-=yb4f310
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5236d0965c
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mesh plane streamline
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2017-12-30 12:43:58 +01:00 |
-=yb4f310
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806abb380f
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Merge branch 'cast_receive' into dots
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2017-12-30 11:42:50 +01:00 |
-=yb4f310
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42132fd2df
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fix constructor call process
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2017-12-30 11:42:31 +01:00 |
-=yb4f310
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ce3ad977a1
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start api.mesh.plane
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2017-12-30 11:39:07 +01:00 |
-=yb4f310
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ee90adc22e
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extend from API socket
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2017-12-30 11:20:00 +01:00 |
-=yb4f310
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ff68ee618f
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don't register keyboard controls on top of editor controls
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2017-12-22 13:19:00 +01:00 |
-=yb4f310
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b6b390315f
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remove build
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2017-12-22 11:05:34 +01:00 |
-=yb4f310
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cc9bdae317
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resize event to render system
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2017-12-12 11:45:35 +01:00 |
-=yb4f310
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c4d70e8795
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render run loop to render system
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2017-12-12 11:36:52 +01:00 |
-=yb4f310
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20163c4f93
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resize events to render system
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2017-12-12 11:13:51 +01:00 |
-=yb4f310
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5e6fc54181
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start fix tetris again
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2017-12-11 15:35:07 +01:00 |
-=yb4f310
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2bc511a614
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nice data for component update
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2017-12-11 13:43:59 +01:00 |
-=yb4f310
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7f2f35e114
|
linking system updates components
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2017-12-11 13:39:34 +01:00 |
-=yb4f310
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f48920d08c
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fix bad gui system
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2017-12-11 12:41:27 +01:00 |
-=yb4f310
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31df363c34
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animation system fix
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2017-12-11 12:26:08 +01:00 |
-=yb4f310
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3ca6ec73fd
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gui system fixes
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2017-12-11 11:19:41 +01:00 |
-=yb4f310
|
6e2dbf188d
|
cast and receive sockets
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2017-12-10 19:39:02 +01:00 |
-=yb4f310
|
23e6b4101b
|
receive component
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2017-12-10 13:47:00 +01:00 |
-=yb4f310
|
0bb9a01863
|
current state
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2017-12-10 12:57:24 +01:00 |
-=yb4f310
|
aef4286386
|
construct from object and new
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2017-12-05 21:19:09 +01:00 |
-=yb4f310
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ee53a76cf0
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cast meets gui
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2017-12-05 17:03:24 +01:00 |
-=yb4f310
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050a7854b2
|
socket system
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2017-12-05 13:05:31 +01:00 |
-=yb4f310
|
8e462a8c27
|
build
|
2017-12-05 11:26:54 +01:00 |
-=yb4f310
|
0c7d1dcfd8
|
textures backward compatible, runtime name, finished cast component
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2017-12-05 11:25:27 +01:00 |
-=yb4f310
|
6586de1757
|
component refactoring nearing completion
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2017-12-04 21:04:24 +01:00 |
-=yb4f310
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8068dcf3ef
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register updates
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2017-12-04 14:10:12 +01:00 |
-=yb4f310
|
70ebe7a5ec
|
start with linked objects
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2017-12-04 13:23:15 +01:00 |
-=yb4f310
|
e9ac1c9c9e
|
Image namespace fix
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2017-12-02 12:11:14 +01:00 |
-=yb4f310
|
5506d73e56
|
Controls namespace update
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2017-12-02 12:01:18 +01:00 |
-=yb4f310
|
503ed91bed
|
rename custom code component
|
2017-12-02 11:54:04 +01:00 |
-=yb4f310
|
ececa4428a
|
sockets runtime, component construction
|
2017-12-02 11:49:27 +01:00 |
-=yb4f310
|
df490baa34
|
new float array
|
2017-11-29 22:29:21 +01:00 |
-=yb4f310
|
011ae97d3e
|
new float array
|
2017-11-29 22:26:42 +01:00 |
-=yb4f310
|
1b2af2fba8
|
keep float arrays - have to find another solution
|
2017-11-29 22:24:34 +01:00 |
-=yb4f310
|
f185e8b1ef
|
buffaratt
|
2017-11-29 22:18:03 +01:00 |
-=yb4f310
|
f7c2a70b18
|
no float32 array
|
2017-11-29 22:14:30 +01:00 |
-=yb4f310
|
742614777e
|
no float32 array
|
2017-11-29 22:13:27 +01:00 |
-=yb4f310
|
1cdc2dd76c
|
src
|
2017-11-29 22:00:52 +01:00 |
-=yb4f310
|
73fa43a27d
|
compute normals for buffer geometries
|
2017-11-29 21:52:10 +01:00 |
-=yb4f310
|
06c21a992a
|
bad mute
|
2017-11-28 09:16:43 +01:00 |
-=yb4f310
|
5bc2f2aadb
|
bad event
|
2017-11-28 09:15:33 +01:00 |
-=yb4f310
|
d5b64ca513
|
bad event
|
2017-11-28 09:15:22 +01:00 |
-=yb4f310
|
d793bc1b58
|
audio system respect mute before play
|
2017-11-28 09:09:02 +01:00 |
-=yb4f310
|
12077d7a9a
|
audio system respect mute before play
|
2017-11-28 09:08:53 +01:00 |
-=yb4f310
|
fb4a86c016
|
unmuted and muted events
|
2017-11-28 08:21:42 +01:00 |
-=yb4f310
|
b5e55136b9
|
update instance for mesh
|
2017-11-27 00:09:10 +01:00 |
-=yb4f310
|
e4a5554c56
|
audio system pause updates
|
2017-11-25 11:15:39 +01:00 |
-=yb4f310
|
ddfdbd29cc
|
type safety check
|
2017-11-25 08:16:57 +01:00 |
-=yb4f310
|
1b7a2efaf4
|
custom game start
|
2017-11-24 13:04:16 +01:00 |
-=yb4f310
|
cc23abed64
|
events
|
2017-11-24 11:28:50 +01:00 |