Commit Graph

117 Commits (92f124e6231d391631a54f977e0f415aa53bad0f)

Author SHA1 Message Date
-=yb4f310 d534f99f5e shader updates 2018-02-15 15:56:54 +01:00
-=yb4f310 3b18b59852 points material, raw shader, fixed aspect ratios for orthographic cams 2018-02-13 15:52:51 +01:00
-=yb4f310 e06f7094ce shader materials, shaders and instanced geometries 2018-02-12 14:42:46 +01:00
-=yb4f310 6cc5fa642e remove old components 2018-02-11 17:14:47 +01:00
-=yb4f310 f20ed1760f geometry done 2018-02-11 16:57:28 +01:00
-=yb4f310 1eb67b69f5 API geometry classes done 2018-02-09 20:37:11 +01:00
-=yb4f310 20849ace15 all api geometries in 2018-02-09 16:08:43 +01:00
-=yb4f310 453ec6d498 start to fix cube camera 2018-02-08 09:03:17 +01:00
-=yb4f310 fbcc5a8086 more nice names, spotlight targets 2018-02-07 18:48:54 +01:00
-=yb4f310 c76c34dcd6 reaching stability for effects and passes 2018-02-07 16:51:38 +01:00
-=yb4f310 82e33bc84b re-introduce basic material 2018-02-06 12:29:40 +01:00
-=yb4f310 584b5e2a7b render passes, effects, stereo cameras, light updates, materials revamp, render configruation 2018-02-05 22:35:58 +01:00
-=yb4f310 da67665771 lights working - cameras working too - support for stereo camera 2018-01-30 15:02:47 +01:00
-=yb4f310 7916ec376c crazy render mode 2018-01-29 12:42:46 +01:00
-=yb4f310 cb8abfb5ec Lights updated 2018-01-23 23:10:20 +01:00
-=yb4f310 b3d9556461 rudimentary uv editing capabilities - face select mode 2018-01-19 15:04:54 +01:00
-=yb4f310 a42947d7f5 text components 2018-01-15 20:16:47 +01:00
-=yb4f310 de0cad37ab update camera aspect ratios when renderer size updates 2018-01-14 15:37:32 +01:00
-=yb4f310 b72854c95b todo for image replace 2018-01-14 14:38:14 +01:00
-=yb4f310 3c67d28eff FromObject deprecated 2018-01-14 13:01:08 +01:00
-=yb4f310 23a66225ef render mode stable 2018-01-12 14:57:15 +01:00
-=yb4f310 1aa01c95a3 fixed render problem for now 2018-01-09 10:56:41 +01:00
-=yb4f310 5fa8e6583d renderer update 2018-01-07 19:51:29 +01:00
-=yb4f310 5775e1fc58 Object.create chain update 2018-01-07 12:40:16 +01:00
-=yb4f310 6e2dbf188d cast and receive sockets 2017-12-10 19:39:02 +01:00
-=yb4f310 23e6b4101b receive component 2017-12-10 13:47:00 +01:00
-=yb4f310 aef4286386 construct from object and new 2017-12-05 21:19:09 +01:00
-=yb4f310 ee53a76cf0 cast meets gui 2017-12-05 17:03:24 +01:00
-=yb4f310 0c7d1dcfd8 textures backward compatible, runtime name, finished cast component 2017-12-05 11:25:27 +01:00
-=yb4f310 6586de1757 component refactoring nearing completion 2017-12-04 21:04:24 +01:00
-=yb4f310 8068dcf3ef register updates 2017-12-04 14:10:12 +01:00
-=yb4f310 70ebe7a5ec start with linked objects 2017-12-04 13:23:15 +01:00
-=yb4f310 e9ac1c9c9e Image namespace fix 2017-12-02 12:11:14 +01:00
-=yb4f310 5506d73e56 Controls namespace update 2017-12-02 12:01:18 +01:00
-=yb4f310 503ed91bed rename custom code component 2017-12-02 11:54:04 +01:00
-=yb4f310 ececa4428a sockets runtime, component construction 2017-12-02 11:49:27 +01:00
-=yb4f310 4569ad90b8 particle explosions 2017-11-16 13:54:51 +01:00
-=yb4f310 f2fa1e0be5 audio components 2017-11-15 23:42:03 +01:00
-=yb4f310 4f48b3cc36 particle system updates 2017-11-15 11:43:46 +01:00
-=yb4f310 ff2fd4651c store clones option 2017-11-09 16:58:14 +01:00
-=yb4f310 68e1c09557 whitespace 2017-11-09 00:48:56 +01:00
-=yb4f310 b59c118ee7 don't store clones, deep clone objects, continue loading when components fail to load, fix entity and renderer toApiObject 2017-11-09 00:47:23 +01:00
-=yb4f310 b6bb9cb9a7 cleanup linking system 2017-11-08 20:22:36 +01:00
-=yb4f310 abc78b2993 particle component, input and render system updates 2017-11-06 13:57:57 +01:00
-=yb4f310 ee72894565 abandon pre-create idea 2017-11-06 10:17:01 +01:00
-=yb4f310 0d579f9f13 particle system, materials, position, stable 2017-11-05 09:36:09 +01:00
-=yb4f310 424ac0169d particle engine 2017-11-03 13:07:45 +01:00
-=yb4f310 4e82b8dd53 mesh line - untested and probably stupid 2017-10-31 15:19:48 +01:00
-=yb4f310 43b7be5e37 fog component 2017-10-30 16:30:00 +01:00
-=yb4f310 02a1365712 input system updates 2017-10-30 06:47:40 +01:00