-=yb4f310
|
73fa43a27d
|
compute normals for buffer geometries
|
2017-11-29 21:52:10 +01:00 |
-=yb4f310
|
06c21a992a
|
bad mute
|
2017-11-28 09:16:43 +01:00 |
-=yb4f310
|
d5b64ca513
|
bad event
|
2017-11-28 09:15:22 +01:00 |
-=yb4f310
|
12077d7a9a
|
audio system respect mute before play
|
2017-11-28 09:08:53 +01:00 |
-=yb4f310
|
fb4a86c016
|
unmuted and muted events
|
2017-11-28 08:21:42 +01:00 |
-=yb4f310
|
b5e55136b9
|
update instance for mesh
|
2017-11-27 00:09:10 +01:00 |
-=yb4f310
|
e4a5554c56
|
audio system pause updates
|
2017-11-25 11:15:39 +01:00 |
-=yb4f310
|
ddfdbd29cc
|
type safety check
|
2017-11-25 08:16:57 +01:00 |
-=yb4f310
|
1b7a2efaf4
|
custom game start
|
2017-11-24 13:04:16 +01:00 |
-=yb4f310
|
cc23abed64
|
events
|
2017-11-24 11:28:50 +01:00 |
-=yb4f310
|
7f9b8117ed
|
restarted event, webpack window
|
2017-11-24 11:17:32 +01:00 |
-=yb4f310
|
a6d68c5773
|
fix font loading
|
2017-11-23 08:15:58 +01:00 |
-=yb4f310
|
9ee97f187a
|
mute audio
|
2017-11-22 16:10:58 +01:00 |
-=yb4f310
|
61400ed6c2
|
pause and continue all audio
|
2017-11-21 15:35:57 +01:00 |
-=yb4f310
|
ba63aee874
|
GAME_PAUSE
|
2017-11-21 15:07:04 +01:00 |
-=yb4f310
|
2e47fce33f
|
toon material
|
2017-11-21 11:14:06 +01:00 |
-=yb4f310
|
8757909f1a
|
request fullscreen
|
2017-11-19 20:09:58 +01:00 |
-=yb4f310
|
6d137b12eb
|
fix zoom etc
|
2017-11-19 19:45:39 +01:00 |
-=yb4f310
|
2d5014abb7
|
fix zoom etc
|
2017-11-19 19:43:53 +01:00 |
-=yb4f310
|
14b25ee7b6
|
log updates
|
2017-11-19 17:31:57 +01:00 |
-=yb4f310
|
afad5a99f8
|
touch meta
|
2017-11-19 14:52:34 +01:00 |
-=yb4f310
|
2959d9a62e
|
stop all audio, package.json
|
2017-11-19 14:26:32 +01:00 |
-=yb4f310
|
2681e8d011
|
log audio
|
2017-11-19 12:33:20 +01:00 |
-=yb4f310
|
b4be255204
|
touches t
|
2017-11-18 14:22:25 +01:00 |
-=yb4f310
|
78b29c7306
|
fix movement touch
|
2017-11-18 14:18:25 +01:00 |
-=yb4f310
|
c810d60455
|
touch input updates
|
2017-11-18 14:13:43 +01:00 |
-=yb4f310
|
e1adfbb990
|
updateinstance property for light and camera
|
2017-11-17 20:25:56 +01:00 |
-=yb4f310
|
5bd229869e
|
check subscription before remove, respect audio load time
|
2017-11-16 19:34:35 +01:00 |
-=yb4f310
|
4870bc285a
|
memory cleanup
|
2017-11-16 15:10:12 +01:00 |
-=yb4f310
|
4569ad90b8
|
particle explosions
|
2017-11-16 13:54:51 +01:00 |
-=yb4f310
|
7cd8a2a3d0
|
set size
|
2017-11-16 00:17:42 +01:00 |
-=yb4f310
|
57e5f98d26
|
audio ended event
|
2017-11-15 23:54:41 +01:00 |
-=yb4f310
|
f2fa1e0be5
|
audio components
|
2017-11-15 23:42:03 +01:00 |
-=yb4f310
|
a695a2541f
|
audio system
|
2017-11-15 21:47:25 +01:00 |
-=yb4f310
|
2560a5c795
|
fix position offset for renderer
|
2017-11-15 14:25:37 +01:00 |
-=yb4f310
|
4f48b3cc36
|
particle system updates
|
2017-11-15 11:43:46 +01:00 |
-=yb4f310
|
e552963f30
|
remove particle engine slowly - todo: notify clones of being clones
|
2017-11-14 20:51:35 +01:00 |
-=yb4f310
|
0d900614df
|
Merge branch 'storage_fixing'
|
2017-11-14 12:47:50 +01:00 |
-=yb4f310
|
643e956052
|
fix component start()
|
2017-11-14 12:47:45 +01:00 |
-=yb4f310
|
627eb60a2a
|
async storage
|
2017-11-14 12:18:21 +01:00 |
-=yb4f310
|
7990601fe7
|
attempt 1
|
2017-11-14 11:46:07 +01:00 |
-=yb4f310
|
dcfeca57d7
|
fix
|
2017-11-14 11:45:37 +01:00 |
-=yb4f310
|
4f7c76ae60
|
make sure scene loaded
|
2017-11-14 09:43:59 +01:00 |
-=yb4f310
|
b16492f347
|
fog updates
|
2017-11-14 09:37:48 +01:00 |
-=yb4f310
|
5bc7bf611d
|
scale linear
|
2017-11-13 17:54:58 +01:00 |
-=yb4f310
|
840797d38b
|
opacity factor for particle system
|
2017-11-13 15:22:08 +01:00 |
-=yb4f310
|
3a2b045c2e
|
particle system updates
|
2017-11-13 15:06:59 +01:00 |
-=yb4f310
|
ed82c3d787
|
particle updates
|
2017-11-13 08:39:07 +01:00 |
-=yb4f310
|
fb8bff5277
|
gui updates for particles
|
2017-11-13 07:28:51 +01:00 |
-=yb4f310
|
ccc030a2eb
|
custom code system independent
|
2017-11-13 06:49:42 +01:00 |
-=yb4f310
|
0b9e1054be
|
animation system takes care of texture animations
|
2017-11-13 06:01:36 +01:00 |
-=yb4f310
|
04844eecee
|
texture updateInstance fixes
|
2017-11-13 05:17:21 +01:00 |
-=yb4f310
|
e44e2bd925
|
default for color from object
|
2017-11-12 11:06:38 +01:00 |
-=yb4f310
|
a0500b9bd4
|
scene save bug fix, set from camera for raycaster, lookAt for mesh
|
2017-11-11 17:44:09 +01:00 |
-=yb4f310
|
237816ad7e
|
gui color update sends property, colors and axis for grids
|
2017-11-11 11:57:07 +01:00 |
-=yb4f310
|
69ba8b16fd
|
update min / max
|
2017-11-10 19:04:26 +01:00 |
-=yb4f310
|
932741b74d
|
fix parent scene
|
2017-11-10 10:14:25 +01:00 |
-=yb4f310
|
ff2fd4651c
|
store clones option
|
2017-11-09 16:58:14 +01:00 |
-=yb4f310
|
68e1c09557
|
whitespace
|
2017-11-09 00:48:56 +01:00 |
-=yb4f310
|
b59c118ee7
|
don't store clones, deep clone objects, continue loading when components fail to load, fix entity and renderer toApiObject
|
2017-11-09 00:47:23 +01:00 |
-=yb4f310
|
b6bb9cb9a7
|
cleanup linking system
|
2017-11-08 20:22:36 +01:00 |
-=yb4f310
|
5b4e5a708a
|
keep processing particles
|
2017-11-07 08:24:32 +01:00 |
-=yb4f310
|
234337232c
|
release
|
2017-11-06 20:30:36 +01:00 |
-=yb4f310
|
208b5797aa
|
don't store particles
|
2017-11-06 14:48:00 +01:00 |
-=yb4f310
|
60491aa240
|
particles become only instances
|
2017-11-06 14:45:05 +01:00 |
-=yb4f310
|
abc78b2993
|
particle component, input and render system updates
|
2017-11-06 13:57:57 +01:00 |
-=yb4f310
|
ee72894565
|
abandon pre-create idea
|
2017-11-06 10:17:01 +01:00 |
-=yb4f310
|
87051a584d
|
rotation scale for particle engines
|
2017-11-05 15:53:23 +01:00 |
-=yb4f310
|
61d191456d
|
move all particle properties in
|
2017-11-05 10:51:46 +01:00 |
-=yb4f310
|
0d579f9f13
|
particle system, materials, position, stable
|
2017-11-05 09:36:09 +01:00 |
-=yb4f310
|
424ac0169d
|
particle engine
|
2017-11-03 13:07:45 +01:00 |
-=yb4f310
|
e2a1aebc1e
|
sort objects
|
2017-11-03 11:55:20 +01:00 |
-=yb4f310
|
4e82b8dd53
|
mesh line - untested and probably stupid
|
2017-10-31 15:19:48 +01:00 |
-=yb4f310
|
16eca4acb7
|
camera update lookat
|
2017-10-30 19:34:26 +01:00 |
-=yb4f310
|
99cef0a288
|
override camera
|
2017-10-30 17:56:54 +01:00 |
-=yb4f310
|
43b7be5e37
|
fog component
|
2017-10-30 16:30:00 +01:00 |
-=yb4f310
|
02a1365712
|
input system updates
|
2017-10-30 06:47:40 +01:00 |
-=yb4f310
|
1fb49ac3c1
|
mesh types in mesh constructors (like it should have been)
|
2017-10-29 20:54:34 +01:00 |
-=yb4f310
|
922673e21e
|
multiple renderer support
|
2017-10-29 16:28:13 +01:00 |
-=yb4f310
|
6b69ea23e6
|
delayed instance encounterer
|
2017-10-27 19:50:18 +02:00 |
-=yb4f310
|
5f56558f00
|
fix bug for edit controls
|
2017-10-27 18:11:45 +02:00 |
-=yb4f310
|
743e45b0f0
|
housekeeping for delayed instance
|
2017-10-27 17:54:03 +02:00 |
-=yb4f310
|
d2b3c7bf4c
|
get physics better
|
2017-10-27 15:31:51 +02:00 |
-=yb4f310
|
7b239ebc74
|
component remove
|
2017-10-27 15:03:16 +02:00 |
-=yb4f310
|
f02f2968c7
|
linking system really fixed
|
2017-10-27 12:40:29 +02:00 |
-=yb4f310
|
3ada730069
|
linking system fixed
|
2017-10-27 12:35:46 +02:00 |
-=yb4f310
|
c366810951
|
remember to delay instance
|
2017-10-27 11:07:34 +02:00 |
-=yb4f310
|
8d82286f29
|
revert to original
|
2017-10-27 11:04:42 +02:00 |
-=yb4f310
|
e87f06104e
|
unneeded 'loaded'
|
2017-10-27 11:03:21 +02:00 |
-=yb4f310
|
e2c307ec78
|
update getDependencies
|
2017-10-27 11:00:11 +02:00 |
-=yb4f310
|
84a98df77a
|
cleanup subscriptions
|
2017-10-27 10:54:26 +02:00 |
-=yb4f310
|
16a48cbac7
|
proper linked and loading flags
|
2017-10-27 10:47:30 +02:00 |
-=yb4f310
|
e361382580
|
delayed image creation for storage system
|
2017-10-27 10:19:00 +02:00 |
-=yb4f310
|
cfe46575a1
|
physics world
|
2017-10-27 10:13:37 +02:00 |
-=yb4f310
|
146fa7ff00
|
dont push to resolved
|
2017-10-27 10:12:18 +02:00 |
-=yb4f310
|
fb4f4927d6
|
delayed instance update
|
2017-10-27 10:10:33 +02:00 |
-=yb4f310
|
f9982a992d
|
ambiguous idToObject removed
|
2017-10-27 10:09:34 +02:00 |
-=yb4f310
|
7b963ce085
|
canvas check for textures
|
2017-10-27 10:08:16 +02:00 |
-=yb4f310
|
4f3f777762
|
delayed image instance
|
2017-10-27 10:06:22 +02:00 |
-=yb4f310
|
c765a5a0d8
|
delayed controls for edit
|
2017-10-27 10:03:53 +02:00 |
-=yb4f310
|
aa574574a6
|
clone numbers for components
|
2017-10-27 10:00:45 +02:00 |
-=yb4f310
|
b042b797d0
|
process component for buildId
|
2017-10-27 09:55:38 +02:00 |
-=yb4f310
|
543b68046f
|
building
|
2017-10-27 09:43:19 +02:00 |
-=yb4f310
|
28bcf47c7e
|
components can be delayed
|
2017-10-27 09:42:30 +02:00 |
-=yb4f310
|
8fca0b7dfa
|
parent update
|
2017-10-27 09:39:46 +02:00 |
-=yb4f310
|
15914c44db
|
event management update
|
2017-10-27 09:38:07 +02:00 |
-=yb4f310
|
062c5daa03
|
default scene for renderer
|
2017-10-27 09:32:28 +02:00 |
-=yb4f310
|
724647f8a6
|
fix entity manager with default instance
|
2017-10-27 09:30:08 +02:00 |
-=yb4f310
|
b52177f3ad
|
remove extra subscription
|
2017-10-27 09:25:18 +02:00 |
-=yb4f310
|
f94f74b31e
|
create instance updated
|
2017-10-23 14:52:35 +02:00 |
-=yb4f310
|
9d82f9830c
|
failsafe scene instance creation, logs for systems
|
2017-10-22 13:13:06 +02:00 |
-=yb4f310
|
927449516c
|
merge conflicts
|
2017-10-20 15:33:36 +02:00 |
-=yb4f310
|
f295ae5af0
|
scale update instance
|
2017-10-12 00:12:40 +02:00 |
-=yb4f310
|
a14ca1e7ab
|
scale update instance
|
2017-10-12 00:11:51 +02:00 |
-=yb4f310
|
73bbd79aea
|
authorization
|
2017-10-10 14:04:12 +02:00 |
-=yb4f310
|
b849a949e6
|
authorization
|
2017-10-10 14:02:14 +02:00 |
-=yb4f310
|
763d6c141e
|
game loaded event
|
2017-10-09 13:32:22 +02:00 |
-=yb4f310
|
9ad44012ce
|
load and outstanding progress
|
2017-10-09 13:00:50 +02:00 |
-=yb4f310
|
f419657ac6
|
restart event
|
2017-10-09 12:21:51 +02:00 |
-=yb4f310
|
46194abb83
|
update instance fix?
|
2017-10-09 11:35:39 +02:00 |
-=yb4f310
|
148c06f1c9
|
game loaded event
|
2017-10-09 13:32:49 +02:00 |
-=yb4f310
|
0e1967595b
|
remove coder and physics deps
|
2017-10-09 12:45:29 +02:00 |
-=yb4f310
|
5c5ea74e14
|
render to canvas - persist loading in case of errors
|
2017-10-09 10:18:59 +02:00 |
-=yb4f310
|
c3475ccef7
|
fonts, text meshes, lines, input system refactorings
|
2017-10-08 03:17:36 +02:00 |
-=yb4f310
|
79b809996d
|
points material properties update
|
2017-10-06 00:29:14 +02:00 |
-=yb4f310
|
b6c019a00a
|
get sub property
|
2017-10-05 21:50:40 +02:00 |
-=yb4f310
|
02e1718efa
|
animation system, camera offsets
|
2017-10-05 14:35:22 +02:00 |
-=yb4f310
|
3a422a5acf
|
before animation refactor
|
2017-10-03 14:50:34 +02:00 |
-=yb4f310
|
c39d975f8f
|
get remote api url event
|
2017-10-02 10:26:12 +02:00 |
-=yb4f310
|
ccb92eb363
|
adjust sensitivity again
|
2017-09-29 09:50:14 +02:00 |
-=yb4f310
|
445df1a048
|
s
|
2017-09-29 08:11:17 +02:00 |
-=yb4f310
|
084228cc09
|
more sens stuff
|
2017-09-29 08:08:41 +02:00 |
-=yb4f310
|
af4715084f
|
some more touch sensitivity code
|
2017-09-29 07:47:12 +02:00 |
-=yb4f310
|
79f595342b
|
reset sensitivity counter
|
2017-09-29 07:29:41 +02:00 |
-=yb4f310
|
3515b406d5
|
nothing much but ok
|
2017-09-29 07:18:22 +02:00 |
-=yb4f310
|
47479ffea2
|
sensitivity for gui
|
2017-09-29 07:00:37 +02:00 |
-=yb4f310
|
fd2520a086
|
counter action for left / right
|
2017-09-29 06:58:45 +02:00 |
-=yb4f310
|
45e3195d8f
|
add sensitivity to touch controls
|
2017-09-29 06:55:42 +02:00 |
-=yb4f310
|
013852d456
|
touch event fire properly for start
|
2017-09-29 06:26:40 +02:00 |
-=yb4f310
|
da84dc459f
|
reload image if imagedata available
|
2017-09-29 06:09:47 +02:00 |
-=yb4f310
|
24b9212247
|
send events too
|
2017-09-28 12:03:59 +02:00 |
-=yb4f310
|
133022feff
|
touch events
|
2017-09-27 21:44:25 +02:00 |
-=yb4f310
|
e6f61fac58
|
touch, keyboard and mouse control components
|
2017-09-27 14:38:58 +02:00 |
-=yb4f310
|
c572393a54
|
apply axis and angle to vectors
|
2017-09-25 21:55:39 +02:00 |
-=yb4f310
|
6f9dc88a78
|
bad clipping plane implementation
|
2017-09-20 15:24:15 +02:00 |
-=yb4f310
|
988e7b5165
|
backward fixes for rubix cube
|
2017-09-20 08:47:57 +02:00 |
-=yb4f310
|
d90852e413
|
tetris stuff
|
2017-09-19 21:27:11 +02:00 |
-=yb4f310
|
4d7ac34a8a
|
animation system updates... still not 100%
|
2017-09-18 15:39:40 +02:00 |
-=yb4f310
|
14df05ab5b
|
new animation system - better, got rid of localPosition, rot and scale
|
2017-09-17 19:12:45 +02:00 |
-=yb4f310
|
85b65a2672
|
animation system update
|
2017-09-14 10:50:09 +02:00 |
-=yb4f310
|
74ef87c6aa
|
clock, linking system updates, physics updates, animation system started
|
2017-09-14 05:42:38 +02:00 |
-=yb4f310
|
01b36238f9
|
face fixes, parentWorld fixes, linking system updates, physics ok
|
2017-09-12 21:09:15 +02:00 |
-=yb4f310
|
ce4b1cd260
|
awesome - sphere shape and plane shape physics working
|
2017-09-11 17:47:32 +02:00 |
-=yb4f310
|
49c35fb35c
|
quaternion updates
|
2017-09-10 13:10:49 +02:00 |
-=yb4f310
|
9625c5a3b3
|
remove child components of entities (if anu)
|
2017-09-08 11:42:11 +02:00 |
-=yb4f310
|
01df4460a0
|
controls instance
|
2017-09-08 11:04:53 +02:00 |
-=yb4f310
|
21cb91f571
|
type loading to storage system
|
2017-09-08 09:17:36 +02:00 |
-=yb4f310
|
d48c4ac0b3
|
dom element load fix
|
2017-09-06 12:32:29 +02:00 |
-=yb4f310
|
212baebd78
|
switch to quaternion rotation
|
2017-09-05 13:18:10 +02:00 |
-=yb4f310
|
b6ac86ce7e
|
cylinders, boxes, spheres
|
2017-09-05 05:22:52 +02:00 |
-=yb4f310
|
c5e5c18d34
|
done with cylinder shapes - worlds - need to do broadphase and solver next
|
2017-09-03 15:49:27 +02:00 |
-=yb4f310
|
1c81b517b8
|
cylinder shape
|
2017-09-02 12:55:57 +02:00 |
-=yb4f310
|
7055891a84
|
delayed instance creation
|
2017-09-02 12:55:43 +02:00 |
-=yb4f310
|
c5bb684272
|
make faces and vertexes implementation independent
|
2017-09-02 12:54:49 +02:00 |
-=yb4f310
|
69a0556424
|
fixed recursive linking
|
2017-09-02 12:54:03 +02:00 |
-=yb4f310
|
66cd4c7ba1
|
raycast vehicles, wheels - need to do the linking
|
2017-09-01 18:19:17 +02:00 |
-=yb4f310
|
42de37c1dc
|
world also
|
2017-09-01 17:06:04 +02:00 |
-=yb4f310
|
cea919a55d
|
linear interpolation for heightmaps
|
2017-09-01 17:05:29 +02:00 |
-=yb4f310
|
e6e78928ed
|
friction contact material
|
2017-09-01 17:04:43 +02:00 |
-=yb4f310
|
048470521d
|
friction materials
|
2017-09-01 13:14:14 +02:00 |
-=yb4f310
|
3b09906efe
|
emit component linked events
|
2017-09-01 09:10:12 +02:00 |
-=yb4f310
|
71be2f19af
|
box shape object loading and saving ok
|
2017-09-01 08:56:39 +02:00 |
-=yb4f310
|
4811749319
|
deletes, exclusive mode fixes, array control completed, dat.gui fucking listening fixed in an awesome fucking way
|
2017-08-31 21:10:34 +02:00 |
-=yb4f310
|
612f426c3b
|
helpers no longer components - it causes unnecessary register updates
|
2017-08-30 21:33:07 +02:00 |
-=yb4f310
|
734a14b107
|
buffer and normal geometries
|
2017-08-29 21:58:11 +02:00 |
-=yb4f310
|
6f4b491cf0
|
start converting between buffer objects and api objects
|
2017-08-27 12:56:14 +02:00 |
-=yb4f310
|
bb6db7338a
|
storing custom code components and reading them ok
|
2017-08-25 16:52:32 +02:00 |
-=yb4f310
|
f9628da10a
|
custom components start
|
2017-08-24 22:20:40 +02:00 |
-=yb4f310
|
f758c5087f
|
affected objects pt. 2
|
2017-08-23 17:53:06 +02:00 |
-=yb4f310
|
def400d385
|
move to faster buffergeometries - blender upload working again - gui starts to support multiple selections again
|
2017-08-22 19:18:14 +02:00 |
-=yb4f310
|
597191bf58
|
fucking image loading.... again..
|
2017-08-15 22:26:12 +02:00 |
-=yb4f310
|
37677c657d
|
start move blender load to storage system
|
2017-07-02 12:48:31 +02:00 |
Theunis J. Botha
|
1000de6f03
|
fix loading for physics types
|
2017-06-30 14:35:51 +02:00 |
Theunis J. Botha
|
80f747ac92
|
typo
|
2017-06-30 14:22:11 +02:00 |
Theunis J. Botha
|
57902a9750
|
start saving physics components
|
2017-06-30 14:20:22 +02:00 |
Theunis J. Botha
|
9e038c3247
|
fix parent mesh in linking
|
2017-06-30 12:32:05 +02:00 |
Theunis J. Botha
|
01fbf4e2ae
|
linker fix for dependency register, gui for clicking
|
2017-06-30 12:06:55 +02:00 |
Theunis J. Botha
|
943a81916f
|
linking and loading done
|
2017-06-30 09:50:29 +02:00 |
Theunis J. Botha
|
1a0878a094
|
change to entitymanager for register
|
2017-06-29 16:31:09 +02:00 |
Theunis J. Botha
|
6901c08c5f
|
awesomer gui system
|
2017-06-29 15:23:50 +02:00 |
Theunis J. Botha
|
52ae5ae597
|
send resolved
|
2017-06-28 18:40:12 +02:00 |
Theunis J. Botha
|
3ee447bf4d
|
fucking cool linking now
|
2017-06-28 17:09:06 +02:00 |
Theunis J. Botha
|
9b89113ed9
|
linking system
|
2017-06-27 13:27:27 +02:00 |
Theunis J. Botha
|
e725fb4694
|
storage system now takes care of loading of components
|
2017-06-26 18:20:34 +02:00 |
Theunis J. Botha
|
8f44b9c672
|
saving entities - start loading them
|
2017-06-25 13:31:24 +02:00 |
-=yb4f310
|
c7cf4a42c0
|
physics intro
|
2017-06-24 18:09:44 +02:00 |
-=yb4f310
|
685f1298ac
|
physics start (again)
|
2017-06-24 02:42:28 +02:00 |
Theunis J. Botha
|
b4a3a66116
|
start with physics components
|
2017-06-23 16:04:42 +02:00 |
Theunis J. Botha
|
27ba103efa
|
fucking cool heightmaps
|
2017-06-23 14:31:41 +02:00 |
Theunis J. Botha
|
c00ad74e99
|
array controls for gui, start work on subscribeOnce
|
2017-06-22 14:04:03 +02:00 |