2017-06-05 12:00:54 +0200
8d481843fd
some gui checks
-=yb4f310
2017-06-04 18:17:16 +0200
d7a6185e46
parent scenes change - helpers are now components - intersects are now per scene / camera and sorted to distance
-=yb4f310
2017-06-04 14:36:13 +0200
f9c18837e6
sphere meshes
Theunis J. Botha
2017-06-02 13:52:29 +0200
1eeeecdd66
many nice refactorings, publisher and subscriber patterns, grids
Theunis J. Botha
2017-06-01 16:58:22 +0200
63d175a8d7
texture and number
-=yb4f310
2017-05-22 20:38:00 +0200
40f8341731
some gui stuff
-=yb4f310
2017-05-22 15:42:05 +0200
eb5e45bed6
GUI system
-=yb4f310
2017-05-22 11:34:18 +0200
4c34fb2b92
gui updates
-=yb4f310
2017-05-20 09:45:50 +0200
3fd2d5cdbe
migrating gui to gamelib
-=yb4f310
2017-05-16 19:41:40 +0200
bc8e36ea24
toApiObject
-=yb4f310
2017-05-16 14:51:57 +0200
80f5ac9663
stats and gui components
-=yb4f310
2017-05-16 11:50:06 +0200
bef39bf474
remove parent entities from linked objects
-=yb4f310
2017-05-13 12:07:23 +0200
be9b88503d
awesome input system and editor controls component
-=yb4f310
2017-05-12 15:21:04 +0200
625fcfedb9
input controls again
-=yb4f310
2017-05-11 17:52:33 +0200
b29cb12bee
ok - so loading ok again - now will get rid of editor and games as concrete objects - they become entities
-=yb4f310
2017-05-11 13:30:20 +0200
4d828ee849
smart object creation - image factory override
-=yb4f310
2017-05-11 04:48:02 +0200
838ae9e3af
no graphics for something
-=yb4f310
2017-05-10 15:56:27 +0200
a32037a826
trying to resize!
Theunis J. Botha
2017-05-09 15:44:29 +0200
d717c22c03
child objects don't instantiate parent objects
Theunis J. Botha
2017-03-30 17:31:01 +0200
4832eb5b3d
entities are components
Theunis J. Botha
2017-02-22 16:06:27 +0100
585c8e0d6f
where to store components
Theunis J. Botha
2017-02-21 18:55:18 +0100
8c551eb936
parent F*n object wtf??
Theunis J. Botha
2017-02-07 18:30:15 +0100
dd148226c9
getting therer -- deep linking objects
Theunis J. Botha
2017-02-01 16:09:34 +0100
59650c739e
v2_v3 updates
Theunis J. Botha
2017-01-31 15:23:38 +0100
25278cadf5
merge conflicts
Theunis J. Botha
2017-01-31 11:48:44 +0100
1da9f352dc
Merge branch 'v2' of github.com:ToywheelDev/game-lib into v2
Theunis J. Botha
2017-01-31 11:38:53 +0100
4071abc0c6
materials and textures stuff needs updates
Theunis J. Botha
2017-01-31 11:38:47 +0100
0c5f269ac6
Merge branch 'v3' of github.com:ToywheelDev/game-lib into v3
Theunis J. Botha
2017-01-31 11:38:01 +0100
f701370f5d
textures and materials stored to scene
Theunis J. Botha
2017-01-31 11:37:55 +0100
e1770c8917
release 84
cybafelo
2017-01-26 11:39:12 +0000
248f7215e7
Merge branch 'v2' of https://github.com/ToywheelDev/game-lib into v2
cybafelo
2017-01-26 11:37:24 +0000
9a36ffe538
release 84
cybafelo
2017-01-26 11:37:10 +0000
6e3270508e
fix
Theunis J. Botha
2017-01-24 17:42:18 +0100
c3d51b5549
systems to doms
Theunis J. Botha
2017-01-20 13:40:27 +0100
ba1aa215b7
Everything can be anything
Theunis J. Botha
2017-01-19 17:50:11 +0100
db4e225227
game objects to API
Theunis J. Botha
2017-01-18 16:03:44 +0100
56d40d33b6
migration start
Theunis J. Botha
2017-01-17 17:16:10 +0100
d0ac06f2b6
constructor updates - inheritance getting stable
Theunis J. Botha
2017-01-17 13:24:45 +0100
c98c75bd6e
SHIT
Theunis J. Botha
2017-01-13 16:19:51 +0100
0aa539b6cf
selected objects start
Theunis J. Botha
2017-01-12 17:40:17 +0100
b5cdce22ab
viewport, editor, game, systems
Theunis Johannes Botha
2017-01-12 04:44:01 +0100
24897794af
viewports, editor updates
Theunis J. Botha
2017-01-11 16:09:06 +0100
3adc03f200
editor to API
Theunis J. Botha
2017-01-10 17:04:30 +0100
f5d8c0d69f
need to remove scenes from renderers
Theunis J. Botha
2017-01-09 15:20:48 +0100
ec79b03977
texture refactoring done
Theunis J. Botha
2017-01-06 16:53:53 +0100
76e36e0fa7
streamlined object to api to runtime
Theunis J. Botha
2017-01-05 19:34:28 +0100
87ec110b49
render order, drive component updates
Theunis J. Botha
2017-01-04 16:12:30 +0100
12c5ac1450
drive input component - spline updates
Theunis J. Botha
2017-01-03 18:15:03 +0100
9c2af5de8f
drive component, parent entities
Theunis J. Botha
2017-01-02 17:05:40 +0100
deca83d5b8
stable..?
Theunis J. Botha
2016-12-23 16:07:10 +0100
0ae56d4f99
introduced problem with splines
Theunis J. Botha
2016-12-22 17:22:19 +0100
50713b8315
components can store references to other components - not objects
Theunis J. Botha
2016-12-21 16:06:30 +0100
063d88f920
follow component - starting to get stable
Theunis J. Botha
2016-12-20 17:27:36 +0100
846bdba6c4
more components
Theunis J. Botha
2016-12-19 17:44:15 +0100
15d3c5b446
can save custom components and components based off type
Theunis J. Botha
2016-12-16 16:03:48 +0100
aeee9c4533
continue new ecs
Theunis J. Botha
2016-12-15 15:28:00 +0100
05efb8eea0
ecs refactor start
Theunis J. Botha
2016-12-15 14:53:39 +0100
4a880dc2db
got to remove logic from components
Theunis J. Botha
2016-12-13 15:41:02 +0100
7132fc7528
mesh permutation start - lodash broken
Theunis J. Botha
2016-12-12 20:54:46 +0100
5a9e24a798
stable load and save for components
Theunis J. Botha
2016-12-12 17:24:05 +0100
6c2a6a38ac
something broken somewhere
Theunis J. Botha
2016-12-09 20:32:09 +0100
accc868f71
follow, lookat, camera and path following done gulp! :)
Theunis J. Botha
2016-12-08 19:43:16 +0100
f774cad759
path follow component migrated to editor
Theunis J. Botha
2016-12-07 15:20:41 +0100
89d7883418
start to refactor components
Theunis J. Botha
2016-12-07 09:58:09 +0100
24a17da5d4
start update path following
Theunis J. Botha
2016-12-07 09:52:23 +0100
c8c0d45e18
texture fixes - compile time stuff - done with multiple deep reflection
Theunis J. Botha
2016-12-06 19:34:22 +0100
252067c4c8
server comm
polygonboutique
2016-12-06 16:43:03 +0100
7001449c56
starting on mp
polygonboutique
2016-12-06 11:42:41 +0100
8a932fc9e0
start to dig into common objects
Theunis J. Botha
2016-12-05 16:40:26 +0100
b543c586e4
huge refactorings - vector fixes
Theunis J. Botha
2016-12-02 16:03:03 +0100
90622a80d9
latest sergej merge conflicts
Theunis J. Botha
2016-12-02 13:11:56 +0100
6d3c30fee5
whole runtime refactoring
Theunis J. Botha
2016-12-02 13:00:56 +0100
46a00d4fb1
runtime vectors and colors complete
Theunis J. Botha
2016-12-01 18:37:57 +0100
490001d316
added some stuff to rotator & offsettor components. also added some docs + lapcounter to the main.js
polygonboutique
2016-11-30 15:45:19 +0100
52af3c1f3d
changed component signature of offsettor, rotator
polygonboutique
2016-11-30 13:12:54 +0100
3aca24eb87
offset component
polygonboutique
2016-11-30 12:32:58 +0100